Argyle:Oh, hello.
Benny:why didn't it record it you were in here
Argyle:That was quiet for long enough.
Benny:oh wait oh okay left i thought you meant like if you join and you don't say anything
Benny:it somehow knows if there's audio coming through and i was like wait wait wait wait wait wait
Benny:what the fuck but wait wait wait wait
Argyle:Wait, wait, wait, wait, wait, wait, wait.
Benny:I love how that's like an absolutely generational
Benny:meme
Argyle:Yeah.
Benny:one of the funniest fucking
Benny:no no no
Benny:and it's definitely because of the context
Argyle:Yeah.
Argyle:Yeah.
Benny:that it's used
Benny:but shit like
Argyle:Did you see that show?
Benny:no
Benny:more interesting now after seeing
Argyle:Oh, it's actually pretty good.
Benny:what's it called?
Benny:The new Spider-Man, but not in like a way
Argyle:Hmm.
Benny:where it's like, oh, this guy's funny. I bet he's funny
Benny:in the show, but more of like, oh,
Argyle:the original two seasons is really good
Benny:Jon Bernthal will actually play this character
Benny:well, and the show probably gets
Benny:more interesting than what they have him do.
Argyle:I haven't seen the new ones
Benny:They go off the rail?
Argyle:I haven't seen them
Argyle:but I know the original ones are really good
Benny:I don't know.
Argyle:because it was pre-Disney
Argyle:did you ever see the Disney Daredevil
Benny:Oh!
Benny:That makes a lot of sense.
Benny:no
Argyle:pre-Disney Daredevil on Netflix
Benny:no
Argyle:so i thought um but um i thought the uh the non-disney daredevil first season was pretty
Benny:I watched the original Daredevil movie
Argyle:good the second season was kind of bad but it was also where they introduced the punisher
Argyle:and i remember seeing a like a viral uh reddit comment i was like this is a terrible daredevil season one Great No season two Great Punisher season one And then he was such a runoff character they gave him his own show and it was
Benny:Sorry funny I love old internet comments like that
Argyle:Yeah, it's really good.
Benny:like there's people that screenshot
Benny:hacker news like when a new
Benny:revolutionary technology was
Benny:like just first coming out and it got
Argyle:Yeah.
Benny:published like
Benny:the Dropbox one.
Argyle:yeah
Benny:It's just like, oh, wait, they're like host files
Benny:and store them online. It's just like,
Benny:what the fuck is the point of this?
Argyle:yeah
Benny:It's so easy for someone to
Benny:blah, blah, blah, network NAS, blah,
Benny:blah, blah. It's like, holy
Argyle:yeah
Benny:fuck, dude.
Benny:It's like that, do you know that one
Benny:XKCD? And it's just like,
Benny:we're so deep into geology
Benny:that we tend to forget what the layman
Benny:know. They probably only know
Benny:about
Benny:like sedimentary rock.
Argyle:the new character is pretty fun on Marvel
Benny:Oh, and of course, igneous.
Benny:Yes, yes, igneous.
Benny:It's like literally that.
Argyle:I just started playing him
Argyle:gore
Benny:What's, what is it?
Argyle:the god butcher
Benny:Oh, right, right, right, right, right.
Argyle:but they actually made him good
Argyle:unlike the
Argyle:movie apparently
Argyle:alright so I'm not gonna
Benny:Ooh.
Argyle:that's enough
Benny:Not yet
Argyle:I'll exit out
Argyle:Did you see the left build that I showed?
Benny:I like got home and then opened discord
Benny:I'm making a sandwich right now
Benny:But
Argyle:The sad part is we'll never get as high modifiers as we did in that game.
Benny:Oh because of the APB
Benny:What
Argyle:Yeah, Josh being careful.
Benny:Josh took away our APD dude
Benny:what the fuck
Benny:how will we specialize now I want a plus three to something random when I level 20
Argyle:Yeah I had like he was stupid
Argyle:he was like a
Argyle:a
Argyle:oh
Benny:You just cut out a good amount.
Benny:Just an FYI.
Argyle:how about now
Benny:You're probably
Benny:hearable now.
Benny:yeah i think you're good now
Argyle:Okay, but yeah, it was just like an outrageous amount of modifier.
Benny:yeah
Benny:yeah i just kind of want uh a bit of a challenge in optimization
Benny:so i'm like what's the hardest class to play because i was looking at uh making either a
Benny:pistol or throwable thaumaturge, and people
Benny:are like, throwable builds are not viable,
Argyle:Well, you can make a...
Benny:or at least they're not optimal. And I'm like,
Benny:hmm. Hmm.
Benny:I wonder if I can make an optimal thrower.
Argyle:You can make an optimal thrower if you make an alchemist.
Benny:Um.
Benny:Really?
Argyle:Yeah, the bombers aren't bad.
Benny:Hmm.
Benny:I'm thinking more like
Argyle:Okay.
Benny:Yeah, I guess throwing bombs.
Benny:I was thinking, like, someone throwing knives or fucking shurikens or something.
Argyle:Uh.
Benny:There's an exemplar item that gives you, like, an infinite sheath of weapons.
Argyle:Uh.
Benny:But I think a lot of people are like, yeah, I mean, the bonus damage to the weapon that comes out is nice.
Benny:But it's probably not...
Benny:It's not any better than just having, like, a returning rune on an item.
Argyle:Is it?
Benny:But I guess...
Benny:but I also
Benny:because the returning
Benny:rune has better
Benny:action economy.
Benny:I'm like,
Benny:fuck,
Benny:that's probably
Benny:probably a good point Oh you are lagging very badly I didn get any of that
Benny:Maybe I'm lagging.
Benny:I don't know.
Benny:Oh.
Argyle:I've got to bargain.
Benny:hello
Benny:oh i'm not sure how much better it is but maybe
Argyle:Really?
Benny:it's better now maybe
Benny:the first one was uh
Benny:the fuck bro The first one was uh not great but it good now
Argyle:Thank you hopefully
Benny:probably
Argyle:interest is going up it's kind of crazy
Benny:of course
Benny:of course
Benny:oh yeah they have to hike because of the fucking
Benny:inflation or whatever yeah that
Benny:is uh
Argyle:Yeah.
Benny:that's kind of obscene it's a bit crazy
Argyle:Yeah.
Benny:oh well what are you gonna do you know
Argyle:I mean, it makes our high yield savings accounts return.
Benny:yeah that was uh one thing i was uh looking at
Argyle:You don't have it in the market?
Benny:it was uh moving i don't know i'm sitting on too much cash and i'm just like well i don't
Benny:want to put it in here
Benny:interest because it's like the
Benny:yield and then fucking
Benny:I'm like but I put in the market
Benny:I'm like today I'm like
Benny:I have a good amount
Argyle:Come on, Mike.
Argyle:Come on, Mike.
Argyle:Bailey and I used to have like 80% of our portfolio
Argyle:just through
Argyle:the we pulled out some of it
Argyle:honestly about 50 to 60% of it for the house
Benny:I think especially in on Long Island how much is like permitting and shit
Argyle:because we have to we put 10% down
Argyle:but we need the other 10% for clothes in April
Argyle:and then now we're building a pool which is fucking expensive
Argyle:dude it so stupid how much pools cost nowadays dude it so stupid how much pools cost nowadays Dude it so stupid
Argyle:It's like retarded
Argyle:how expensive pools are.
Benny:oh okay
Argyle:Permitting is only like a few
Argyle:grand.
Benny:but what the actual pool is like
Benny:what is it like 50 to 100 or something
Benny:it's more than
Argyle:I almost
Argyle:try double
Benny:Double?
Argyle:yeah
Benny:Jesus Christ.
Argyle:it's fucking ridiculous
Argyle:you know what's the crazy thing is we're just doing
Argyle:like a rectangle a 15
Argyle:15 by
Argyle:32
Argyle:8 feet deep and they like
Argyle:yeah
Argyle:it's fucking crazy and we're doing a
Argyle:gunite which is more expensive than
Argyle:uh
Argyle:vinyl but still
Argyle:What's funny is when I was even asking Gemini and Claude,
Benny:Okay.
Argyle:they were like, that's actually a pretty good deal.
Argyle:Like, what?
Argyle:Crazy.
Argyle:Granted, like 30-ish of that is going to be,
Argyle:or 20 to 30 is going to be an electric pool cover.
Argyle:But it comes out to like 150, 180, around there.
Argyle:Crazy.
Argyle:Yeah.
Argyle:it's insane
Benny:half of it is labor
Argyle:um a good amounts labor but also like it's just concrete they need to they need to uh
Argyle:uh excavate it they need to put rebarb but like the other problem is just that like
Argyle:i mean there's a big issue with just houses in general where it's just like
Argyle:there's not enough laborers that are
Argyle:American
Argyle:because like low you kind of need an American to run it and at least a few because like you don want so my parents do a lot of work through a family friend basically his family
Argyle:friend now his name is jimmy he's uh guatemalan and most of their houses and stuff like that
Argyle:it's just like he does shit work like yeah it's cheaper but it's just shit work and like
Argyle:since there's less people in blue collar trades now they can kind of just do this
Argyle:because also just like even getting this pool done is taking so much work from the builder
Argyle:because the builder subcontracts it out and like i i think they just like weren't showing up and
Benny:I
Argyle:then like he's been like harassing them he had to meet with the owner of the company and all this
Argyle:and it's just like yeah that's just in line with just what it is nowadays it's just so fucking
Argyle:hard to get anyone to do jobs.
Benny:that's fucking actually really crazy i mean it makes sense i mean i know a bunch of people
Argyle:Yeah.
Benny:point like don't even get a new build try like not like i guess this is more like apartments
Benny:but like don't get a new build because they've done x y and z to it or um i mean i don't know
Argyle:Yeah.
Benny:these old houses with these old ass uh wooden floors that are like absolutely fucking gorgeous
Argyle:yeah
Benny:especially by today's standards, because we all have
Benny:the ludicrous
Benny:fast-grow lumber.
Benny:The old shit has very tight rings.
Argyle:yeah
Benny:These are fucking blown out, because
Benny:they're essentially GMO wood.
Benny:That's pretty much what it is.
Argyle:but it's like
Argyle:yeah and then there's just like
Argyle:there's enough plumbers there's enough
Argyle:electricians carpenters all that
Argyle:they really
Argyle:they really fucked America with the
Argyle:is it the APTA or the
Argyle:universal trade act
Argyle:and then the
Argyle:that Clinton did and then
Argyle:the telling everyone to
Argyle:go to college
Argyle:we still like i i think it's that one but also don't forget the universal thing like we stopped
Benny:I think I fucked up with the college thing.
Argyle:producing shit here like minimum wage jobs used to be you work at mcdonald's while you're like
Argyle:in school it was never supposed to be a career like you could go and if you weren't that like
Argyle:high functioning you could go work in a factory you can do things like that there were jobs to do
Argyle:there's
Argyle:and like it's also part of the I've been saying this for years but like another part of that is
Argyle:just like we don't know how to produce things we lost a bunch of labor like uh jobs that we could
Argyle:could have and then now it's impossible to bring back because like global labor doesn't work
Argyle:because not every country has the same standards of human rights
Argyle:like there's no way you can compete with
Argyle:building shoes here versus child labor
Benny:it's a very weird asymmetry because like i don't know on on some for for some of the places it's
Argyle:that's just never gonna compete
Benny:not like it's abuse of labor it's like the lesser of two evils like if they weren't making shoes
Benny:what else would they be doing and it's like probably a harder job if any like um that was
Benny:like a big theme with um apple and foxconn is foxconn getting the contracts for apple right i
Argyle:yeah
Benny:mean they have the people trying to kill themselves and whatnot but it's essentially trained up like
Argyle:but like
Benny:people in in china and in that area of china to be like some of the only people that can put together
Benny:like like advanced phones which is like the universal device so now like you can't move
Benny:that many factories to india that quickly because you have to train up a populace like foxconn did
Benny:and in doing so foxconn could have brought like significant prosperity to there i don know what their policies are now I not going to advocate for Foxconn but yeah
Argyle:But like the problem is like We can even Like Apple can even train in India because they need
Johnny:you What crazy
Argyle:They need the Chinese to do it because they're the only ones who know how to do it anymore.
Argyle:Like, we don't even know how to do injection molding.
Argyle:That almost, like...
Argyle:It's crazy.
Argyle:It is crazy.
Benny:offshoring
Johnny:What did I miss?
Argyle:No, I was just bitching about how...
Argyle:Yeah, Clinton's Universal Trade Act really fucked the US, and then that plus telling everyone to go to college.
Benny:Yeah.
Johnny:You want to go $30,000 into debt to get a degree you're not going to use?
Johnny:It's going to help the economy.
Argyle:No, it's like 100K a year now.
Argyle:no but like and then we can't have universal factories across the world it doesn't work
Johnny:Hey, man, it's going to help the economy, I swear.
Benny:Yes.
Johnny:Yeah, because labor rights laws aren't the same.
Argyle:other countries don't have the same standards of worker rights like there's no way you can produce
Benny:Okay.
Benny:No.
Argyle:shoes in america at all comparable in cost to shoes in like china it's just never gonna work
Benny:Okay.
Benny:Okay.
Benny:Done.
Argyle:and it was foolish yeah it's foolish and then like we got rid of factory work which is like
Benny:Okay.
Argyle:i don't know that used to be a lot of americans works like it was that's why there's a lot of
Benny:Let's see.
Argyle:people i think that are like career minimum wage jobs which is sad but it's like yeah they could
Benny:I thought it was financial services.
Johnny:I mean, the biggest thing America exports is entertainment.
Argyle:have done other things yeah culture culture and military
Johnny:That's America's thing.
Argyle:okay we export a lot we actually export
Johnny:But now...
Johnny:No, but I think it might have changed.
Benny:Pharmaceuticals.
Argyle:tech media military pharmaceuticals
Benny:Blood.
Benny:well we don sell that shit
Johnny:This information might be outdated,
Johnny:but at least a few years ago, it was entertainment.
Argyle:humanitarian
Argyle:I surprised it not military Do you remember when the EU was trying to get into a trade War with us
Johnny:Was entertainment and media that was like our biggest export It might changed hang on
Argyle:So they tariffed peanuts and Harleys.
Argyle:And it's like, wow, you're going to get us.
Johnny:No one else likes peanuts.
Johnny:You go anywhere else in the world
Argyle:The other...
Argyle:Yeah, the other big thing, too, is that China depends on the US for food.
Johnny:and they don't like peanuts.
Argyle:We produce a lot of food for them.
Argyle:like soy and stuff like that.
Benny:Hello.
Johnny:I thought trying to stop buying soybeans from us
Anzu:Gentlemen
Gamemaster:What's up?
Johnny:is buying them from South America now.
Argyle:Good luck.
Argyle:That was more of like a trading tactic.
Argyle:Hello.
Argyle:Hello.
Johnny:Josh, are you alive?
Gamemaster:Hmm?
Argyle:So it's minerals, oil, machinery, aerospace, military,
Gamemaster:are we talking about cool minecraft mods what's going on
Argyle:pharmaceuticals.
Johnny:Oh, my information is so out of date.
Johnny:I got to get it.
Argyle:Agriculture.
Argyle:We do export a lot of blood.
Benny:Does blood even register there?
Johnny:Talk about America's biggest...
Gamemaster:what
Johnny:Yeah.
Gamemaster:for for the like for transylvania
Benny:You know we export blood to the EU?
Argyle:No, like, Americans are one of the few people that will actually donate blood.
Benny:No.
Benny:Well, probably.
Johnny:Five guys.
Johnny:There's like five guys who are just chugging so much blood.
Benny:Yeah, you can't get...
Benny:Why is Transylvania...
Benny:Oh, they're looking at the import-export sheet.
Argyle:I don't
Benny:Why are they all...
Johnny:I think
Anzu:Well, you could do that as well.
Benny:No, because you can't get paid to
Benny:donate blood in many parts of the EU.
Benny:And you can in the US.
Benny:So we give them blood.
Argyle:I don't think you can get paid for blood
Argyle:you can get paid for plasma right
Argyle:can you get paid for blood
Argyle:yeah I don't think they're allowed to let you sell blood
Benny:What's the difference?
Johnny:yeah
Gamemaster:If you can, I've been getting ripped off.
Argyle:but you're allowed to sell plasma
Argyle:which is what people have been doing
Gamemaster:Which is...
Benny:Like a TV?
Gamemaster:Yeah.
Gamemaster:Yes, like a TV. People sell
Gamemaster:plasma TVs.
Anzu:Yeah.
Argyle:you you are
Benny:Oh yeah okay US blood exports
Johnny:One time in college I was a little bit One time in college I needed some money And I was like oh I was in a bad place and I was like oh I donate sperm So I tried to sign up and they said I was too short
Anzu:Thank you Oh
Gamemaster:I'm so sorry.
Anzu:Oh.
Benny:Oh, fuck, man.
Anzu:That feels like not a good reason.
Argyle:I mean it's
Argyle:the donors they probably want to be like
Johnny:They were like, sorry.
Argyle:6'5 and blue eyes and
Anzu:That's crazy.
Johnny:That was the...
Argyle:Ivy Leagues and
Benny:Okay.
Johnny:They were like, we only accept donations
Anzu:You're.
Anzu:but you're a catch I don't understand
Argyle:Well it's a good thing it didn't go through
Johnny:from people over six feet.
Johnny:I was like, okay.
Benny:What if they didn't tell you and the shelf to put your sample is just really high?
Johnny:yeah looking back on it i'm so glad they didn't accept me
Gamemaster:Dumb.
Anzu:you must be able to put your sample on this shelf to participate
Argyle:Okay
Benny:Hey, can someone...
Benny:Hey, can someone...
Benny:No, don't...
Benny:A tall guy gets up from it like a frequent donor gets up from the crossroads.
Johnny:i'm so dumb
Johnny:yeah they didn't couldn't they look into the future didn't they know
Benny:Don't help him.
Benny:Don't help him.
Anzu:You know, I'm sure they knew if you were a fantasy author, they would have reconsidered.
Argyle:you might have actually rejected you if they knew you're a cs and fantasy author
Benny:Yeah, the U.S. supplies 70% of the world's plasma.
Anzu:...
Anzu:...
Anzu:...
Anzu:...
Anzu:...
Anzu:...
Anzu:...
Johnny:i got a lot going for me it's it's not really athletics i still can't catch a football
Johnny:but
Johnny:also I was incorrect
Anzu:That is fascinating.
Argyle:That makes sense.
Benny:It's the ninth largest goods export in the U.S.
Gamemaster:RRR is great.
Benny:Blood and plasma products.
Johnny:I looked it up
Johnny:we were not
Johnny:our biggest export
Johnny:is not entertainment
Johnny:we are the biggest
Johnny:entertainment exporter
Johnny:I had my verbiage backwards
Johnny:you guys ever watched a Bollywood film?
Benny:Oh.
Benny:Kind of goaded.
Benny:We're like, we don't even care about entertainment, but we're better than everyone else at it.
Argyle:We export a lot of minerals, fuel.
Johnny:that smacks
Argyle:What did you say?
Johnny:you ever watched a Bollywood film?
Argyle:Have you seen RRRR?
Johnny:that kind of smacks
Johnny:yeah
Johnny:that was the one that I
Benny:I don't know.
Gamemaster:I was just about to say that.
Gamemaster:It's such a good time.
Argyle:yeah
Benny:Huh?
Johnny:I've seen other films because Ibrahim in college,
Gamemaster:yeah
Johnny:my roommate loved Bollywood.
Argyle:that movie was crazy
Johnny:So we watched a lot of films,
Johnny:but are ours.
Gamemaster:they did though
Argyle:I don't know how they filled up the three hours
Argyle:of action
Argyle:it was non-stop
Gamemaster:like it's
Gamemaster:yeah it's not boring the whole way through
Argyle:it is like two
Gamemaster:it's a really good time
Argyle:viltrumites fighting
Argyle:I liked when they did the
Johnny:Yeah.
Argyle:piggyback ride with the guns
Argyle:or the tug of War tigers
Gamemaster:the whole the whole last act is is very it's i know you're supposed to suspend
Argyle:you remember wait was rrr the one in the beginning when one of them was like
Gamemaster:disbelief even more so for bollywood movies it's just it's crazy i
Gamemaster:so yeah the the two main characters the first guy is um somebody who's working for the indian
Argyle:basically a cop a fascist cop just like yeah that was the start of it right yeah
Argyle:what a crazy movie
Johnny:Very even things.
Gamemaster:government uh as a police member and he's trying to get a promotion and the other guy opens with
Gamemaster:him beating up a tiger.
Gamemaster:So...
Gamemaster:No, no, no, no, no. It is even.
Gamemaster:Because the first guy to show him off, he goes
Gamemaster:and he beats up an entire crowd
Gamemaster:of like 8,000 people.
Gamemaster:So,
Gamemaster:you know...
Johnny:8,000 versus one tiger.
Argyle:yeah
Argyle:I'm going to be honest with you
Gamemaster:It's pretty close.
Gamemaster:Like, for anybody in the chat,
Gamemaster:in the chat, who hasn't seen
Gamemaster:RRR, I highly
Gamemaster:recommend it. You know, if you can
Gamemaster:bear to watch a movie that's three hours long
Gamemaster:so you need subtitles the whole time.
Gamemaster:But...
Argyle:I didn't think I was going to like it
Argyle:but my oldest sibling was like
Argyle:we should watch this
Argyle:I was like I don't want to watch this
Argyle:and they put it on
Argyle:I was like I'm off
Argyle:I was like holy fuck
Gamemaster:Yeah it a good time you don
Argyle:this movie is crazy I don want to watch this Yeah It crazy Yeah
Anzu:I not sure I watched any Bollywood films
Anzu:Right
Gamemaster:you don't really need to
Gamemaster:there's no
Gamemaster:you don't need to know anything about Bollywood to watch this movie
Gamemaster:you just need to know how to read
Gamemaster:yeah it's a good time
Anzu:Yeah I do that actually
Gamemaster:reading and RRR
Gamemaster:I just wish they had
Argyle:Yeah.
Gamemaster:chosen a better name.
Argyle:yeah
Johnny:There it is.
Gamemaster:Because that's annoying to say out loud.
Argyle:it's also funny because there was like
Gamemaster:Yeah.
Argyle:there was a bunch of like political
Argyle:messaging built into it
Argyle:but it's
Gamemaster:Mm-hmm.
Gamemaster:Oh, yeah.
Gamemaster:Yeah.
Argyle:so great not
Argyle:knowing the context and just being like
Argyle:this is going right over me
Argyle:oh
Gamemaster:Because the movie
Gamemaster:in theory is about
Gamemaster:two real-life people who were
Gamemaster:revolutionaries in India against
Gamemaster:the British rule. But I know
Johnny:Oh, yeah, Pakistan versus India because of the parallel, the split.
Gamemaster:for a fact that neither of them
Gamemaster:did any of the things
Gamemaster:that they do in the movie. I also don't think
Argyle:oh and I thought there was also some like undertone about like because India has like
Gamemaster:they ever met in real life.
Argyle:the Hindi and the uh like Hindi and Islam conflict
Gamemaster:But...
Argyle:yeah yeah but there was just like but even in india there's like a growing faction of
Gamemaster:Mmm.
Johnny:Oh.
Argyle:muslims and they're not happy uh do all the other groups but yeah there was like and then at the end
Gamemaster:Oh, the credits song is very clearly propaganda.
Johnny:it's crazy watching what's clearly political propaganda and having no context so you're like
Argyle:apparently there was just a i didn't notice until the very end of the ending credits because there's
Argyle:like artwork and i was like this feels political
Argyle:exactly
Gamemaster:I just, I don't know for what.
Gamemaster:So it's fine.
Argyle:yeah
Gamemaster:Yeah.
Johnny:i don't know this doesn't affect me either way
Johnny:I not the target audience for this
Gamemaster:It was a good time time
Argyle:the film concluding montage celebrates various nationalist
Argyle:figures from Indian history
Argyle:but critics have noted a complete
Argyle:absent of Muslim freedom fighters
Argyle:or Mahatma Gandhi
Argyle:yeah
Gamemaster:Hmm.
Gamemaster:Well, it's because it was a very violent movie.
Gamemaster:You couldn't imagine
Gamemaster:Gandhi
Gamemaster:unleashing
Gamemaster:a whole horde of animals to
Johnny:Clearly they never played, what is it, Civ 1 with the buffer underflow?
Gamemaster:go eviscerate a person.
Johnny:Listen, the paradox of intolerance is that if you want a fully tolerant society, you've
Gamemaster:Yes.
Gamemaster:Although, it's not just in Civ 1.
Gamemaster:They liked it so much that it's carried through
Gamemaster:every Civ game. Gandhi is
Gamemaster:newcappy.
Gamemaster:Every single one. It's a character trait now.
Gamemaster:It's a good time.
Gamemaster:Of course.
Johnny:got to treat all the intolerant people.
Gamemaster:yeah that is
Argyle:Oh, Tanner's looking fresh.
Benny:Fresh to death.
Johnny:I think I told you guys, if you go to Japan, they're like, yes, we had the Meiji period,
Anzu:I guess.
Johnny:and then nothing happened, and now it's 2000.
Johnny:And that's-
Gamemaster:is that not true?
Johnny:Josh has prayed Japanese propaganda.
Gamemaster:that sounds right to me
Gamemaster:yeah
Johnny:Well, if you did, it looks good.
Gamemaster:yeah
Gamemaster:I'm gonna turn my camera on too
Anzu:Always.
Johnny:If you didn't, your hair's looking good.
Anzu:Always looking fresh.
Argyle:Yeah, buddy.
Benny:All right.
Johnny:Whoop whoop.
Gamemaster:I've just been eating
Gamemaster:I got home five minutes ago
Gamemaster:And so I just scarfed down something
Gamemaster:It's great
Gamemaster:How do we feel
Gamemaster:About playing some Pathfinder?
Johnny:Whoop whoop.
Argyle:Whoop, whoop.
Gamemaster:Does that sound like something we're interested in, maybe?
Benny:All right, sure.
Argyle:are those for your cats yeah cats Yeah
Gamemaster:Cool, let's do that then.
Gamemaster:God I don remember what happening These Yes They will bug me if I am at this computer and I don have a nice spot for them to sit down
Benny:Thank you I looked over it because I didn know what it was
Anzu:you That great
Gamemaster:At first I only brought over one chair, but then they were fighting over it, so now I have two chairs so that they can both have a seat next to me.
Argyle:Yeah.
Benny:and Jorge was like, oh is that where your cat's at?
Benny:And I didn't expect to see two Victorian era chairs just empty.
Johnny:.
Gamemaster:Yeah.
Benny:They're not even behind you, like, pointed.
Benny:They're just pointed, like, perpendicular to the screen.
Benny:Like, as if you should have an old couple in a large dress and fancy suit just not even looking at you just in the background at, like, this angle.
Gamemaster:Yeah.
Benny:I don't know why.
Gamemaster:What are the name of the hecklers in the Muppets?
Gamemaster:Yes.
Gamemaster:These are the chairs.
Benny:Mm-hmm.
Johnny:Good cats.
Gamemaster:Yeah, right? That's where they hang out. That's where they're chilling.
Gamemaster:Yeah, right? They're a good time. We like them. We allow them to stick around.
Gamemaster:Um, so I don't remember what happened last time. Can somebody remind me?
Gamemaster:Uh, Noah's hand is up.
Johnny:We entered Egan's Mindscape, and it was very tactical and things went very smoothly.
Anzu:I'm a legend.
Gamemaster:Sorry.
Johnny:Very quick fight that we ended tactically and easily.
Johnny:And then, through the power of mind magic, Anzu quieted the Herald Song and shoved in
Gamemaster:Sorry.
Johnny:the Voidsong, which I think is the first time someone has conscripted someone else
Johnny:to Iconoclasm.
Johnny:we can see this everybody uh then we chatted a little bit everyone realized maybe egan's
Gamemaster:You're setting a precedent, that's for sure.
Argyle:.
Johnny:not a great guy and our guy was like hey i don't know about this
Argyle:some people slept elsewhere
Johnny:And then we went to bed.
Gamemaster:Yeah, no, that's it.
Gamemaster:I mean, we spent most of last session just doing a fight.
Gamemaster:So we are going to pick up this session.
Gamemaster:You guys just finished a fight.
Gamemaster:Well, you finished a fight.
Gamemaster:You went outside.
Gamemaster:You had a little chat.
Gamemaster:You had a little discussion.
Gamemaster:Some people slept on the couch.
Gamemaster:and
Gamemaster:yes some people
Gamemaster:fully left the house
Argyle:can you imagine if Argyle came back
Johnny:You are the healer.
Anzu:Looks like I was right about that.
Gamemaster:entirely goes left at somebody else's
Gamemaster:house but
Gamemaster:I would say
Gamemaster:yeah
Argyle:and everyone was fucking murdered
Argyle:like the heart was destroyed
Argyle:and there's fucking bodies
Johnny:You are the...
Argyle:laughing
Johnny:Yeah.
Argyle:laughing
Johnny:
Johnny:See blood everywhere.
Argyle:laughing
Argyle:laughing
Anzu:They have been judged.
Gamemaster:judged
Argyle:laughing
Argyle:laughing
Gamemaster:juried
Argyle:laughing
Gamemaster:executionered
Argyle:I would have been Tanner's best.
Anzu:Morons.
Gamemaster:yeah
Anzu:Morons.
Johnny:Morons.
Anzu:So we slept, and now it's the morning?
Gamemaster:you slept
Argyle:Yeah.
Gamemaster:and now it's the morning
Gamemaster:the suns haven't really risen
Gamemaster:because you're kind of in
Gamemaster:an endless dead grey expanse
Gamemaster:so it's just dreary all the time, day or night.
Gamemaster:But you definitely got some hours of sleep in.
Gamemaster:And you rise to face a new day.
Argyle:um i'd probably just like chill here for a little bit then head over
Anzu:I am going to look for Argyle.
Gamemaster:What are you doing?
Gamemaster:I mean...
Gamemaster:Kyle, are you just sticking around
Gamemaster:and the Scale's faint for a little bit?
Gamemaster:What's the plan?
Gamemaster:Um...
Argyle:around 10 i know we still gotta go clear some uh harlequins out and he for the mission But he pissed And Argyle an early riser So him getting there at 9 to 10 is very insulting
Gamemaster:um Mm Mm Mm
Johnny:Argyle comes back and Egan is shirtless doing like handstand push-ups right on the front lawn.
Anzu:you Passive aggressive right
Johnny:Hey.
Johnny:what'd you say
Argyle:Hello.
Argyle:How many are you at?
Argyle:How many are you at?
Anzu:Oh, Argyle.
Johnny:10
Johnny:that's another
Argyle:So you just got out here?
Johnny:11 yeah
Argyle:What time did you wake up?
Johnny:like 20 minutes ago
Johnny:I think
Johnny:I think Johnny
Argyle:Walked out annoyed.
Johnny:I'm still asleep.
Argyle:What a loser.
Argyle:Getting up a den.
Johnny:Locked in the kitchen.
Argyle:Yes.
Argyle:Are you scared you're going to get killed by the evil guy who's worshiping the evil god that lives in our house now?
Anzu:I've been wanting to talk to you.
Anzu:Um,
Anzu:yeah, you kind of had me up last night.
Anzu:Well,
Argyle:He does kill innocents.
Anzu:no, I
Anzu:I didn't think he was going to kill me,
Argyle:That makes you feel any better.
Anzu:but I did want to apologize to you.
Argyle:Yeah.
Anzu:I was kind of
Anzu:all kind of out of my mind
Anzu:after the whole Voidsong thing worked.
Argyle:So what are you apologizing for?
Anzu:I wasn't thinking straight.
Anzu:I was excited.
Anzu:I was kind of blinded by that.
Anzu:But for telling you that everything is fine
Anzu:and not to worry about this guy
Anzu:and not to worry about anything,
Anzu:I think you're right that we need to be careful.
Anzu:This guy is certainly dangerous,
Anzu:but currently
Anzu:I feel like he pointing his gun where we telling him to point it And we in a lot of danger We need whatever help we could get
Argyle:Thank you that kind of egotistical
Anzu:I think that, and I don't mean to sound egotistical here,
Anzu:but we may be the most important people there are right now.
Anzu:now and just because of these entities that are interested in us but yeah I don't think
Argyle:but I get it
Argyle:Are you going to trust him around your sister?
Argyle:It's a fair question. He's a pirate.
Anzu:I think with all of us around, I don't think he's going to act out.
Anzu:I mean, I could be wrong, but I think going forward,
Argyle:Okay.
Anzu:I latched onto this guy because he was my shot to try this out,
Anzu:and perhaps we should use a heavier filter in the future.
Argyle:is he here
Johnny:Egan's out front.
Anzu:well he's he was out front so i figured after you walked away you came inside yeah
Argyle:yeah just double checking
Argyle:yeah
Argyle:yeah we should totally kill this guy
Argyle:I'm okay waiting
Argyle:but he should totally die
Argyle:for his sins
Johnny:Johnny walked in at this point eating porridge.
Argyle:yeah
Johnny:You guys talking about killing Egan?
Johnny:Might not be a good idea.
Argyle:yeah
Argyle:Are you going to come in with us to do the Harlequins?
Johnny:I think if...
Argyle:Are you going to send that guy instead?
Argyle:I just don't think we could fit five of us.
Argyle:From what I know about the elevator, I think it's going to have to be strictly four.
Argyle:And.
Johnny:Is this...
Johnny:Are we doing the Harlequins, or is this to go get Galazoo back?
Argyle:Either one or both.
Johnny:I would love to, but...
Argyle:Maybe we should leave Benny, actually, because that way, if he kills us, maybe Benny could
Argyle:kill him at night Egan
Benny:Benny will walk in You guys talking about killing people Oh Yeah
Johnny:Yeah we talking about Killer Keegan maybe
Anzu:you oh boy
Benny:Add it to my list
Benny:and Benny will pull out a small pad of paper
Benny:and write something.
Anzu:Benny do you think we should go after the harlequins
Anzu:and try to get control of the thing first
Anzu:or go down and try to get control of the
Anzu:Herald situation.
Argyle:I'll do that one first.
Benny:are the conditions
Johnny:No, they'll be gained because when he was moving the Herald Song was weaker.
Benny:the conditions that
Benny:helped Egan
Benny:get free of it
Benny:will those be lost if the strider starts moving
Benny:I see
Benny:took it to happen
Anzu:So that could be to our benefit
Argyle:I'll do that one first.
Argyle:I'll do that one first.
Anzu:going down there.
Benny:but that's
Benny:I don't know
Johnny:Okay.
Benny:I mean it assumes a lot
Benny:I mean we can kill a bunch of Harlequins
Benny:or negotiate with Harlequins or whatever
Benny:but I feel like it is a
Benny:technological feat to get this
Benny:thing moving again and
Benny:might not be guaranteed to just kind of
Benny:get resolved
Johnny:So I'm going to consider once we are moving again, there's no guarantee that this alliance we have with Grayson and them is going to hold.
Benny:yeah
Johnny:It may just be until we get it fixed.
Benny:That's true.
Argyle:well
Gamemaster:That was what he said to you.
Johnny:And then Grayson says, we don't need you anymore.
Johnny:Bow, bow, bow.
Benny:Maybe it's better to get Galzoon now while everyone is at...
Argyle:I think our alliance
Argyle:our alliance was
Argyle:we'll be together
Argyle:we'll work together until
Argyle:we make it back to prime
Argyle:if you trust him
Johnny:I actually, on the note of the Ashen Pact, that guy from MoCuP, just
Argyle:do you guys trust him
Benny:So speeding that up doesn't seem to be a good benefit.
Argyle:I mean at least he doesn't worship the ashen pack
Argyle:so there's that
Argyle:Yep.
Johnny:Just a thought. You know how, like, Aurelia is the Pontifex? I may be getting my religions across. You know how Aurelia is the high poobah of the host?
Anzu:Yes, the Hierophant, perhaps?
Gamemaster:She is both a pontifex and the hierophant.
Johnny:Yes, thank you.
Anzu:Or...
Johnny:Oh, nice.
Anzu:We are so good at this.
Gamemaster:A hierophant is...
Gamemaster:The pontifex is the head of specifically the Iridescent Church.
Argyle:Hope.
Argyle:Yeah.
Gamemaster:a hierophant is somebody who has gone to the Godhome and returned.
Argyle:There's mocap.
Johnny:Just a thought that I want to put out there.
Anzu:Unremarkable.
Johnny:What if that guy from MoCuP, whose name I can't remember,
Johnny:is like the Hierophant of Herald?
Argyle:Oh.
Johnny:The Ministry of Cultural Progress.
Gamemaster:Giannos.
Argyle:That totally has mandibles.
Gamemaster:This is the guy who looks like totally normal to you.
Argyle:Unremarkable mandibles, OK?
Gamemaster:Not that you've seen.
Anzu:Not very standout.
Gamemaster:Make
Argyle:yeah
Johnny:He's just, he's so unremarkable, and he definitely knows what's going on.
Anzu:Do they...
Argyle:if he's a higher fan
Argyle:I think we're
Argyle:really really fucked
Argyle:he might just be a high
Johnny:I mean, him...
Anzu:Do we think that the Ashen Pact
Anzu:behave in the same way as the Outer Gods?
Anzu:I mean, they don't...
Anzu:Do they live in the Godhome?
Gamemaster:Yeah, may...
Anzu:Probably not.
Gamemaster:If you can make a religion check for me, please.
Argyle:I will right click.
Johnny:I'll aid someone.
Anzu:I'll let the religion guy ruminate on this.
Gamemaster:Or I suppose a cult, but the occult check will have a higher DC.
Argyle:You can make an occult too.
Argyle:We can usually get two checks.
Johnny:I'll aid Argyle.
Anzu:Yeah, I'll do the occult.
Johnny:I feel like Argyle is useful.
Anzu:Oh!
Anzu:Oh!
Gamemaster:What we get 38 is pretty good 35 is less good
Anzu:I got a 38
Argyle:Yeah I got 35 Yeah but it was the easier skill
Johnny:you Yeah hang on
Anzu:But it's religion.
Gamemaster:But it is religion.
Anzu:So it's probably about the same.
Gamemaster:It is about the same.
Gamemaster:Both of those are successes.
Gamemaster:Did you roll an 8 check?
Johnny:I'm trying to see something, because I may have just screwed Argyle.
Argyle:I think you probably have the feat that makes it so you can't negatively affect if you have
Gamemaster:Oh.
Johnny:I'm pretty sure I do have that feat somewhere, so I think it's just a regular failure.
Argyle:Squire.
Argyle:Is it Squire?
Gamemaster:It doesn't.
Johnny:Okay, I don't help Argyle.
Gamemaster:Yeah, it doesn't.
Argyle:.
Argyle:.
Gamemaster:Sorry, I'm dying.
Gamemaster:It doesn't matter.
Argyle:.
Gamemaster:Either way, those are successes.
Argyle:.
Gamemaster:So, like, you guys are trying to figure out,
Argyle:.
Argyle:.
Gamemaster:do Ashenpact work the same as the Outer Gods as you know them? And you can't definitively answer
Argyle:.
Gamemaster:that question. I can say the one known entrance to the Godhome is as bright as the sun in the sky.
Gamemaster:So in order for them to work like the Outer Gods, you would guess that they would have to also be
Gamemaster:in the Godhome. You don't know the dynamics of the Outer Gods, so you don't know if that is the case
Gamemaster:or not, but
Gamemaster:just to put that out there.
Gamemaster:If the Ashen Pact have
Benny:Ask a tune.
Anzu:Is that just because of the...
Gamemaster:Hierophants, then
Gamemaster:they're in the Godhome as well.
Anzu:What's the word I'm looking for?
Gamemaster:I don't know.
Anzu:Semantics of it?
Gamemaster:Saskatoon?
Gamemaster:No, no, no, no.
Gamemaster:I'm not quibbling with words.
Gamemaster:It's just, to your knowledge,
Gamemaster:the only way out of the firmament to where the gods are is that entrance to the Godhome So either I suppose like I think that you would think that this is very unlikely
Anzu:Mm Mm yeah
Gamemaster:Either there is another crack somewhere completely hidden in the firmament, which you don't think
Gamemaster:is possible just by virtue of how that works, or in order for somebody to be a Hierophant,
Gamemaster:they need to have exited into the Godhome and then found the Ashen Pact and then gotten
Anzu:yeah
Anzu:that being said
Gamemaster:back.
Argyle:But you know what's interesting is
Johnny:I just want to put that out there, put that on everyone's radar.
Anzu:Anzu says
Anzu:it doesn't mean that they can't have
Anzu:champions of some kind that
Anzu:just you know are created
Anzu:in a slightly different means
Anzu:could be this guy could be this
Anzu:guy's just you know
Anzu:follower of you know some other
Anzu:echelon
Anzu:So, shoot, what should we do today?
Argyle:That guy doesn't have a weird black Raymond.
Johnny:That's true.
Argyle:But we do have that guy outside that does.
Johnny:Look out the window.
Johnny:Egan's just doing one-legged squats on his moves.
Argyle:And.
Anzu:I agree, personally.
Argyle:Sounds good.
Johnny:Well.
Benny:Let's do it.
Johnny:I kind of vote we take the Strider back if it's going to weaken all the Heralds.
Anzu:...
Benny:We'll just go in, hit the Strider reset button, and we're off.
Johnny:Easy peasy.
Johnny:Now, since there are only four spots and a spot for a bird in the elevator,
Anzu:Yeah that is actually a fascinating point because the harlequins are in there and to date we only
Johnny:Do you guys think it be more of a talking thing or do you want to give Egan a trial run and see if he really is as good as he
Argyle:Yeah.
Anzu:ever spoken with them we've not uh engaged in violence with them but that doesn't mean
Anzu:we need to do it that way today i don't know what their disposition is going to be now that
Anzu:they've been thrust into kind of a
Anzu:different situation
Argyle:Probably high.
Benny:Shall we ask Machine God?
Johnny:it could be that
Anzu:here.
Johnny:it could be their hold up in there
Johnny:yeah
Anzu:Machine God saw them
Anzu:enter the tower,
Anzu:but he cannot see into the tower.
Benny:No, I mean more like, do we need them alive to get this moving?
Benny:What are the odds that the Harlequins have knowledge to run this thing?
Benny:that it might be more of a talking thing
Anzu:Hmm.
Anzu:He'll definitely be useful for that task.
Argyle:or
Johnny:All right.
Johnny:We'll give Egan the day off.
Argyle:we could just take Egan out, go grab your sister,
Argyle:hopefully Egan doesn't kill her, and then we kill Egan after we get her brain out.
Argyle:That way Egan hangs out less.
Benny:Of course, your uncle.
Argyle:Unless we think he's redeemable,
Argyle:and we can try to redeem him.
Anzu:He was redeemed.
Argyle:Personally, I believe we should make a dungeon first,
Johnny:But he's a redeemed, he's a redeemand, he's been redeemand.
Argyle:and then we forcibly redeem him.
Argyle:It works well. It worked for my uncle.
Benny:A demon.
Argyle:Eh, he's still a demon.
Anzu:Oh, see, Johnny, this is why you're the talking guy.
Argyle:Yeah.
Argyle:Mm-hmm.
Benny:I think we
Argyle:What do you guys say?
Argyle:uh okay real talk out of game i don't think i think if we go get your sister first it's not
Benny:should go in with the ability to talk.
Johnny:Megan's a temp character.
Argyle:the end of the day and i think it might be we'd be able to bring egan i don't know if
Argyle:egan's gonna make it out if that's okay unless he starts showing good character traits in there
Argyle:that's fine and then then then he can play his character
Argyle:okay
Johnny:If you guys gang up on him, he'll fight back, but you guys can kill him.
Argyle:unless you guys would prefer to
Benny:All right.
Johnny:I mean, it could be back in game.
Anzu:I never said she was an engineer.
Benny:You never
Argyle:go get the
Argyle:harlequins first
Argyle:yeah
Johnny:It could be beneficial to have two mind birds on our side for whatever we have to do in there.
Argyle:yeah what if it's really complicated machinery
Argyle:no offense you keep making your sister sound
Argyle:cooler than you
Anzu:But she's very smart.
Argyle:Yeah.
Benny:Okay
Anzu:no that's true
Benny:You never said she wasn't.
Anzu:um
Benny:So it's more of a smash and grab.
Anzu:yeah i i guess
Benny:I imagine, especially if Egan's coming,
Benny:it'll be more of a smash and grab.
Benny:But some stealth?
Benny:I mean, we're heading into mongrel folk territory
Benny:to weed out Herald singers.
Argyle:Alright, we could think moving first.
Anzu:right that's almost a two-pronged thing right there's rescuing my sister but then there's also
Anzu:we want to take out all of the heralds influence i don't know that might be a larger campaign
Anzu:i'm not sure
Anzu:I didn't get the sense that he just
Argyle:We just leave Egan here to attack our friends.
Anzu:like
Anzu:murders on a whim
Argyle:What do you call killing innocence Yeah
Johnny:I mean do we know the Billy Innocent bad
Johnny:Egan, bad guy.
Johnny:Damned soul.
Johnny:You know, all that other judge stuff.
Johnny:I guess we don't know that much about him.
Anzu:I mean, pirates usually have some kind of code, don't they?
Argyle:Yeah.
Argyle:What?
Johnny:Yeah.
Argyle:What?
Anzu:Yeah, there's like the pirate code.
Anzu:I read about this
Argyle:That only applies to other pirates.
Benny:Isn't the pirate code like it doesn't matter where we take it?
Johnny:I thought it was Yo-Ho Yo-Ho A Pirate's Life for me.
Anzu:I guess it depends on
Argyle:I think pirates code is like the thief code.
Anzu:I think that was just article one
Argyle:It only applies to other pirates.
Benny:Yeah.
Argyle:I'm sure the twins could kill him.
Anzu:Code
Argyle:Hmm.
Johnny:Oh, that's just the opener?
Anzu:The preamble
Johnny:we the pirates of lorandris
Benny:It's what gets people hooked in.
Benny:And they're like, wait, this?
Anzu:say yo ho
Gamemaster:Okay.
Anzu:um
Anzu:all right
Anzu:Egan stays home
Anzu:we're going to the tower
Gamemaster:Egan is staying home.
Gamemaster:The four OGs, the five if you count Othello,
Gamemaster:your plan is to go to
Anzu:And we're going to slay.
Gamemaster:the spire in the center of the strider
Gamemaster:by way of
Gamemaster:yeah okay okay
Anzu:Okay.
Gamemaster:you're gonna slay
Gamemaster:that's fine
Gamemaster:alright
Gamemaster:as we had
Gamemaster:established a while ago
Gamemaster:your allyship
Gamemaster:with
Gamemaster:the machine god
Gamemaster:effectively means that you don't need to roll
Gamemaster:survival checks to fight your way within
Gamemaster:in the interior of the Leprechaun Undercroft So I don need you to make any survival checks If your goal is to get to the area that is the entrance to the spire from underneath then you can do that
Benny:All right.
Gamemaster:What I will ask for is a marching order.
Gamemaster:You can go 2x2 hurrah if you like.
Gamemaster:You could be some ants.
Argyle:I'll do this up front.
Benny:Danny's up front.
Johnny:Johnny is not up front.
Anzu:Yeah, neither is Anzu.
Gamemaster:Okay.
Gamemaster:Great.
Argyle:Okay, okay. I'll go up front.
Gamemaster:Absolutely.
Argyle:I'll go up front. Maybe we should have brought Egan.
Gamemaster:Absolutely. Because I asked for a marching order?
Argyle:I don't like this anymore.
Anzu:Well, we can go
Argyle:I don't like this anymore.
Anzu:Benny, Argyle,
Anzu:and then Johnny Anzu.
Argyle:Yeah, let's do that.
Gamemaster:Okay, that's fine.
Argyle:Are gals holding one hand on Benny's shoulder?
Anzu:...
Argyle:like special forces do ready to heal them.
Benny:You've teamed us all with your passivity.
Gamemaster:Absolutely, that is fine.
Argyle:I can only
Gamemaster:Okay, so for you in the front, I would love it if I could get a perception check.
Gamemaster:What?
Gamemaster:Oh, okay.
Benny:They've do, I mean, you as in the plural group, you.
Benny:Benny does not have the highest perception
Gamemaster:Because they put Benny in front and he's not very good at looking at stuff.
Anzu:Very good.
Benny:He's not bad
Argyle:He's good.
Benny:33
Benny:It's because he's under pressure
Argyle:See, he's pretty good.
Benny:And everyone knows Benny performs under pressure
Gamemaster:33 is pretty good.
Gamemaster:Okay.
Gamemaster:You are in the Undercroft.
Gamemaster:you are walking through at this point.
Gamemaster:It's, it's, you've been down here enough times,
Gamemaster:and honestly if you seen one steam grimy half twisting pathway through the depths of an ancient machine You seen them all
Gamemaster:You're almost blindly following directions where all of you in your ears hear, and now turn left.
Gamemaster:Okay, and then in three hallways turn right.
Gamemaster:you are being navigated in such a way that you don't necessarily if you don't want to
Gamemaster:bump into any of the mongrel folk who do in fact live in this area and are continuing to work on
Gamemaster:and maintain the systems um that keep the strider going although at any point if you do wish to bump
Gamemaster:into them you can tell uh the machine gun and he will steer you towards the nearest group
Gamemaster:but assuming you're trying to go without unnecessary interaction you can find yourselves
Gamemaster:you take the elevator in your garage down a floor you walk through towards the center of the area
Gamemaster:towards the center of the strider until you enter into what is you've seen these in a few places
Gamemaster:these large multi-floor cylindrical gaps in the interior of the strider that are these kind of
Gamemaster:throughways that multiple floors exit out into.
Gamemaster:This is close to the top of one of them
Gamemaster:because you are on the second floor of the Strider
Gamemaster:at this point, directly underneath the spire.
Gamemaster:And you can see that suspended in the,
Gamemaster:suspended in the center of this bell-shaped opening
Gamemaster:is what appears to be a platform of some kind.
Gamemaster:It is hanging from these sturdy looking massive metal cables that hang down from...
Gamemaster:You can't actually get a good look at it because the ceiling curves over before the entryway up,
Gamemaster:but you can see that they hang down from a long
Gamemaster:tunnel upwards, which you gather to be the interior of the strider, the interior
Gamemaster:of the gyroscope on top of the strider, that is. I will also note, because Benny,
Gamemaster:you got such a good perception check, as within the last two or three hallways as
Gamemaster:as you have approached this cylindrical opening,
Gamemaster:the base of the spire,
Gamemaster:you have noticed an interesting sensation.
Gamemaster:At first you feel like maybe the Strider
Gamemaster:has started moving or something again
Gamemaster:because you feel like you almost lose your balance
Gamemaster:for half a second.
Gamemaster:But no, if anything, the metal floor here
Gamemaster:that makes up the base of the hallway
Gamemaster:that you're walking through
Gamemaster:has a bit more give to it
Gamemaster:than you had been expecting.
Gamemaster:There's a little bit of malleability to it
Gamemaster:in a way that hallways further back away
Anzu:That's weird.
Gamemaster:from the spire didn't have.
Gamemaster:Not quite elastic,
Gamemaster:but more elastic certainly than metal ought to be.
Gamemaster:Excuse me.
Anzu:And I'm wondering if I want to make...
Anzu:If a crafting check would be good.
Gamemaster:You're more than welcome to make a crafting check if you like.
Anzu:to see if it's a different material.
Anzu:I got a 30.
Gamemaster:30. Okay, with a 30, you crouch down for a moment and you feel the floor.
Gamemaster:Once it's pointed out to you, you get it as well.
Gamemaster:The floor is ever so slightly more elastic.
Gamemaster:with the 30
Gamemaster:you just
Gamemaster:you find a sharp implement somewhere and you use it to kind of scratch into the surface to see if it still the metal that you would expect it to be if it kind of shaves off in a way that you would expect
Gamemaster:And the answer is that it does. This is still the metal, the alloy that makes up the majority
Gamemaster:of the strider. There's just, in this area, a bit more give to it than expected. If you like,
Gamemaster:You can make an occultism check as a follow-up.
Anzu:Yeah.
Anzu:Yeah.
Anzu:At any point,
Anzu:did we feel ourselves enter a Fane?
Gamemaster:No, you did not.
Anzu:I only got a 25.
Anzu:Let me look at one thing real quick,
Gamemaster:Okay.
Anzu:if you don't mind.
Gamemaster:I do mind, but I'll allow it anyway.
Anzu:Never mind.
Gamemaster:Okay.
Gamemaster:Yeah, so with a 25, it's...
Gamemaster:I don't know how Anzu would know to interpret it other than the floor appears to him to be mundane,
Gamemaster:in that there isn't a magical effect on it making it more elastic,
Gamemaster:it's just that the property of the metal right here makes it more elastic than it normally is.
Argyle:All right.
Benny:Well, fucking who else is going to?
Johnny:Making things a little loosey-goosey.
Anzu:I don't know what's going on, guys.
Anzu:Possible theory?
Benny:Oh, okay. Sorry. Go ahead.
Anzu:Yeah, no, nobody. We're screwed.
Anzu:But a possible theory could be something with the gyroscope
Anzu:and maybe the magic that's involved there that gets kind of...
Anzu:Yeah, but I don't know. It's hard. It's weird.
Benny:Yeah.
Benny:Benny will mimic his hand motions
Benny:ago Got it Yeah Okay
Argyle:I am I was thinking guys You know when they pulled the void energy out of that other guy and you know how the energies kind of looks kind of purple
Johnny:you Mm
Argyle:whenever they do tithes
Johnny:Mm-hmm.
Argyle:are we trying to drive this strider into whatever the fuck those
Argyle:weird void hearts come out of
Anzu:You think that's where the destination was?
Argyle:I think so.
Gamemaster:Um...
Anzu:Like beyond the void wall?
Argyle:And is this floor void?
Argyle:Is it like squat,
Argyle:like soft,
Argyle:like the void hearts are their floors or is it different soft?
Gamemaster:I guess you get to roll a perception check now here for this.
Argyle:Okay.
Argyle:Yeah.
Anzu:That is a fascinating observation.
Gamemaster:Yeah, I don't know...
Gamemaster:Yeah, I don't know what other check I would make you make here.
Anzu:All right.
Argyle:oh don't worry about it
Benny:here's a jit
Argyle:don't worry about it
Argyle:it's 22
Gamemaster:What'd you get?
Gamemaster:Okay, the weird stuff that happened in the Voidheart
Gamemaster:was this kind of elastic push thing.
Gamemaster:This is this weird elastic push thing.
Gamemaster:Eh.
Benny:so we're going to make this quick and then really get to the eloquence because we need
Anzu:So...
Gamemaster:So at this point, you've noticed the elasticness of the floor being a little increased here,
Anzu:yeah are we
Benny:this thing moving.
Anzu:have we gone as far as the machine god
Anzu:can take us
Gamemaster:and you are now standing at the hallway that you're in empties out into a kind of balcony,
Gamemaster:into this large cylindrical area.
Gamemaster:The balcony itself is 10 feet by 10 feet.
Gamemaster:There enough room for all of you to stand on it and that kinda it There are railings on the side and it looks like at one time there may have been a railing or a gate or something on the front but it has been clearly ripped off There is a gap from where the balcony is by about 30 feet and then that where this platform that you can see that is suspended in the middle of the area begins
Gamemaster:You can also see that hanging off of the side of the platform, attached to the platform and then hanging downward, is about 30 feet of metal grate that looked like it was at one time a bridge that connected the balcony you're currently on to the platform.
Anzu:Oh, that's so interesting.
Gamemaster:There are similar catwalks that have been disconnected from balconies on the left and right sides and directly across from you in this area.
Anzu:they've marooned themselves
Anzu:purposefully
Argyle:I can.
Benny:There.
Johnny:I can also fly there if you need.
Anzu:I mean I could fly there
Anzu:I could fly there
Gamemaster:Okay.
Anzu:yeah
Anzu:I'll fly
Anzu:to the edge
Benny:Penny has monkey bars.
Gamemaster:Okay.
Gamemaster:I...
Argyle:I can air walk us there.
Argyle:Well, I can air walk myself.
Argyle:Benny can hold on my back.
Anzu:Like some
Gamemaster:Penny does have monkey bars.
Argyle:Would it still be better for you to hold my back though?
Benny:Benny is the archetype of persistence.
Johnny:That's really funny.
Gamemaster:That's crazy.
Gamemaster:Oh.
Gamemaster:that's ridiculous
Argyle:Maybe use it as a backup?
Anzu:American Ninja Warrior
Gamemaster:you have two immovable rods
Gamemaster:Benny can get anywhere he wants
Gamemaster:it'll just be a little slow
Gamemaster:yeah you
Anzu:kind of thing.
Anzu:I could also like shoot
Argyle:I guess we could just go with it.
Argyle:We all could...
Anzu:some rope over back to you guys
Anzu:I don't know
Benny:What do you mean?
Anzu:stop
Gamemaster:Um, so, uh, just, just so you have an idea.
Anzu:yes you did
Benny:I didn't even make a face.
Benny:I made a neutral face.
Anzu:it was in your eyes
Benny:I was thinking it.
Benny:Maybe you read my mind.
Benny:It was totally my mind.
Benny:Why would you throw some rope over?
Benny:Who says that when referring to real rope?
Anzu:no
Anzu:because I have the wrist grappler
Anzu:that literally shoots the rope
Anzu:so anyway
Benny:Just don't say that.
Benny:It shoots a grappling twine.
Argyle:you just dumped some rope into this hole
Johnny:A grappling twine?
Gamemaster:Okay, absolutely.
Benny:It shoots twine.
Johnny:A grappling twine?
Anzu:Anzu shoots rope at Benny
Anzu:I'm gonna fly over
Anzu:onto the platform
Gamemaster:the platform itself
Johnny:I'll also fly over you.
Anzu:and
Gamemaster:is about
Gamemaster:by the looks of it 15 feet
Gamemaster:tall
Gamemaster:it is in fact
Gamemaster:one floor
Gamemaster:like a room effectively
Gamemaster:or a set of rooms
Gamemaster:that have been attached to these cables
Gamemaster:that lead upwards
Gamemaster:there is a door connected to where the catwalk
Gamemaster:had originally been
Gamemaster:it is currently closed
Gamemaster:but there's a little ledge for one person to stand on in front of it.
Anzu:Let me think about something.
Johnny:Yeah, I think we can get it.
Anzu:We don't really need to fix this catwalk, right?
Anzu:We have enough ways to get across.
Johnny:I mean, the only reason we need to fix it is if we need to be coming back and forth
Johnny:here a whole bunch, but that sort of seems like a later problem.
Anzu:Yeah.
Anzu:Because I could probably lift it, but it would be expensive.
Gamemaster:Absolutely Absolutely Can I get a thievery check please
Anzu:I not going to open the door but I going to test to see if it locked
Benny:you I like the uber paranoia
Argyle:Amen Thank you
Johnny:you I mean clearly they knew who they were dealing with
Anzu:Oh, boy.
Benny:They're like, okay, all the bridges are gone,
Benny:but have we locked the doors?
Anzu:I'm going to fail this check.
Benny:...
Anzu:Oh, my God.
Anzu:I got a 21, which is actually incredible, but...
Argyle:Should we go over or are you going to throw some rope over here?
Benny:So, open the door.
Johnny:You want me to throw some rope?
Gamemaster:Okay, absolutely.
Gamemaster:With a 21, no, the door isn't locked.
Gamemaster:Okay.
Anzu:Yeah, well, we can't fit unless I open the door.
Argyle:Do you want Benny and me over there first?
Johnny:Okay.
Johnny:Do we have...
Anzu:Alright, I'll shoot the wrist grappler.
Benny:Between.
Johnny:Yeah, maybe one of them should open the door.
Gamemaster:Okay.
Anzu:Yep.
Anzu:Yeah.
Gamemaster:Back across the way to the platform.
Argyle:Well, we should be prepared, right?
Gamemaster:Absolutely.
Gamemaster:Can I get, I guess, make a, is it athletics?
Gamemaster:One second.
Anzu:I spent money on this. It just works.
Benny:It just works.
Johnny:I don't know
Gamemaster:Does it? It doesn't just work.
Gamemaster:Make a ranged attack roll using your simple weapon proficiency.
Anzu:Oh, no.
Anzu:Would that be the same as my beak?
Gamemaster:That's, uh...
Gamemaster:One second, I will tell you what your simple weapon proficiency is.
Argyle:I think that's your unarmed.
Benny:Yeah, be good on her.
Gamemaster:You have a plus 11.
Anzu:But that's worse than my beak.
Anzu:I don know My beak says it plus 14
Gamemaster:Why is that worse than your beak Oh sorry it is No it is plus
Argyle:You probably Yeah that unarmed though Oh
Gamemaster:Oh, no, never mind.
Gamemaster:It would use your strength mod, not your dex mod like your beak.
Gamemaster:So it's 11 plus your strength mod, which is 0.
Anzu:Oh, yeah, yeah.
Argyle:Oh.
Anzu:Because the beak is finesse.
Gamemaster:Yeah.
Anzu:That makes sense.
Johnny:Oh no.
Anzu:I'll do that here in Discord.
Gamemaster:What did we get?
Anzu:I got a natural 1 for a 12 fumble.
Gamemaster:Absolutely.
Anzu:I broke my Riskrappler.
Gamemaster:With a natural one, you shoot the wrist grappler across the way.
Gamemaster:It makes a really nice arc.
Gamemaster:and then it just barely arcs below the balcony,
Gamemaster:swings further downward.
Gamemaster:The rope catches on the hanging bit of the catwalk.
Gamemaster:The grappling hook swings back up
Gamemaster:and firmly locks into place on the catwalk itself.
Gamemaster:So now your wrist grappler is,
Gamemaster:you're standing at the top, you shot it down,
Gamemaster:it went around and then latched back onto the hanging catwalk
Gamemaster:on the other side.
Gamemaster:what do you what do you mean and you shoot sorry which side of the which side are you on are you
Argyle:Move aside, bird, and I shoot.
Benny:I don't see it.
Anzu:Is that going to help?
Argyle:I can't shoot from my side?
Gamemaster:hanging on the platform or are you from the balcony oh you're on the balcony you're shooting
Argyle:Yeah.
Gamemaster:it over. Okay, similarly, ranged simple attack, which for you, I guess you already know your
Gamemaster:mod you also have a plus 11 plus your strength Whatever that is So it should be a 14
Argyle:I just use my simple weapon.
Argyle:Oh everything says I have 15 on here Oh
Anzu:you Is it 15 because of some kind of rune progression
Gamemaster:What do you mean?
Argyle:Oh, maybe these are not range.
Argyle:Oh, maybe that's why everything else got 15.
Argyle:I don't know.
Argyle:You can give it a 14.
Argyle:I don't care.
Argyle:Oh, my battle axe gauntlet and fist will have 15.
Argyle:It's probably a rune.
Gamemaster:What'd you get?
Argyle:27.
Argyle:With the minus one added after.
Gamemaster:27.
Gamemaster:Okay, yeah, that's totally fine.
Gamemaster:It shoots across and then latches onto...
Gamemaster:What were you actually aiming for?
Gamemaster:Anzu?
Argyle:Something that would have held it.
Argyle:I don't think Anji would hold it.
Gamemaster:No, it wouldn't.
Argyle:Yeah.
Argyle:Yeah.
Gamemaster:Like, it can latch onto the bit that the...
Gamemaster:Like, one of the railings on the side
Gamemaster:that had originally been connected to the catwalk.
Gamemaster:There isn't a lot of room to stand on the other side.
Argyle:Is it lower?
Benny:You can do the thing.
Gamemaster:There's a lip that's like three feet out.
Gamemaster:You could fit maybe two of you.
Gamemaster:No, it's the same height.
Argyle:Okay.
Gamemaster:There was originally at one point a bridge that connected where you were and is hanging now.
Argyle:Yeah.
Gamemaster:But you have a rope across now.
Argyle:How do we even do this?
Argyle:What was the point of this rope?
Argyle:Am I supposed to tight walk around this?
Gamemaster:okay so before you do anything Anzu flew over he's on the other side of the platform
Argyle:Oh yeah, I can try that.
Benny:You should also have a snap leaf.
Argyle:Good thing I have airwalk prepared if I fall.
Benny:Fair point.
Argyle:Yeah, but I'd prefer to not see what's at the bottom of this first.
Argyle:Yeah.
Gamemaster:who else is on the other side of the platform no one yet
Gamemaster:Johnny okay
Gamemaster:there is no more room outside
Gamemaster:of the uh outside of the platform
Johnny:We're like flying around.
Anzu:I'm going to fly down on
Argyle:And I'll start trudging along.
Benny:Same.
Anzu:do my stupid grapple and I'll go back to the balcony to make space.
Gamemaster:Yeah. Sure.
Gamemaster:Okay.
Gamemaster:Give me an athletics check.
Argyle:And I'll use my...
Argyle:Would this make it easier if I use my axe
Argyle:to hold me to the rope as I...
Gamemaster:No, I think if the rope were moving down an incline, you could use it as a zipline like that.
Argyle:Okay.
Gamemaster:I feel like using your axe just to hold on would just make it harder, because then I don't know how you're moving.
Argyle:I don't know how to defend that position, so yeah.
Benny:salmon ladder
Johnny:Yeah.
Gamemaster:Okay.
Argyle:Yeah.
Johnny:Yeah.
Gamemaster:Yeah, I feel like it would not make your life easier.
Argyle:You got me there.
Johnny:Bouncing on a rope.
Johnny:Just like.
Gamemaster:Yeah, basically.
Johnny:Off balance.
Johnny:Really difficult.
Johnny:Sam.
Gamemaster:What'd you get?
Argyle:Argyle, unlike all of you guys,
Argyle:was also...
Argyle:Actually, unlike half the party,
Argyle:was also a child soldier.
Benny:This is the athletics check.
Johnny:Wow.
Gamemaster:nice
Argyle:So he did a lot of rope exercises and other PT.
Argyle:So he got a crit 36.
Gamemaster:um
Gamemaster:the easiest
Gamemaster:anyone has ever made
Gamemaster:uh climbing over
Gamemaster:uh hundreds of foot
Gamemaster:long chasm just by
Gamemaster:monkeying along a rope
Gamemaster:argyle more agile than you guys would have
Gamemaster:expected uh makes his way
Gamemaster:over to the other side
Argyle:Just want to call one thing out.
Gamemaster:yeah
Gamemaster:looking for a good spot yeah
Argyle:Like Josh's situation, I too have Bailey's chair,
Benny:Then you got a 29 to follow the rope
Johnny:Johnny's ready.
Argyle:and you can't see it, but Misha's there,
Argyle:and Esty's now circling him.
Gamemaster:Not making it look quite as easy Mostly probably because Benny arms are half the length as Argyle
Argyle:Yeah, Argyle can wait for Benny before he opens the door.
Argyle:But he's going to prep his shield in case something...
Argyle:you and he he denser so
Gamemaster:So he is dead, sir.
Argyle:and argyle's no longer wearing plate so
Gamemaster:He weighs as much as a full-grown man,
Gamemaster:but he doesn't take as much space as a full-grown man.
Gamemaster:So there's a bit more of a dip in the rope
Gamemaster:as he makes his way across.
Gamemaster:But he does, in fact, without real issue, make it.
Gamemaster:And so now the two of you are standing on the lip
Gamemaster:in front of the doorway,
Gamemaster:and then the bird and the flying bard
Gamemaster:are hanging out overhead.
Gamemaster:To clarify something as well,
Gamemaster:this door doesn't have a doorknob.
Gamemaster:You're in the Strider, everything is like weird, steampunky, semi-half-not-futuristic.
Argyle:Sorry, so what was the last part?
Gamemaster:The door itself is two pieces of metal that meet at a central point,
Gamemaster:and it looks like you stick your hand in between the two metal sheets and pull it to open it.
Gamemaster:Just letting you know.
Argyle:So there's no handle or is there a handle?
Gamemaster:It's not really a handle, you're not turning a knob and swinging the door out or something like that.
Gamemaster:you're effectively pushing one half of the door down and one half of the door up.
Argyle:Can I just
Argyle:take a look at this door?
Gamemaster:Yeah.
Argyle:Argyle doesn't like that this area's
Argyle:fleshy.
Argyle:So he's just seeing if this door is
Argyle:is it fleshy?
Argyle:It's soft. It's spongy. I don't like that.
Gamemaster:Well, yeah, to clarify, I said elastic, not fleshy.
Gamemaster:I don't know if those are necessarily the same.
Argyle:Okay.
Gamemaster:But yeah, you could do a little bit.
Gamemaster:I mean, like, no role necessary.
Argyle:Okay.
Gamemaster:You could just put your hand on the wall on the door and see if it moves um yeah a little bit it a little elastic
Argyle:Yeah That not great guys All right
Benny:you Hello but you guys are taking too long
Argyle:Benny, do you want to open the door?
Argyle:Do you want me to?
Gamemaster:Okay.
Argyle:All right.
Benny:Penny opens the door.
Gamemaster:Betty puts his hands on the thing and pulls and pushes.
Gamemaster:And there is a hissing sound as you open the door,
Gamemaster:as if either some air is newly entering the interior
Gamemaster:or some other non-air is escaping
Gamemaster:as the two atmospheres, the exterior and the interior, mix.
Gamemaster:But there's definitely the sound of some kind of gaseous movement.
Gamemaster:Other than that, no perception check necessary
Gamemaster:because the next room you're in is pretty small.
Gamemaster:It's a 10 by 10 foot room.
Gamemaster:Metal grating on the bottom, metal grating on the sides,
Gamemaster:metal grating on top.
Gamemaster:This is a metal, grainy-filled room.
Gamemaster:The only noticeable thing here is there's a half-step up as you get a little bit into the room.
Gamemaster:There is a door directly in front of you, also closed.
Gamemaster:There is a door directly to your right, also closed.
Gamemaster:And there's a whole lot of blood covering the floor,
Argyle:Oh, no.
Johnny:As we enter,
Anzu:I don't know.
Gamemaster:as if something was cut through or perhaps torn
Gamemaster:and left some of their viscera while the rest of them went somewhere else.
Gamemaster:Also, I would love it if you guys could go to https://btl.iridi.cc.
Johnny:Johnny turns to Anzu and goes,
Johnny:maybe we should have brought Egan.
Johnny:that true he very big
Anzu:He can't really fit in this room.
Argyle:you He could have gone through the door
Benny:Thank you what do you mean
Anzu:I not sure he can get through the door
Gamemaster:To clarify for those of you who are currently here if Egan were here
Gamemaster:Oh.
Johnny:It's loading for me.
Anzu:Yeah, that's what I'm saying.
Anzu:He can't fit through doors.
Anzu:How does this man exist?
Johnny:Wait, he was on a boat.
Johnny:He was on a boat.
Johnny:That was all he was just an open boat.
Johnny:wow good thing we did not bring him this is
Argyle:That's so fun.
Benny:Oh, a sound.
Anzu:What is happening?
Johnny:oh no let me bring him back
Gamemaster:I didn't mean to do that.
Gamemaster:I hit the wrong button.
Benny:Oh, no, it's opened.
Gamemaster:I'm sorry.
Benny:It's opened.
Gamemaster:I don't know why it makes that sound.
Gamemaster:It's going to make that sound every time I hit that button.
Argyle:Okay.
Gamemaster:But I can seal Odzu away from the rest of you.
Anzu:Hello?
Anzu:Hello?
Anzu:Hello there!
Benny:Did you learn anything?
Gamemaster:Something interesting that I have just noticed is the Victor's Wreath effect
Johnny:We got two doors.
Gamemaster:only applies to creatures that can see Johnny.
Argyle:OK.
Benny:Fair enough.
Anzu:well
Gamemaster:So if, say, a door closes between a group that's with Johnny
Gamemaster:and a group that's without, the group that's without will no longer have the buff.
Gamemaster:That's interesting.
Anzu:great
Gamemaster:That's something I've just noticed.
Gamemaster:But it is a good time.
Argyle:Alright. So what are we trying to find?
Anzu:well we want to get the strider moving
Argyle:Why are we here? OK.
Johnny:Which...
Anzu:I don't know
Johnny:Does the blood go through one of the doors?
Argyle:Okay, are we trying to go to the
Gamemaster:There is more blood towards the door that heads forward north.
Gamemaster:than the door that heads to the right.
Johnny:Whatever...
Argyle:What was the term
Argyle:Machine Gun gave us? It wasn't mantle.
Argyle:It was
Argyle:Wasn't there a term for like
Anzu:he had a term for
Argyle:steering it or something like that?
Argyle:Or no. I thought he
Argyle:Never mind.
Anzu:There may be...
Gamemaster:I don't remember giving you one, but maybe.
Argyle:Are we looking for like the bridge or something?
Anzu:Argyle, can you...
Argyle:so the reason i was asking is i thought we knew what
Anzu:Yeah, there probably is a bridge.
Anzu:Yeah.
Argyle:there was something to steered or something because uh
Argyle:uh
Anzu:Yeah, so I went and flew to the top of the spire.
Argyle:yeah i brought
Anzu:There were no controls there.
Anzu:It's just the gyroscope.
Anzu:So I'm assuming there's controls in here.
Argyle:i brought this spell to try to find the way because i thought we were going to like
Argyle:something but uh
Johnny:I guess we want the bridge.
Anzu:Can you...
Argyle:I don't know what to set it to
Argyle:we're going to like the navigation center
Argyle:yeah
Johnny:There's a bridge.
Argyle:uh
Argyle:should we just follow the blood
Argyle:path that's probably
Argyle:I think there might have been like a living being or
Johnny:I feel like
Anzu:Whoa.
Argyle:heart that was driving this that now got ripped out.
Anzu:Can you assess the age of this blood or any other qualities about this blood?
Benny:Does Benny's blood sense go off?
Johnny:And he sensed it.
Gamemaster:Yeah.
Anzu:Okay.
Argyle:Can I make a medicine check?
Argyle:Excellent.
Gamemaster:Betty has blood sense?
Benny:Mm-hmm.
Gamemaster:Yeah, there's blood on the ground.
Benny:Guys, there's blood.
Gamemaster:How does your blood sense work, I suppose?
Argyle:I got a crit 39
Benny:An imprecise sense for the range of 15 feet
Gamemaster:You detect that there's fresh blood on the floor.
Benny:allows you to sense the presence of creatures
Benny:living or dead that have blood
Benny:This includes most creatures that aren't immune to bleed
Benny:You're similarly able to detect the presence of
Benny:fresh blood in volumes of one pint or more
Benny:so long as it's no more than 24 hours old
Benny:That goes up to 15 oh
Anzu:Holy Holy
Gamemaster:Crit 39 Okay You get more information than Johnny than Benny blood sense
Gamemaster:So, with a crit, there are a few things interesting about this blood.
Gamemaster:First, obvious to anybody who spends a little bit of time looking at it,
Gamemaster:the blood is bubbling slightly, almost like it's boiling.
Gamemaster:It doesn't seem to be hot, but it does seem like it's boiling ever so slightly.
Argyle:He's a doctor.
Gamemaster:It is also not uniformly red.
Gamemaster:There are streaks of blue through it.
Gamemaster:And you can smell a...
Gamemaster:Argyle has smelled blood before, just by virtue of he's encountered a lot of blood in the past.
Argyle:He's a doctor.
Gamemaster:He's a doctor.
Gamemaster:um normal humanoid blood tends to be uh irony um smelling like it's got that kind of metallic
Argyle:Okay.
Gamemaster:smell to it it smells specifically of iron uh this has a more coppery smell uh which is
Gamemaster:uh an interesting distinction to make because it's just another metal in the blood uh but it is
Gamemaster:distinct um and without a rule you would note that the harlequins themselves do happen to have a
Gamemaster:sulfurous and coppery smell to them.
Gamemaster:Excuse me.
Argyle:Oh, magically dense blood.
Gamemaster:The third thing that you notice also on that crit is the blood is not caustic, as best
Gamemaster:you can tell.
Gamemaster:It is blood.
Gamemaster:It does the job that blood normally does.
Gamemaster:But in the areas where it has pooled, the floor itself seems to have a bit of a divot
Gamemaster:in it
Gamemaster:as if it's
Gamemaster:sinking
Gamemaster:or being
Gamemaster:pressed down
Gamemaster:in some way
Gamemaster:okay you can do that There isn quite enough to get three vials of it especially given that it on the floor
Argyle:I will start collecting some samples Can I grab three vials
Benny:are magically constant
Argyle:Uh huh.
Gamemaster:But I will say, given the volume of blood that's here and the fact that you haven't seen a body,
Argyle:Uh huh.
Gamemaster:I don't think Argyle is worried about encountering more blood before the day is over.
Argyle:Uh huh.
Argyle:Alright, gentlemen, let's press forward.
Benny:This door on the right.
Johnny:Right.
Anzu:towards the blood
Gamemaster:Okay.
Johnny:Sounds better.
Johnny:Yeah.
Anzu:this door up here
Anzu:alright
Argyle:Yeah.
Anzu:open it
Johnny:4.
Gamemaster:Can I have you guys order yourselves
Gamemaster:in how you would be when the doors opened?
Gamemaster:I just want to get into that habit.
Gamemaster:I think that might be fun.
Gamemaster:The door that you're planning on opening,
Gamemaster:whichever door that is,
Argyle:Which is the one with the blood?
Gamemaster:the top one.
Argyle:Okay.
Benny:of course i expect nothing less
Johnny:Yeah.
Gamemaster:Okay.
Argyle:Hey, we might want to do a buddy system in case some of us get separated.
Johnny:Okay.
Johnny:Bird and bard.
Johnny:Man and child.
Gamemaster:Okay.
Argyle:Okay.
Gamemaster:Can I get a perception check from Benny as this door opens?
Argyle:Ooh.
Argyle:how are we opening these doors again
Gamemaster:yes they are in halves you put your hands on the center and then you need to physically push it up
Argyle:are they in halves and we got to open them like that
Argyle:or
Benny:34.
Anzu:Terribly inconvenient doors.
Argyle:hmm
Gamemaster:and down it doesn't require a lot of force but it requires both hands
Gamemaster:uh 34 absolutely um you open the door in front of you and at almost the same time with the 34
Gamemaster:you hear the sound of a oops that was the wrong button ignore that i don't know why that's as
Benny:Jesus Christ.
Gamemaster:loud as that is i sorry i don know how to make it quieter um yeah there sound effects The door in front of you opens to reveal a kind of
Benny:This is jump scares.
Johnny:We got sound effects now hmm
Gamemaster:common area. At the same
Gamemaster:time as that door opening, you hear the sound of another
Gamemaster:door in
Gamemaster:this room close it.
Gamemaster:And with a 34, you
Gamemaster:know it's the door on the left
Gamemaster:as it closes as if something has
Gamemaster:exited the room as soon as you entered.
Gamemaster:The room in front of you, covered in
Gamemaster:more blood, yet somehow
Gamemaster:still, um, missing bodies. Uh, you don't see the bodies of anything here.
Gamemaster:Uh, with the 34, though, uh, just to note, the room, the room is as it looks to you,
Gamemaster:um, although you'd have to step in to fully get a good view. Uh, there is a door on the left,
Gamemaster:that's the door that you heard close. There's a door on the right that leads to some other area.
Gamemaster:And with a 34, you note that the walls in this room are ever so slightly undulating.
Argyle:yeah um
Johnny:So, whatever's at the center of this is a crazy, freaky, reality-distorting heebie-jeebie.
Anzu:It's getting worse.
Gamemaster:They are moving back and forth.
Argyle:quick question when i assume benny's gonna go in if benny does go in can argyle position himself
Gamemaster:yeah that's a pretty good idea i will let you do it
Argyle:like put a shield in between the doors it's a steel shield to try to like
Argyle:Make sure to put that there, let his friends go in and then try pulling it out so he doesn't like close on them.
Argyle:That's his idea.
Argyle:OK.
Gamemaster:uh i what's gonna happen is if a door would ever close and separate the two of you because you're
Gamemaster:ready i will allow you to make a reflex check the dc will be relatively low because argyle is
Gamemaster:prepared.
Argyle:Cool, cool.
Argyle:So I'll do that, wait for my friends to go through and then pull it out.
Gamemaster:Absolutely.
Gamemaster:You are safe in this particular instance.
Gamemaster:It seems that this complex is not trying to separate you as
Argyle:What is this? Anything else about this room?
Gamemaster:yet. So this room itself seems to be a kind of like common area, living room,
Argyle:I only need to read the words of the holy judge
Gamemaster:meeting area. It seems that at one time there it was used as a kind of
Gamemaster:intermediary office pass-through space. There are some pages on the floor
Gamemaster:strewn throughout, it looks like somebody was doing work here at some point,
Gamemaster:although a lot of it is covered up by the gore that is now spread throughout
Gamemaster:the room.
Johnny:We going in?
Anzu:I can look at these papers, yeah.
Gamemaster:Well, you guys gotta go in.
Argyle:if someone else would like to pollute their minds
Argyle:it'd be great
Argyle:Argyle holds his axe
Anzu:Let's file in.
Argyle:ready to swing
Argyle:if Anzu goes crazy
Argyle:Anzu doesn't think that'll happen
Argyle:but Anzu's like this could be heretics
Gamemaster:It could happen.
Argyle:let's see I'll go in
Gamemaster:Benny is in the way
Argyle:Benny gotta move
Benny:You can tumble through.
Johnny:Oh.
Anzu:Papers, please.
Gamemaster:Benny's just standing there
Argyle:This is a cool map, Josh.
Gamemaster:you guys can't get in
Benny:Yeah.
Gamemaster:yeah
Gamemaster:um
Argyle:Oh.
Gamemaster:okay
Gamemaster:I would love
Gamemaster:God what kind of thing am I going to make you roll
Gamemaster:to look at these papers
Gamemaster:I think probably Arcana which is our
Johnny:I shall aid him in his quest.
Anzu:I guess, I mean, my arcana is better, so I'll just do that.
Gamemaster:best
Gamemaster:thing for
Gamemaster:just intelligence
Gamemaster:I think it's you know what
Gamemaster:it's going to be either Arcana or Society
Gamemaster:would be the things that fit best here
Gamemaster:okay
Gamemaster:because you live in one Okay
Anzu:But I have decent society.
Anzu:Epic We live in a society I got a 35 depending on if the 30 aid does anything
Johnny:Thank you I got it Plus one
Gamemaster:Oh, Johnny got a 38.
Gamemaster:That will be a success.
Gamemaster:So you get plus...
Gamemaster:What are you?
Johnny:Yeah, if it's just a regular success to plus one, if it's a grid, it's big.
Gamemaster:Just plus one.
Anzu:That means I get a 36.
Gamemaster:Okay.
Gamemaster:Okay.
Gamemaster:with a 36.
Anzu:Mm-hmm.
Gamemaster:The pages at one time
Gamemaster:were likely parts of their own individual stacks
Gamemaster:stapled together with...
Gamemaster:Yeah, I guess it's the 1960s.
Gamemaster:They would have just had staples.
Gamemaster:Stapled together with staples.
Gamemaster:But whatever happened in here
Gamemaster:has made a mess of the place.
Gamemaster:So you have a lot of individual fragments
Gamemaster:of what appear to have been different reports
Gamemaster:and the like that someone was going through.
Gamemaster:And you kind of have to work to piece together what any of them were.
Gamemaster:This is too exciting.
Gamemaster:You're just reading things.
Gamemaster:So some of the reports, some of the pages that you pick up
Gamemaster:are pretty obviously topological maps or hydrological maps.
Gamemaster:They are not of anywhere that is immediately familiar to you, but they are clearly some kind of geological survey of an area.
Gamemaster:You need to do a bit more research to try and place them somewhere, but you have those.
Gamemaster:You have a mysterious geological survey.
Gamemaster:You have a half-torn-up, blood-splattered piece of paper
Gamemaster:that looks to be a series of dates
Gamemaster:and a number a pretty high number with an S on the end that you would immediately recognize as this is a date and then a world on the infinite horizon starward And you can see that it starts the first date on the
Gamemaster:page that you can see, which isn't the first on the page because of the way that it's torn, but
Gamemaster:the first one that's visible is about seven years ago, and it is... oh, I have the actual number...
Gamemaster:It is seven years ago, and it is star 3,415,612.
Gamemaster:Which you, being the learned scholar that you are, knows is about a million and a half more starward than the location of the wall in that direction.
Gamemaster:So this is uncharted territory.
Gamemaster:And then you can see as you move further down the list of dates, they get closer and closer to the present day.
Anzu:Mm-hmm.
Gamemaster:There's a new logline approximately once every six months or so, up until six months ago when it hits zero, which you would recognize as fair and prime.
Gamemaster:it does
Anzu:So the number goes downward, like it trends downward over time.
Gamemaster:it does
Anzu:Mm-hmm.
Gamemaster:the piece of paper
Argyle:Was it originally starward Wall or voidward Wall?
Anzu:starward.
Anzu:starward.
Gamemaster:is past the starward wall
Gamemaster:it's very far starward and it keeps moving
Argyle:It's the Ashen Pact.
Gamemaster:starward towards
Gamemaster:zero
Anzu:Six months ago.
Gamemaster:yeah
Gamemaster:yes
Argyle:Yeah, Ashen Pact stuff.
Gamemaster:the third bit of scrap that you find search it around because you had a pretty good roll is more a It a requisitionary form It a request for
Anzu:you I have a couple
Gamemaster:God, what languages do you speak?
Gamemaster:I know you have a couple.
Anzu:I have a couple.
Anzu:Herborg Lumen Susuric Earthrum
Anzu:Common Nintengu
Gamemaster:Okay, um, there is a, um, the word itself is not something in a language that you speak,
Gamemaster:but it is in a flavor of a language you speak.
Gamemaster:It's the Old English equivalent of Earthrum, which is crazy because Earthrum is already
Anzu:Mm-hmm.
Gamemaster:the old dead language that no one speaks anymore.
Gamemaster:but it is close enough that you can recognize it.
Argyle:Oh, my God.
Gamemaster:I think if you were to sound out the sounds of it,
Gamemaster:it would sound like flugistim.
Gamemaster:And it is this requisitionary form,
Gamemaster:the in the box request,
Gamemaster:it is a request for more fuel for the spire.
Gamemaster:And then it's requesting three barrels of this flugistim.
Anzu:Does this have a date on it?
Gamemaster:gist him.
Gamemaster:You can't tell if the request
Gamemaster:was approved or not.
Argyle:Hey, I know all this blood is kind of fun, but does anyone have like prestidigitation to get rid of it?
Johnny:Oh yeah.
Anzu:Okay.
Gamemaster:It might,
Gamemaster:but it's covered in blood.
Gamemaster:I have to read what
Anzu:Yeah, I was going to say.
Johnny:I clean very small amounts of it very slowly.
Anzu:Yeah, does that work on the paper?
Anzu:Like, can...
Gamemaster:presentation does
Gamemaster:it's been so long since somebody's used a cantrip
Johnny:.
Gamemaster:like that
Gamemaster:um
Gamemaster:co-op
Gamemaster:Clean or soil an object of light, bulk or less?
Gamemaster:Okay, so I think the answer here is...
Gamemaster:The cantrip cannot be used to make paper that had been permanently ruined by being soaked in blood legible,
Gamemaster:because that sets a silly precedent.
Gamemaster:But I like the idea of using it right here, so I will give it to you.
Gamemaster:This particular requisitionary form you do manage to clean off, it was requested about 10 months ago, and it was denied due to shortages.
Argyle:Okay.
Johnny:Does it have any names on it?
Anzu:Why are they using this language?
Gamemaster:No, it does not.
Argyle:Okay.
Argyle:Let's...
Anzu:Wait, is this whole form in old Earthrum, or was it just that word for...
Gamemaster:That particular word
Johnny:Amen.
Gamemaster:it would have been
Gamemaster:some strange word that you didn't know what it was
Anzu:Okay.
Gamemaster:but because you speak Earthworm you could figure out
Gamemaster:like how it's pronounced
Gamemaster:and all that kind of stuff
Gamemaster:Correct
Anzu:So it's almost like there wasn't a word for this thing, so they just used the word they could.
Gamemaster:It's a loan word I suppose
Anzu:crazy
Anzu:this word has a certain
Gamemaster:It's canonical to this setting.
Anzu:je ne sais quoi to it you guys
Benny:I don't know what I don't know
Johnny:French, canonical.
Johnny:John in France speaks Earthrum.
Johnny:Is that a real language?
Johnny:Is that canonical to this setting,
Johnny:or is that like a Pathfinder language?
Gamemaster:It's not a Pathfinder thing.
Johnny:Gotcha.
Argyle:Which door has more blood?
Gamemaster:The left one.
Gamemaster:The one that closed when you entered In fact I will note the blood on the ground here is pretty fresh
Anzu:Yeah something right there Oh my god
Argyle:Let go
Johnny:All right All right
Benny:Thank you housekeeping
Johnny:Do we want to gear up and get ready before we jump in?
Gamemaster:Hmm.
Argyle:Ready my shield.
Argyle:I don't want to prep too much because I don't know when this which door it's going to be our lucky friend.
Johnny:It's true.
Johnny:Everyone just, Johnny just puts his fists up like this, very wide, leaving his face unguarded.
Argyle:I could.
Benny:what shall Benny draw
Johnny:Wait, wait, what's one status bonus is this?
Benny:they're already out
Benny:the falcata and the
Benny:hook thord
Benny:yeah
Argyle:
Argyle:I could set up a benediction.
Argyle:one minute
Johnny:How long does that guy last?
Benny:Mm-hmm.
Gamemaster:Okay.
Argyle:let's just go
Argyle:I have two benedictions but I agree
Johnny:Yeah, I would hate for you to waste that.
Argyle:let's go
Gamemaster:You are walking up to this door and opening it.
Gamemaster:You guys are comfortable with the positions that you're currently in?
Argyle:wait
Argyle:John Benneke get close to that door
Argyle:or is that the closest that works
Benny:Nope.
Argyle:Okay.
Benny:I can do this.
Benny:well I don't know if this is
Argyle:I'll do that.
Gamemaster:it's not intended but if it lets you do it that's fine
Benny:okay
Gamemaster:that counts you're pressed up against the door as close as you can get
Gamemaster:um okay uh you guys are set up benny is opening the door
Gamemaster:benny once again i need a perception check for you as the door opens
Benny:perfect
Argyle:Just shame Benny isn't small so I could see over him.
Benny:It supposed to mean Just push to me
Gamemaster:with a 21 okay the only thing you see uh and this is fine because it probably the only thing that
Gamemaster:important at the moment is as you open up the door uh directly in front of you is a
Gamemaster:uh harlequin or at one time a harlequin uh it is um well it's weird first of all it's misshapen
Gamemaster:in a way that the Harlequins were generally humanoid.
Gamemaster:This one isn't.
Gamemaster:It's got weird joints that have been bent in wrong angles at its limbs.
Gamemaster:Its back is kind of twisted as if the whole upper torso has been rearranged slightly.
Gamemaster:Its mask is kind of melding.
Gamemaster:You don't know if the masks were a part of their body or not before,
Gamemaster:but it definitely is now.
Gamemaster:It almost seems like it's fused and kind of pressed into the bone of its face.
Gamemaster:it is missing
Gamemaster:no, actually missing is the wrong term
Gamemaster:it looks like its leg is clipping through the floor
Gamemaster:is the best way of putting it
Gamemaster:like the floor kind of descends downward
Gamemaster:and its leg just goes through it
Gamemaster:at first thinking that it's like it just punched through the floor
Gamemaster:but it shifts as the door opens
Gamemaster:and you watch as the leg moves through the floor
Gamemaster:as if the divot and the spot that it goes into
Gamemaster:is just a physical phenomenon around it.
Gamemaster:It is also, notably, held in both hands
Benny:We're going to have turn-based negotiations.
Johnny:These are our terms.
Anzu:No, but we brought the talker, Josh,
Gamemaster:is what appears to be the corpse of another Harlequin.
Gamemaster:Its mask mouth is unhinged,
Gamemaster:and half of the Harlequin is just getting stuffed into its face.
Gamemaster:There is a crunch,
Gamemaster:and I think I need you to roll initiative.
Gamemaster:yeah you could have turn-based negotiations
Anzu:so we're actually going to talk to...
Anzu:laughing
Anzu:laughing
Gamemaster:that's fine
Anzu:laughing
Gamemaster:you you know what I will because Johnny here
Argyle:you I know this is unorthodox but can I roll a will save
Benny:Rock paper scissors
Johnny:Josh since we doing negotiations can I roll diplomacy No
Gamemaster:Johnny can roll diplomacy.
Gamemaster:You have a minus five to that roll if you choose to do it,
Gamemaster:but you can do it.
Argyle:as my initiative because that's
Argyle:fucking terrible
Argyle:laughing
Gamemaster:No.
Benny:Two that we can vaguely see.
Johnny:Guys, I can't see. What's happening?
Anzu:Hell yeah, low rolls except Benny.
Gamemaster:Oh, oh, no.
Anzu:Oh no.
Johnny:Oh, there's two of these guys?
Gamemaster:Only Benny can see the second one at the moment.
Benny:Oh.
Benny:Denny will turn around in the middle of everyone.
Benny:Two that we can vaguely see.
Johnny:I can't see anything.
Anzu:wait
Gamemaster:uh-huh
Anzu:ok
Johnny:You're not a small creature.
Anzu:I need to ask Josh
Johnny:What are we talking about?
Johnny:What are we talking about?
Johnny:What are we talking about?
Anzu:they have
Gamemaster:yes it is
Anzu:monikers in front
Anzu:is that just the random
Anzu:thing that
Anzu:so this guy happens to be called Hungry
Benny:Oh.
Gamemaster:no i kept rolling it until hungry came up
Anzu:and we saw him eating
Anzu:ok
Gamemaster:what's weird is the vast majority of the random adjectives are like positives and i had to keep
Anzu:ok
Benny:happy corrupted harlequin
Gamemaster:drag it out nope go away drag it out nope go away yeah um the first one that i got was lethargic
Benny:the whole fight we just be looking
Gamemaster:and the second one was euphoric and that stood out to me because neither of those are really
Gamemaster:necessarily things that I was looking for
Gamemaster:but
Gamemaster:yeah
Benny:like when is he gonna do
Benny:the thing like greedy corrupted
Benny:Harlequin, when's he going to show his greedy
Johnny:Bye.
Benny:side? When's he going to take some of our money?
Benny:What's going on?
Benny:Oh,
Gamemaster:What is this one?
Gamemaster:It is the Corrupted Harlequin's turn first.
Gamemaster:I think it's going to start with a Jaws attack on you.
Gamemaster:Because, I mean, what else would it do, you know?
Benny:it's
Anzu:No, we cannot.
Gamemaster:Hungry. 34? Excellent.
Benny:yeah
Gamemaster:16 points of damage split between piercing and spirit.
Gamemaster:Also, can you attempt this Fortitude save against the Abyssal Plague for me, please?
Gamemaster:Can you see that it's against the Abyssal Plague? I don't know what it renders as for you guys.
Benny:it just shows 42
Benny:to this
Gamemaster:That's fine.
Benny:uh actually wait
Gamemaster:A 27.
Gamemaster:Okay.
Benny:um
Gamemaster:Okay.
Benny:I don't think anything is going to run at us
Benny:so I will use
Benny:nanite surge
Benny:I'm attempting a skill
Benny:oh wait I can use it as
Benny:the protective subroutine I can use it as a saving throw
Benny:so it is a 29
Benny:um
Gamemaster:A 29.
Gamemaster:Absolutely.
Gamemaster:That brings it from a failure to a success.
Argyle:That is high.
Benny:Yeah, but it's in front of me.
Johnny:Nice.
Anzu:Oh, big.
Argyle:That's a high DC.
Anzu:Big use.
Johnny:Jeez.
Gamemaster:Absolutely.
Benny:
Gamemaster:You succeed, so you are not abysmally plagued.
Benny:It's close.
Gamemaster:That is one action.
Gamemaster:So we going to do a second action which is a shadow blast um okay uh Shadow Blast Okay
Argyle:you Okay
Benny:Mm Mm hmm
Gamemaster:Do I choose a 50-foot line?
Gamemaster:I think I have to,
Gamemaster:because a cone wouldn't hit Johnny and Anzu anyway
Gamemaster:because of the doorway.
Gamemaster:So just Benny and Argyle.
Gamemaster:You watch as the mouth hung open,
Gamemaster:the corpse of the harlequin it was eating
Argyle:Where.
Gamemaster:collapses to the ground
Gamemaster:it reaches forward
Gamemaster:its neck elongating
Gamemaster:as it tries to take a chomp out of Benny
Gamemaster:and when it reaches back
Gamemaster:its mouth further unhinges
Gamemaster:and you can see inside
Gamemaster:this swirling purple
Gamemaster:familiar looking energy
Gamemaster:as it bursts out
Gamemaster:in a line
Gamemaster:and so I need Benny and Argyle
Gamemaster:to make
Gamemaster:he wouldn't know anything about you yet
Argyle:Is this trigger?
Benny:It's the target's choice.
Johnny:Oh, the deadlights?
Anzu:What are the things inside of its mouth called?
Gamemaster:we'll make it reflex saves
Gamemaster:oh it's the target's choice
Gamemaster:okay choose either reflex or will
Benny:Teeth.
Gamemaster:what?
Gamemaster:teeth?
Anzu:Pennywise, I mean.
Benny:Teeth.
Gamemaster:uh
Benny:Teeth.
Gamemaster:what?
Anzu:Yeah.
Johnny:Oh, God, it's the deadlights.
Argyle:Does this trigger a divine countermeasures?
Gamemaster:This has the concentrate, manipulate, occult, and shadow traits.
Argyle:okay
Gamemaster:I don't know what triggers what you're talking about.
Argyle:let me see
Argyle:divine
Argyle:countermeasures
Argyle:whether
Argyle:it's against a creature that's
Argyle:as an extra planar lineage
Argyle:such as
Gamemaster:One second.
Argyle:celestial fiends or other divine entities
Gamemaster:Ooh, yes, this would count.
Gamemaster:you get a plus one circumstance bonus
Argyle:cool
Gamemaster:to all saving throws against uh divine oh what it specifically does is a plus one circumstance bonus to all saving throws against divine effects Which this is technically a cult
Argyle:Thank you Oh okay
Gamemaster:but they are divine, so that counts.
Gamemaster:Okay, a 34 and a 32.
Gamemaster:Which, what is this guy's save?
Gamemaster:Those are both successes,
Gamemaster:so you're going to take half damage.
Gamemaster:so you all take
Gamemaster:14 points of force damage
Gamemaster:and then for its third action
Gamemaster:it's going to
Gamemaster:screech
Gamemaster:which of course notifies
Gamemaster:yeah
Argyle:Did I open a door, guys?
Benny:Hey, what's going on in here?
Johnny:Oh, no.
Anzu:Oh, no.
Johnny:Yep.
Gamemaster:any insertion
Argyle:No.
Johnny:Well, he's huge.
Anzu:Oh, no.
Johnny:He's huge, so it's fine.
Benny:Are you going to finish that guy?
Benny:I'm hungry too.
Anzu:Danger.
Benny:Nice.
Anzu:Danger.
Benny:Yeah, Benny's not happy.
Argyle:We back up and try to funnel them.
Benny:Benny's going to attempt to kill
Johnny:Yeah.
Anzu:I mean, we're flanked.
Johnny:Yeah.
Johnny:I think the final idea is good, but we gotta see what this guy can bring us.
Benny:the second attack
Benny:please give me a one
Benny:oh my god it gave me a fucking one
Benny:hell yes
Gamemaster:18 points of damage absolutely Good news That seems to have fully injured him
Benny:18 my Mr Hungry corrupted
Gamemaster:He didn't resist it at all.
Gamemaster:There's this sickening, crunching sound
Gamemaster:as your falcata makes contact with the side of him,
Gamemaster:as you feel layers of hard material
Gamemaster:underneath the clothes give way
Gamemaster:as you break through.
Argyle:or chitin huh
Benny:Nice.
Johnny:It's always chitin.
Gamemaster:Like some kind of
Gamemaster:exoskeleton or chitin.
Benny:Let's...
Johnny:It's always chitin.
Argyle:it's always chitin he tries to slip that in there
Benny:Let's...
Argyle:oh
Gamemaster:It's not
Gamemaster:always. It's consistent.
Johnny:It's consistently chitin.
Benny:Let's try...
Gamemaster:Consistently chitin.
Gamemaster:He's trippin!
Benny:Let's try to trip Mr. Hungry Corrupted.
Gamemaster:Yeah, absolutely.
Gamemaster:Naked Athletics check against his Reflex DC.
Benny:25.
Gamemaster:25.
Gamemaster:That should actually be a 20,
Gamemaster:because Trip is an attack,
Gamemaster:and you've already made an attack.
Benny:I have assurance.
Gamemaster:Oh, you just used Assurance?
Benny:Yeah.
Gamemaster:That's fun.
Gamemaster:25 still fails.
Gamemaster:But good to know.
Benny:That's it.
Gamemaster:Okay.
Gamemaster:you are staying where you are.
Gamemaster:Benny is a little trapped at the moment.
Gamemaster:Excuse me.
Argyle:You want Argyle to back up or.
Benny:No.
Argyle:OK, because I'm hoping there's more on that side.
Benny:Probably is.
Benny:I mean, I was going to shove, and I don't have, I can't shove.
Argyle:Well, if you want to leave an area for bad people to aggregate on the other side, I would not be opposed.
Gamemaster:The other Harlequin, the confused Harlequin.
Benny:Sure.
Gamemaster:This guy is strange looking in another way.
Gamemaster:He, similarly, you can see that part of his body seems to just be clipping through the wall where he's making contact with it.
Gamemaster:Both of his feet are firmly planted, but he's leaning up against a wall.
Gamemaster:He's actually leaning kind of through the wall.
Gamemaster:And you can see that the clown jester costume has this seam in the middle that they don't normally have.
Gamemaster:and that peels away to reveal a similar purple void in the center,
Argyle:Yeah.
Johnny:One cool guy.
Anzu:What?
Gamemaster:out of which shoots bolts of force as he casts Magic Missile at you.
Anzu:What?
Gamemaster:You can tell this is from an old pre-remaster stat block
Anzu:I...
Anzu:My version of shield is the 5e shield that automatically blocks magic missile.
Gamemaster:because it's Magic Missile.
Argyle:Yeah.
Gamemaster:It's not Force Barrage.
Argyle:Sorry.
Johnny:They only have one action, but it's so strong.
Gamemaster:This is... why doesn't...
Gamemaster:I mean, basically, that's the difference between the two systems.
Gamemaster:Okay, it's weird. Magic Missiles is weird.
Gamemaster:So I have to do this separately.
Gamemaster:from where he is, I don't actually think
Gamemaster:I guess he could
Gamemaster:target Benny, I don't think he wants to target
Argyle:Oh, he doesn't like Benny.
Gamemaster:Benny
Gamemaster:I'm going to roll
Gamemaster:a d4
Gamemaster:if it's a 1, it's Argyle
Gamemaster:anything else it's Anzu
Gamemaster:Anzu's directly in front of him
Argyle:No, Johnny.
Gamemaster:okay, we're going to roll
Gamemaster:excuse me
Gamemaster:I don know Is that I don think that correct Oh yes that why
Argyle:you 94 damage
Johnny:you Shadow Siphon
Gamemaster:He's casting this at 3rd level, he's spending 3 actions,
Gamemaster:so he gets to shoot 9 at Anzu.
Benny:and so always as well with
Argyle:Do you have that much HP?
Johnny:I
Anzu:I don't know what that does.
Gamemaster:You can attempt to counteract it.
Gamemaster:Treat Shadow Syphid's counteract rank as too higher for this attempt.
Gamemaster:Okay.
Gamemaster:One second.
Gamemaster:I think you just do it then.
Johnny:I
Gamemaster:Okay.
Johnny:I
Gamemaster:Well, one second.
Gamemaster:So you're counteracting at rank seven.
Gamemaster:creatures that would be damaged instead take half damage
Anzu:All right.
Gamemaster:but the spell otherwise works as normal.
Gamemaster:Yeah, roll.
Gamemaster:Roll.
Gamemaster:A 26?
Gamemaster:Absolutely.
Gamemaster:That might be a crit success.
Gamemaster:Not that it matters.
Gamemaster:This is all higher.
Gamemaster:Yes, you successfully counteracted.
Gamemaster:So you're going to take half damage.
Gamemaster:so Azu you take 15 points
Gamemaster:of force damage
Gamemaster:and that was all three of its actions
Benny:Me too.
Johnny:Johnny's just yelling, there's two of them.
Anzu:Very well.
Gamemaster:it's the board corrupted
Gamemaster:Harlequin's turn
Johnny:There's only two of them, but I see both of them.
Benny:Me too.
Benny:Me too.
Gamemaster:Argyle it your turn
Benny:I like the digestive sounds
Argyle:out Yes I can only see two of them
Johnny:Did the other one do something
Johnny:What did it do?
Benny:There's just been digestive sounds playing in my headphones
Benny:that Josh is just clicking and you like hear
Benny:a whale digesting.
Argyle:My turn.
Gamemaster:Wait, do you...
Gamemaster:Can you guys hear this?
Benny:Yep.
Johnny:Yeah.
Johnny:I heard it do something.
Gamemaster:Okay.
Johnny:I can't see it on the map, so I don't know what's happening.
Gamemaster:I know.
Gamemaster:I understand.
Johnny:Fog of War.
Gamemaster:Argyle, it's your turn.
Argyle:Yeah, let me make a do three wounds.
Benny:well they're I mean clearly they
Anzu:Is it actively fighting other Harlequin right now?
Argyle:I mean, there might be there might be live ones that are good.
Benny:are okay with eating each other
Benny:or at least one of them is
Benny:...
Argyle:Yeah.
Anzu:That's what I'm saying.
Argyle:So I guess I shouldn't fuck this thing up.
Argyle:DC 20.
Argyle:Let's go for this.
Argyle:Oof, bad roll.
Gamemaster:What are you...
Gamemaster:Oh, you're healing.
Argyle:Yeah.
Gamemaster:You're healing yourself?
Gamemaster:Who are you healing?
Gamemaster:Okay.
Argyle:Benny.
Gamemaster:Okay.
Argyle:Then I will cast
Argyle:a teacher spell.
Gamemaster:I don't know.
Argyle:Where's the spell? Sorry.
Argyle:Addiction!
Argyle:And I guess I will.
Gamemaster:Okay.
Gamemaster:Okay.
Argyle:Can I try to think about what that sound might be?
Argyle:Is there any check I can make?
Gamemaster:You know what the sound is.
Gamemaster:It's the sound of a door opening and closing.
Argyle:Okay.
Gamemaster:Like, no check necessary.
Argyle:Okay.
Argyle:All right.
Argyle:Sorry.
Argyle:So that's my.
Argyle:Do you want out of there, Johnny?
Argyle:No Benny Benny are you good I might need to move for him to get out of there right
Benny:I might step back to like here Oh oh
Gamemaster:Thank you Yes you do need to
Benny:I'm allowed to open the door, I guess.
Benny:I don't think so.
Gamemaster:Johnny...
Benny:Oh, never mind.
Gamemaster:No, Benny cannot move through Argyle
Gamemaster:in that space.
Argyle:I guess I could do that.
Gamemaster:He could tumble through, I suppose.
Gamemaster:Tumbling through would work.
Gamemaster:But you guys are...
Argyle:I'll step there.
Gamemaster:You guys are kind of...
Argyle:I just wanted to know if I should prop that door open with my shield
Benny:Fair enough.
Argyle:or if I should step back.
Argyle:Yeah, I actually clicked on it too.
Benny:Sorry, I keep clicking on that. It's very loud in my ear.
Anzu:Step.
Gamemaster:I don't know how to make it so that you guys can't click on it.
Argyle:Alright. No, it's fine.
Argyle:I'll just do that. Return.
Gamemaster:If that ends your turn, then that brings us to a zoom.
Argyle:Wait, sorry, so I did medicine check.
Argyle:Benediction. Stat yep, that's 3.
Anzu:I want to recall knowledge
Gamemaster:Okay?
Anzu:via what skill might I?
Gamemaster:Okay?
Gamemaster:Oh, I'm sorry, I have to tell you that. Occultism.
Anzu:Epic.
Anzu:I received a 30.
Gamemaster:30 is a success.
Gamemaster:What do you want to know?
Anzu:I need to know its resistances
Gamemaster:Okay.
Gamemaster:they are
Anzu:and immunities and such.
Johnny:Silver.
Gamemaster:immune to sleep
Gamemaster:they are
Gamemaster:resistant to mental
Gamemaster:damage
Gamemaster:and they are weak to cold iron
Anzu:Oh, cold iron.
Anzu:Someone's got cold iron, right?
Anzu:Okay.
Johnny:Silver.
Anzu:That all sounds pretty good.
Johnny:Got to start getting more metals.
Anzu:yeah should I be like
Anzu:having cold iron to use with my
Anzu:telekinetic projectile is that a thing you can
Johnny:I have to start getting them.
Anzu:do.
Johnny:I have them for needle darts.
Johnny:I have silver for needle darts.
Anzu:Alright, so I'll have to buy some.
Johnny:Yeah, I have to find some somewhere.
Anzu:I do still think I'm going to
Anzu:use that spell.
Anzu:Yeah, I'll send an amped telekinetic projectile
Anzu:at the confused one.
Anzu:It looks like I have line of sight through the door.
Gamemaster:Really?
Anzu:
Gamemaster:You do have Linus
Gamemaster:through the door.
Anzu:Okay.
Anzu:Call it piercing.
Anzu:Attack roll.
Anzu:Ooh.
Anzu:That's pretty bad.
Argyle:You might not.
Gamemaster:Okay.
Anzu:I have two points, so maybe I should just use one.
Argyle:Yeah, be crazy.
Argyle:Let's ball.
Anzu:I'm going to use one of my mythic points.
Gamemaster:It does hit.
Anzu:Still pretty bad, but at least it hit.
Anzu:I deal 37 points of damage.
Argyle:Thank you I think some of the spells might mention that The ones that do Are you telling me to use my bone shaker
Benny:Are there any rules about having forced movement into a wall or object that does more damage or no
Gamemaster:Absolutely. You do.
Anzu:And it's pushed 5 feet backwards.
Anzu:Dammit.
Gamemaster:It's standing against the wall.
Gamemaster:It gets pushed kind of into the wall,
Gamemaster:and you watch as the wall elastic presses backwards with him,
Anzu:Gross.
Gamemaster:but he unfortunately doesn't move anywhere.
Gamemaster:I don think so but I will double check One second Yeah Like I believe Bone Shaker specifically gives you extra damage
Anzu:Gross.
Anzu:I could see there being specific instances
Gamemaster:if you chuck somebody at a wall.
Benny:Yeah, no inherent damage.
Gamemaster:Let's see.
Benny:The movement simply halts.
Benny:shove him into the wall
Johnny:And bones?
Anzu:I'm going to cast shield with my final action.
Gamemaster:Bones?
Benny:i eat
Johnny:Are there bones?
Gamemaster:If you want.
Anzu:Actually, wait.
Anzu:No, I don't want to do that.
Anzu:Can I have my bird?
Gamemaster:Oh my god, yeah, of course you can have your bird.
Gamemaster:okay absolutely
Anzu:Okay.
Anzu:I use Restorative Familiar to give myself that focus point back.
Johnny:Here's a question.
Anzu:And that's my turn.
Gamemaster:sure
Gamemaster:um
Gamemaster:okay
Argyle:but uh
Gamemaster:Johnny
Johnny:Can we close the doors?
Johnny:Is that something we can do?
Johnny:We can do that?
Johnny:Do I have to be standing directly in front of the door to do that or can I be standing
Gamemaster:yeah
Gamemaster:Yeah.
Johnny:off to the side?
Gamemaster:No, you have to be standing directly in front of the door.
Gamemaster:And it requires both hands.
Johnny:I know, I was hoping I could stand next to it so I'd be out of the line of fire and then close it, and then when I would walk in, I wouldn't be directly in front of it, but it was just a thought.
Argyle:also they might they could just open it i think unless you have a lock spell
Gamemaster:No.
Johnny:Alright, well, we'll kick it off with a Dirge of Doom lingering performance, as you do.
Gamemaster:All right.
Gamemaster:All right Thank you
Johnny:I think that just a regular success at this level
Johnny:Nice.
Johnny:That's one spell.
Johnny:Second spell.
Johnny:So...
Johnny:we'll
Johnny:we should have not gone last
Johnny:to this one but we'll cast haste on Benny
Benny:Peace.
Gamemaster:Okay.
Johnny:it's out of this thing
Johnny:let's see
Johnny:and third action
Johnny:Hmm.
Johnny:I'll just feel my oats and get prepped.
Johnny:So I will roll Deception check.
Gamemaster:Are you sure you don't want to just substitute that one in?
Johnny:I'm going to use a Mythic point because I
Johnny:have so many Mythic points.
Johnny:I rolled a lot of nat 1s tonight.
Johnny:Geez.
Johnny:Well, I get that one back, so there we go.
Johnny:I rolled four nat 1s tonight.
Gamemaster:Yep.
Gamemaster:Okay.
Gamemaster:If at any point in the next minute you make a will save, you can choose to critically fail.
Benny:there is actually a lot of nat ones
Anzu:It's going to be a very interesting looking chart.
Gamemaster:You're welcome.
Johnny:Okay.
Gamemaster:You're welcome.
Benny:because Anzu rolled one
Benny:and Benny also rolled one
Benny:Josh did something
Johnny:That's my turn.
Gamemaster:I didn't do something.
Johnny:I also rolled in one in Is this in both Discord and in Because I rolled a nat 1 in Discord
Gamemaster:You have three natural ones, a natural six, and two natural nines.
Anzu:Is it discounting the rerolls?
Benny:you Was it a lot of work to skew all the different dice rollers Josh
Anzu:you Did I
Gamemaster:oh no I was I was only looking at the thing in um in the rules and foundry yeah if it helps I haven rolled in that one yet
Johnny:Tanner rolled a nat 1 in Discord.
Gamemaster:yeah it was because i had to i had to do it both in foundry uh which meant that i had to
Anzu:Oh, I did, yeah.
Gamemaster:months ago sneak a commit into the chrome source code to change the uh to change the
Benny:One of us is just like, I'll just roll on path building.
Johnny:Yep, that's all I got.
Gamemaster:the cryptographic hash so that i can change it for some people
Gamemaster:yeah yeah why would you do that we could we could do it over in foundry or in the dice but you don't
Benny:He's like, no, no, no, no.
Benny:I mean, there's a better roll.
Benny:It takes account everything.
Gamemaster:need other options um is that the end of your turn johnny okay okay the hungry corrupted harlequin
Johnny:That's my stuff.
Benny:you could pass
Gamemaster:um is probably just going to attack benny because benny's directly in front of him
Gamemaster:and I don't know what else he would do in this particular instance.
Gamemaster:I have to read the rules.
Benny:see what we do
Benny:maybe he thinks he acted
Benny:too rashly
Johnny:Oh, no, a 14th.
Gamemaster:That's good.
Gamemaster:All right.
Gamemaster:Um...
Gamemaster:The Harlequint is going to attempt to balefully polymorph Johnny.
Gamemaster:I mean Benny.
Gamemaster:Benny, please attempt that Fortitude save.
Benny:can I attack him before I make the save?
Gamemaster:No?
Gamemaster:Oh! Yeah, no. Yes!
Benny:Okay. Yeah, I'm just
Anzu:That's tough.
Gamemaster:It has the manipulate trait. You can.
Benny:asking for new rules to be created
Gamemaster:I had to double check. It does have the manipulate. You can.
Benny:here.
Gamemaster:That hits. Roll damage.
Benny:Nice.
Gamemaster:That's some damage.
Anzu:That's tough.
Benny:One and a two.
Benny:Let's go.
Gamemaster:Okay, now you can attempt the fortitude save.
Anzu:Oh.
Benny:Yeah, that one is going to be
Benny:mythic pointed
Anzu:Oh my god, Josh, what are you doing?
Gamemaster:I didn't do it
Benny:how do we roll 21 so let's get a couple
Gamemaster:you all watch as
Benny:of twos in there
Gamemaster:this harlequin
Gamemaster:vomits out
Gamemaster:black light onto Benny
Gamemaster:and as the light fades
Gamemaster:where Benny used to be
Gamemaster:is instead a gecko
Gamemaster:sat on top
Gamemaster:of two swords
Gamemaster:actually you know that is fair
Johnny:What?
Anzu:Give me just a moment, please.
Johnny:I can do something about this on my turn.
Gamemaster:I don't know if a gecko is a harmless animal
Gamemaster:appropriate to the area
Gamemaster:an animal appropriate to the area
Gamemaster:would be
Gamemaster:I'm sorry I lied it's not a gecko
Gamemaster:it is a
Gamemaster:it's a small rock
Gamemaster:with
Gamemaster:like little rock arms
Gamemaster:attached to the side
Gamemaster:uh good news though um benny is in fact uh tiny right now so if you wanted to you could
Argyle:I can see over him.
Anzu:Thanks for watching
Johnny:I don't really know if this is a new thing.
Gamemaster:walk through his area yeah
Gamemaster:and the harlequin just walks right over the rock monster that Benny has become
Argyle:How surefire can you get rid of that?
Johnny:It would be this.
Johnny:I don know how this works
Benny:you I can only attempt the will save
Argyle:you Well if Benny comes to Argyle
Argyle:he can cleanse Affliction and Garedemus.
Gamemaster:Benny, it's your turn.
Benny:I can move, I guess.
Gamemaster:You can choose to move.
Argyle:Okay.
Gamemaster:You can't really attack or anything,
Gamemaster:but if you instead of moving choose to spend
Gamemaster:all of the actions on your turn
Argyle:Argyle can also cleanse this.
Benny:Can the
Johnny:Oh, with a will save I can help.
Anzu:Oh, give him the nat 1 from before.
Gamemaster:you may attempt a will save to immediately
Gamemaster:end the effect
Gamemaster:yes
Johnny:Here, have a nat 1.
Argyle:I don't know if you'd know that, but Argyle's also the team doctor and magic doctor.
Gamemaster:If he moves, the gear will move with him.
Benny:rock
Benny:I mean this doesn't say anything about gear
Benny:so I think the gear would just stay with
Benny:Benny if he just
Benny:scurried in
Benny:yeah Benny will scurry
Gamemaster:Yeah.
Benny:will scurry in
Benny:um
Gamemaster:Okay.
Benny:what even else is there for
Benny:a small creature to do
Benny:uh
Gamemaster:All right, nothing really.
Benny:yeah what
Gamemaster:Um...
Benny:Can you give me an animal stat block?
Argyle:All right.
Benny:Can I bite the ankles of the...
Gamemaster:No, because it explicitly says you turn into a harmless animal.
Benny:Oh, right.
Benny:How much force is required to close a door?
Gamemaster:You cannot close the door if you are not large enough.
Benny:I bet he'll hang out.
Gamemaster:Okay.
Gamemaster:Absolutely.
Gamemaster:it is the confused
Gamemaster:corrupted on the
Benny:Thank you You fine
Argyle:just quick question if you do Polymorph farms use the same hit points or is it like D where they don and if they go to zero they come back
Gamemaster:clone's turn
Gamemaster:hmm uh it is not like dnd um yeah no uh so polymorph doesn actually affect your
Argyle:That's what I thought.
Argyle:Okay.
Argyle:I was going to say
Argyle:area of effect.
Gamemaster:hit points at all it just changes your shape
Argyle:I see.
Gamemaster:yeah that's that's what it does um i think yeah you cast some spells in front of the
Argyle:I didn't cast any healing spells.
Benny:Hey, wounds.
Gamemaster:confused corrupted harlequin of the healing variety uh so he is going after argyle this time
Gamemaster:uh still kind of pressed oh you didn't get you didn't cast heal to heal what did you do just like
Argyle:No.
Gamemaster:treat wounds.
Argyle:Yeah.
Gamemaster:Okay, then I guess
Gamemaster:we're gonna go for Anzu instead
Argyle:Yeah, buddy.
Benny:He's magic.
Johnny:Oh, God.
Anzu:I don't know what that means, so it probably doesn't actually affect me.
Gamemaster:because Anzu definitely cast a spell.
Gamemaster:Sure.
Gamemaster:Anzu, you're gonna get spell racked.
Gamemaster:That's how that works, yeah.
Gamemaster:Anzu, you need to attempt this
Johnny:Oh, God.
Gamemaster:will save as purple energy
Gamemaster:expands out of the opened
Gamemaster:gaping area in its stomach
Gamemaster:and attempts to
Johnny:Oh!
Anzu:Can I take Johnny's natural one?
Gamemaster:injure the connection
Gamemaster:that you have with the weave.
Gamemaster:No.
Gamemaster:Actually, you know what? Sure, if you want it.
Gamemaster:A 34.
Gamemaster:That's a success if I've ever heard one.
Anzu:Awesome.
Gamemaster:Okay from now on if you become affected by a spell with a duration you going to take 2d12 persistent force damage Every time you take persistent force damage it reduces the remaining duration of the spells that are currently affecting you by one round
Anzu:Thank you I
Gamemaster:Luckily
Gamemaster:I don't think
Gamemaster:it applies to Benediction
Gamemaster:because Spellrack was
Gamemaster:after Benediction.
Gamemaster:But in the future, if you get any spell effects
Gamemaster:applied to you, you are instead going to take some damage.
Anzu:don't haste me please
Argyle:Hmm.
Johnny:Don't haste me, bro.
Gamemaster:And then I think just for fun he's going to try and impupil Argyle.
Gamemaster:Yes, I know this also has two actions, he is allowed to do it.
Johnny:That's so rude.
Johnny:Oh, no.
Johnny:He's got Flourish casting?
Johnny:Or 4X?
Gamemaster:I need you to have this fortitude save.
Argyle:That's
Anzu:Oh, God.
Gamemaster:You succeed.
Gamemaster:So you are enfeebled.
Gamemaster:That's the end of its turn.
Gamemaster:The Anzu, the wall behind you, pushes in towards you.
Gamemaster:As you can see, something is pressing against it.
Gamemaster:You can see the silhouette almost of hands, the impression of hands pushing through.
Argyle:Should we back up to funnel them?
Johnny:Yeah, maybe.
Anzu:Thanks for watching.
Gamemaster:It doesn't quite open.
Gamemaster:Nothing gets through this round, but it seems like it's only a matter of time.
Gamemaster:Or no.
Johnny:Maybe.
Argyle:I got an AOE spell that we can put in front if we can funnel them.
Argyle:But then...
Johnny:I'm fine backing to funnel them.
Johnny:It just involves where we go.
Argyle:yeah
Argyle:alright first step
Argyle:I will cast a spell
Gamemaster:Mm-hmm.
Argyle:called
Argyle:Glens Affliction.
Argyle:This is at 5th level.
Gamemaster:Mm-hmm.
Gamemaster:Attempt to counteract.
Argyle:And
Argyle:yes.
Gamemaster:Attempt to counteract.
Argyle:Alright, alright, alright.
Argyle:Big money to Wemmys.
Argyle:I have hero points
Argyle:for this.
Argyle:Um.
Argyle:Do you think I should hear a point that I rolled an 11?
Gamemaster:You can attempt a religion check if you want to know if you would know.
Argyle:Nope, that's probably pretty good.
Argyle:We should do that.
Argyle:28.
Argyle:Ah.
Argyle:I don't.
Argyle:So not metagaming.
Argyle:I wouldn't know what spell level baleful polymorph was.
Argyle:So.
Argyle:Okay.
Argyle:Okay.
Johnny:That's big.
Gamemaster:A 35 is a success.
Gamemaster:You would know that it was a rank 8 Baleful Polymorph.
Argyle:Ooh.
Argyle:Can I pivot instead of doing that cleanse
Argyle:and just pick him up and run?
Gamemaster:Yeah, you could do that.
Argyle:Okay, okay.
Gamemaster:I will allow it.
Argyle:I'm going to do that,
Argyle:and I'm going to say we should leave
Gamemaster:Okay.
Argyle:and just run down here.
Gamemaster:Anzu, you are no longer affected by benediction.
Argyle:I have this, right?
Argyle:I have this.
Argyle:I can open the door.
Gamemaster:Uh yeah the the you can it is an action to open the door and you cannot do it while you holding uh No he a rock No I think I think I don
Argyle:Oh I figured he could just go on my shoulder No He a little lizard He tiny He can move there right
Benny:you you Yeah
Gamemaster:think you get to both
Gamemaster:carry him and also open a
Gamemaster:door that requires two open hands.
Argyle:Okay.
Argyle:Yeah.
Gamemaster:So you can put
Argyle:He can move on his own, right? You can move on your own, right?
Gamemaster:him down and open the door, that's fine.
Gamemaster:he can move on his own now
Argyle:You did already.
Argyle:Should I just open the door and leave without grabbing him at all?
Benny:Who knows?
Johnny:If we're doing that, I'll pick him up.
Anzu:I'm back.
Johnny:I'll pick him up in the next turn.
Argyle:Okay.
Argyle:So Anzu, you grab him instead.
Argyle:And I...
Argyle:Can you move off so I can...
Argyle:I can't move. He's on top of me.
Argyle:Okay.
Argyle:Yeah, so put him back.
Anzu:Put that thing back where it came from.
Gamemaster:I figured out how to make you tiny.
Johnny:But that thing...
Argyle:So instead, I'm going to come here, open that door.
Johnny:So help me.
Benny:Oh, no, what's wrong?
Anzu:Oh, boy.
Argyle:It's two actions.
Argyle:And go here.
Argyle:All right.
Argyle:All right.
Gamemaster:Okay, that works.
Gamemaster:Argyle, I will note, just because it might be relevant to you,
Gamemaster:this wall over on the left
Gamemaster:seems to actually be bulging
Gamemaster:in a little bit
Gamemaster:towards you
Argyle:what's
Argyle:like towards us or away from us
Benny:I don't know.
Johnny:I can give him
Anzu:Why are there so many of them?
Argyle:towards our go away
Argyle:we should probably
Gamemaster:towards you
Argyle:abandon ship here huh
Argyle:we don't have something to get you out of
Argyle:that polymorph so we're down
Benny:I can remake the wheel safe.
Argyle:a person
Argyle:okay
Gamemaster:Anzu it is your turn
Argyle:at least fall back here i guess i don't know
Johnny:one moment to glory.
Johnny:We'll fall back and
Argyle:Yeah.
Benny:Okay.
Johnny:figure this out.
Benny:Thank you I think you just kill them all
Johnny:We fall back and regroup
Anzu:Thank you Yeah I in danger
Argyle:Alright that my turn I can drop that addiction next round
Anzu:Um...
Johnny:Good. Right now.
Argyle:so just to double check because anzu is not really getting the bened on you so i'm the
Anzu:in danger.
Gamemaster:Whenever the target becomes affected by a spell with a duration,
Argyle:recipient of benediction and every round people around me get the turn the bonus
Argyle:does that apply to anzu because i think anzu didn't catch the benediction i did
Anzu:That's funky.
Argyle:Okay.
Johnny:Oh, no.
Anzu:yeah I think he's right
Gamemaster:benediction spell
Gamemaster:duration one minute
Gamemaster:yeah like I get where you're coming
Argyle:Yeah.
Anzu:but I guess I just have to tough it out
Argyle:Yeah.
Argyle:Yeah.
Argyle:I can drop that addiction.
Gamemaster:from Jorge I just
Argyle:Yeah.
Gamemaster:I don't think so
Argyle:Yeah.
Gamemaster:uh no
Argyle:Wait, can I even drop that addiction?
Gamemaster:uh yeah
Argyle:No.
Anzu:now
Anzu:if I
Anzu:enter benediction
Anzu:and then subsequently
Anzu:leave the benediction
Anzu:do I stop being affected by the persistent
Anzu:damage?
Gamemaster:it is an action to pick up mes
Anzu:Okay.
Anzu:And I need to pick up
Anzu:Benny. Is that an action?
Anzu:Okay. I pick up Benny.
Gamemaster:okay
Anzu:Heck.
Anzu:I guess I just freaking book it.
Anzu:I don have a choice 25 25 to here
Argyle:you Did any of you guys use big spell slots
Johnny:you I dropped a fifth for Shadow Siphon
Anzu:No.
Anzu:No.
Argyle:How about you, Anzu?
Argyle:Should we just leave, go get our
Anzu:No, I used...
Argyle:expendable guy and come back same day?
Johnny:just leave getty well are you gonna fit in here he's so big he's so big
Gamemaster:It'll be a tight squeeze.
Gamemaster:I think technically, yes.
Johnny:i will say egan has a 10-foot reach and can just shove things around
Gamemaster:He's large, but he can fit through doorways.
Gamemaster:Yes is the answer.
Argyle:so funny if we just come back
Argyle:literally like 10 minutes later
Argyle:Egan you're up big guy
Benny:Thanks.
Johnny:We just put it in front of the
Anzu:Josh, if Argyle is kind of on the stairs, does that mean there's a little bit...
Gamemaster:yeah yeah
Johnny:Just start bodying things
Argyle:oh sorry I didn't realize
Argyle:there were stairs could I just have gone here I had the movement
Anzu:Okay, never mind.
Argyle:I didn't know
Argyle:oh wait you know what I would be on this side
Anzu:
Argyle:no no not next to that door
Argyle:fuck
Gamemaster:okay so that is
Gamemaster:you have now moved next to the wall
Gamemaster:that is being pushed in towards you
Argyle:I have to move in for this
Gamemaster:yes yes it is you can see outside out to the catwalk that you saw previously
Benny:is trapped between a suspicious door
Anzu:Josh, is this door down here still open from us opening it earlier?
Argyle:can I just do that
Argyle:I didn't want to block any fucking doors
Argyle:or anything
Benny:and a bendy wall place.
Anzu:Okay.
Anzu:So if I go five feet beyond what's on the map, am I on the catwalk?
Gamemaster:If you go...
Anzu:is that kind of
Anzu:or is this the catwalk
Gamemaster:So, this thing outside the door is the...
Argyle:Can you guys still fly?
Johnny:I have a little more spell slot for it.
Anzu:Right, right.
Gamemaster:ledge on the exterior of the platform. Beyond that is just that open space.
Anzu:Okay.
Anzu:I can always fly, but I don't have the actions to get out of the way.
Gamemaster:He is a bird.
Anzu:So I'll just use my other action to go to here.
Argyle:Okay.
Gamemaster:Okay, you have moved from one area that had things trying to push through the
Gamemaster:wall to get to you to another area that has things trying to push through the
Gamemaster:wall to get to you.
Anzu:Yeah.
Anzu:And I can't actually see my bird anymore.
Anzu:So can you bring my bird over here?
Argyle:If you...
Gamemaster:Yeah, you could choose to delay.
Anzu:And give me my lizard as well.
Argyle:Yeah.
Argyle:If Anzu blocks it, he...
Argyle:I could just drop an initiative order
Argyle:to be after Anzu, right?
Anzu:Well, Johnny might be able to.
Gamemaster:John needs to return
Argyle:Oh, Johnny can just full get out, though.
Argyle:Okay.
Anzu:Yeah, probably.
Anzu:I pass that's my three actions
Argyle:Yeah.
Argyle:you gotta go
Johnny:Oof.
Anzu:oh I thought it was d10s
Gamemaster:oh wait sorry I'm so sorry
Gamemaster:first Anzu you're going to take
Gamemaster:18 points of force damage
Gamemaster:and if you like
Gamemaster:I don't think the make a recovery check
Gamemaster:will work because it's the wrong DC
Gamemaster:but you may because you just took persistent
Gamemaster:force damage, attempt an
Gamemaster:Arcana check against the spell
Gamemaster:DC of the caster to end
Gamemaster:the curse early.
Anzu:I'm just allowed to do that for free?
Argyle:Well.
Gamemaster:That's part of the spell.
Anzu:Oh, okay.
Gamemaster:Each time you take persistent force damage from Spellrack,
Gamemaster:only a successful Arcana
Gamemaster:check against your spell DC can help the target
Gamemaster:recover from the persistent damage.
Anzu:That's weird wording, but I will make an Arcana check nonetheless.
Gamemaster:Yeah, I think
Argyle:It made to be against mages so I guess it to try to give mages an out Thank you
Gamemaster:yeah I think from my understanding
Gamemaster:to be clear it ends the
Gamemaster:persistent damage it does intend to the curse I was incorrect the curse itself fades after a minute but you can stop the persistent damage while you within Argyle spear so long as you don
Gamemaster:leave it again. Not that it matters in this
Gamemaster:case, because a 21 is a failure.
Gamemaster:So you will
Gamemaster:continue to be spell
Gamemaster:wrought?
Gamemaster:I don't know what the past tense of
Gamemaster:wreck is. Or, sorry, not the
Gamemaster:past tense, the
Gamemaster:future imperfect?
Gamemaster:I don't know. Either way.
Argyle:yes
Benny:Rocked.
Johnny:Yeah, I will run out here.
Anzu:turn.
Gamemaster:Rucked, yes.
Anzu:I'm feeling
Gamemaster:Johnny, it's your turn.
Anzu:rocked up right
Anzu:now.
Gamemaster:Absolutely.
Johnny:Over here, there we go.
Johnny:And then I will yell, are we leaving?
Gamemaster:Okay.
Johnny:Okay.
Johnny:Before I do that, if we're on the run, just to make life a little easier for everybody.
Johnny:I don't know if this will work.
Anzu:Whoa.
Gamemaster:Each ally in your aura can immediately attempt a new saving throw with a plus two status
Johnny:One moment till glory on Benny.
Johnny:One moment till glory on Benny.
Johnny:and you should get a plus two because i just dropped one moment till glory
Gamemaster:bonus against one ongoing negative effect or condition currently affecting them.
Gamemaster:Oh, I'm so sorry for that sound.
Gamemaster:So both Anzu and Beni can reattempt to save against their effect.
Gamemaster:Beni makes a will save, Anzu makes an arcana check.
Argyle:Oh.
Benny:I'm gonna look at Benny's original modifier.
Anzu:Oh.
Gamemaster:You do have a plus two. Anzu will probably have to add it manually because it's an Arcana check,
Johnny:Oh.
Gamemaster:and so I don't think it'll show up as a save, but it is saving against the effect in this case.
Benny:You had a plus 18.
Anzu:Oh.
Gamemaster:A 40 is a success. You are no longer persistently taking damage.
Argyle:you What still happening in the curse
Benny:Uh yeah Uh Yeah Yeah Yeah
Anzu:But I still cursed
Gamemaster:from benediction You are still cursed for the next nine rounds
Johnny:Thank you Such a disgrace
Benny:Yeah.
Argyle:Just other effects could cause it.
Argyle:There you go.
Anzu:Whenever I regain an effect.
Gamemaster:If he...
Argyle:Do you have a hero point?
Gamemaster:Yeah, whenever he becomes affected by his spell with rain...
Gamemaster:With iteration, sorry.
Gamemaster:29 is not enough.
Gamemaster:Benny is still a little rock monster.
Johnny:Try it again.
Gamemaster:Never mind.
Johnny:try it again
Argyle:As long as it works now.
Benny:Was it a fourth?
Gamemaster:Such a disgrace.
Johnny:do it again
Gamemaster:Betty gets to go again.
Johnny:I'm just gonna have you keep doing this until it works
Benny:Oh, it's a will save for the...
Johnny:or was it not
Johnny:I thought it was a will save
Johnny:is it not a will save
Gamemaster:It is a will save.
Johnny:okay
Gamemaster:It's a will save against the Baleful Collingworth.
Benny:Why do I see the...
Benny:as a fortitude saving throw.
Anzu:Fascinating.
Gamemaster:So, the original save was a fortitude saving throw, but the way that Baleful Polymorph
Benny:Oh, right, right, right.
Gamemaster:is worded is that subsequent saves are will saves.
Benny:Reroll.
Benny:Do I have to keep the new results?
Benny:This is the high result.
Benny:Okay.
Benny:And then I got a plus one circumstance,
Benny:which the
Benny:One Moment to Glory, I'm guessing, is not active.
Johnny:Yeah, we'll move into glory.
Anzu:It probably faded after your first roll, but...
Gamemaster:No, it...
Gamemaster:One second.
Anzu:Oh, it's there.
Anzu:I see it.
Gamemaster:Let me see.
Gamemaster:Okay.
Johnny:There should, so that should actually be a 33 because you get the plus one circumstance
Gamemaster:Erase your allies.
Johnny:too.
Gamemaster:Each ally can attempt to use the result of a new save,
Benny:Oh, because it's a reroll
Gamemaster:unless a new save would be worse.
Benny:of the One Moment to Glory.
Gamemaster:Yeah, you are re-rolling the original one,
Gamemaster:so you should get it.
Gamemaster:32 is a success.
Benny:This is a 33.
Gamemaster:33 is also a success.
Gamemaster:and so you are
Johnny:And And for my last action
Gamemaster:no longer a tiny rock monster now you are a tiny humanoid Tiny robot monster
Argyle:Any robot monster
Anzu:you I mean he next
Argyle:Which would he be at the door or on Anzu?
Johnny:for my final action
Argyle:Since Anzu is holding him,
Argyle:like would he be there or somewhere else?
Gamemaster:Azu can no longer hold him, so he gets put in a space, so I put him at the
Gamemaster:door. If you want he can be where Othello is instead. Those are the only two
Argyle:OK.
Gamemaster:options for him.
Argyle:Where would you prefer to be, Benny?
Johnny:I cast fly on myself
Argyle:are we still leaving or now we're going to fight
Benny:I'll be here so you guys can leave
Gamemaster:Okay.
Johnny:so I can leave later
Johnny:that's my
Gamemaster:Okay.
Gamemaster:Mm-hmm.
Benny:oh he's farting
Benny:I don't know what he has to do
Johnny:I think that's air.
Benny:I guess we can decide while the hungry corrupted
Johnny:What is happening?
Johnny:Oh, if we're...
Johnny:It just depends on how injured this makes this guy.
Benny:kill kill get him out of here
Gamemaster:Did it.
Benny:I need the second reaction.
Anzu:Uh-oh.
Gamemaster:20 points of damage
Gamemaster:absolutely
Gamemaster:he is
Gamemaster:injured
Gamemaster:he's gonna
Johnny:Maybe we should leave.
Gamemaster:he's gonna do another
Gamemaster:shadow blast out of his mouth
Gamemaster:but this time
Anzu:Bad.
Gamemaster:I can do a company
Gamemaster:that's all of you
Argyle:Yeah, do you have two reactions?
Benny:No.
Anzu:Bad.
Gamemaster:You can choose reflex or will.
Johnny:Will. For sure.
Anzu:Crazy that reflex is better for me.
Anzu:That's actually kind of insane.
Gamemaster:That is ridiculous.
Anzu:Pretty good.
Johnny:Do I have Performer's Heart at this level? Is that a this level thing?
Johnny:Amazing!
Anzu:That's pretty good too.
Argyle:When I actually have resolute faith,
Benny:Oh, I'm sorry.
Johnny:Same, Sev.
Gamemaster:All of you succeeded.
Gamemaster:Okay?
Argyle:so when I succeed on a will save,
Argyle:I should get a critical instead.
Argyle:Yeah.
Gamemaster:Okay.
Johnny:Performer's heart.
Johnny:Performer's heart.
Gamemaster:All right.
Gamemaster:For those of you that have that thing that makes it so that when you succeed, you critically succeed, you critically succeeded.
Gamemaster:otherwise for all of you plebeians
Gamemaster:you're just going to take half damage
Argyle:I am actually
Johnny:You've had this the whole time?
Anzu:a 35 is just a regular success.
Gamemaster:yes
Anzu:Yeah.
Gamemaster:all of those are regular successes on the die
Argyle:going to use a reaction to do
Argyle:glimpse of redemption
Argyle:I forgot I had this
Argyle:and I have never used it
Argyle:I've had this for a long long time
Johnny:You haven't been using this?
Argyle:Well normally it's for shield
Anzu:I've been here the whole time.
Gamemaster:Oh my god, you actually, you have weight of guilt too.
Johnny:This is the best reaction in the game.
Johnny:this is the single best reaction in the entire game
Johnny:you shit on Critical Role
Argyle:I usually use shield block on myself
Argyle:So I use glyphs of revenge
Johnny:all the time for not knowing their characters
Argyle:Well I changed characters
Johnny:and you've had this for weeks
Johnny:you have the advanced version
Argyle:Three times
Argyle:Alright
Argyle:Yeah yeah yeah
Argyle:So um
Argyle:Okay
Argyle:Actually, I didn't have this when I wasn't a full cleric.
Gamemaster:Okay.
Gamemaster:Okay.
Johnny:Or on Zoom.
Argyle:Like a cloistered...
Argyle:But anyway, I have it.
Anzu:Oh all right So I undo Epic
Argyle:And with the weight of guilt, I can do...
Argyle:I can make him stupefied, right?
Gamemaster:Yes, so if he refuses,
Argyle:So he has the option.
Gamemaster:yeah, if he refuses,
Gamemaster:you can either make him enfeebled or stupefied.
Argyle:And I'm going to do this for Anzu!
Argyle:He has to choose about Anzu.
Gamemaster:Yeah, I think he's fine with just not doing damage
Gamemaster:to Anzu specifically.
Argyle:There you go
Gamemaster:So you undo So it ends up just being Othello and Benny who take damage
Argyle:Yeah.
Gamemaster:Okay.
Gamemaster:That was two actions.
Gamemaster:I guess its third action is...
Gamemaster:He's here.
Gamemaster:We gotta try biting him.
Gamemaster:I wanna get him diseased.
Gamemaster:I want to give you the abyssal plague
Argyle:He's now floating.
Benny:Oh!
Johnny:I'm over here like
Anzu:kill
Gamemaster:because of the benediction he misses
Gamemaster:specifically because of the benediction and because he's frightened
Gamemaster:because somebody's playing a really scary song
Gamemaster:Benny it's your turn
Benny:Oh!
Benny:I was just so used to playing a rock.
Gamemaster:for the one turn you were a rock
Benny:I had no idea.
Argyle:Anzu, do you know if they avoid healing?
Benny:It was a lot went on.
Johnny:it really got to him
Anzu:I didn't figure that out
Gamemaster:that is true
Johnny:it really got to him
Benny:People picked me up, put me down.
Benny:I had an extra chance at things several times.
Gamemaster:that's true
Benny:Yeah, we're just going to go ahead.
Argyle:Did you figure that out on your resistances and stuff?
Argyle:would like positive
Anzu:I figured out that they're not resistant
Benny:This son of a bitch.
Gamemaster:I, yeah, it would have come up on the, like, immunities thing.
Anzu:to any kind of void damage
Anzu:I don't know if that helps
Anzu:. . .
Argyle:because like if you
Argyle:so then
Gamemaster:They are not immune to void, is what you know.
Argyle:okay so they're not void healing
Argyle:okay
Argyle:and did that door close behind it or do we see right behind it Okay
Benny:well
Gamemaster:What you doing, Benny?
Gamemaster:You've wasted two actions.
Gamemaster:yeah you guys are having a real tough time of it today for some reason
Benny:yeah that'll happen rolling a three and then a seven
Benny:Let me double check
Gamemaster:no the door is still open You can for the record that like there should be you have like this cone here
Gamemaster:of what you can actually see.
Gamemaster:You know that the rest exists, but if things move around in those darker areas, you wouldn't
Argyle:Yeah.
Argyle:Are we are we leaving?
Argyle:Are we going to fight?
Argyle:Yeah.
Benny:uh i don't think i have any better move than just swinging for a crit
Johnny:I just don't know if our damage output is high enough to take on that many at once.
Anzu:two or three, but there's already a fourth pushing through the walls as well.
Anzu:So I don't know.
Anzu:This would be a great time to have Egan.
Anzu:We'd probably be done already if Egan was here.
Benny:so we'll do that
Argyle:Yeah, one more your quickened.
Benny:Yeah, I know.
Gamemaster:Okay.
Benny:Yeah, we'll go for it again.
Argyle:What'd you just say?
Argyle:Yeah, I said we'll go for Egan.
Benny:So we'll go for it again.
Gamemaster:Yeah.
Argyle:I couldn't tell if it was Egan or again.
Gamemaster:Yeah.
Benny:No.
Gamemaster:No, this was part of his plan to kill Egan.
Benny:So I ruled well on the last two.
Gamemaster:yes unfortunately
Gamemaster:those are misses still
Argyle:Is going through doors.
Benny:Yeah.
Johnny:What's happening?
Anzu:He's got a waste action stride.
Gamemaster:anything else
Gamemaster:it's the confused
Gamemaster:corrupted one
Argyle:Is going through doors.
Johnny:You guys hear that?
Gamemaster:it's the bored corrupted harlequin's turn
Gamemaster:I didn think it would make that sound ignore that particular sound that the sound I was going for Who would see this Benny would see this
Gamemaster:Johnny would see this. Argyle might.
Gamemaster:Anzu definitely can.
Gamemaster:In the wall behind you,
Gamemaster:in that room that you guys were
Gamemaster:running from, you watch
Gamemaster:as it was being pushed
Gamemaster:on, and
Gamemaster:then a hand
Gamemaster:pushes through
Gamemaster:a gloved
Gamemaster:blue and yellow checkered
Gamemaster:hand of a harlequin
Gamemaster:as another harlequin
Gamemaster:pushes through
Gamemaster:this area.
Gamemaster:He
Gamemaster:What would he
Gamemaster:even do?
Gamemaster:I guess
Gamemaster:he could
Gamemaster:He can give you some paranoia.
Benny:enough paranoia for me
Gamemaster:Yeah, he'll give you some paranoia.
Gamemaster:I'm so sorry.
Benny:weird sounds make me paranoid
Benny:yeah we can go to the next
Benny:character's turn
Gamemaster:He'd have to walk forward a little bit.
Gamemaster:No, not that far.
Gamemaster:He doesn't want to be in the Dirge of Doom.
Gamemaster:He can get Johnny here.
Gamemaster:Let's do Johnny.
Gamemaster:Johnny, he's going to give you some paranoia
Gamemaster:or attempt to do so at least. Attempt that will save, please.
Benny:okay
Gamemaster:You are eligible to swap in your one if you so choose.
Benny:I think you have to right click the roll.
Johnny:I think I'll pass on that, but...
Gamemaster:All right.
Johnny:You think Johnny doesn't have paranoia 24-7?
Gamemaster:Well, in this case, it looks like he does, in fact, have paranoia.
Johnny:I would like to re-roll it, but it did not pop up in my little box down here.
Gamemaster:That is a failure.
Johnny:Oh.
Gamemaster:Nope.
Johnny:And I reloaded. I'm just taking a moment.
Argyle:I had a spell I wanted to put on
Argyle:Benny, but it creates a
Benny:All avian characters have their max hit points reduced by 10?
Johnny:Josh, I'm trying to reroll it.
Gamemaster:.
Argyle:status effect around him, and that's
Argyle:just going to kill our bird.
Benny:Oh, OK.
Argyle:No, it's just an
Benny:I'm going to try to get the point.
Argyle:area effect and it lasts multiple turns.
Johnny:Oh, reroll.
Johnny:There we go.
Gamemaster:Oh, that's a crit.
Johnny:I have crit.
Argyle:So we're not leaving, right?
Benny:I mean,
Johnny:unfriendly to all creatures
Gamemaster:You are unaffected by the paranoia.
Gamemaster:Okay, that's your turn.
Johnny:I feel like maybe we should leave
Argyle:Where are we?
Johnny:there's more of these
Johnny:that one's untouched
Johnny:the other one's only a little injured
Johnny:this guy's not even bloodied
Argyle:Johnny?
Argyle:Benny?
Argyle:Benny?
Benny:we're also really not that injured and we haven't,
Gamemaster:Coming in what direction?
Argyle:Okay. Does it look like the other harlequins are coming in that direction?
Benny:been rolling well
Johnny:We do have this one that's about to push through on our left too.
Anzu:We're in a decent spot where we can hold here for now and run if we need to, but...
Benny:and they kind of have
Argyle:It seems like they're coming towards the door, maybe? Or no?
Argyle:They're just on our left.
Argyle:Yeah.
Argyle:Okay.
Gamemaster:Okay.
Argyle:alright sounds good I will cast a spell then
Anzu:It's silver.
Argyle:moonlight ray
Argyle:this should also
Gamemaster:Okay.
Argyle:I think it's cold iron
Argyle:yeah
Gamemaster:It's silver.
Argyle:oh
Argyle:that okay oh moonlight rays cold damages silver Okay yeah Cold you know Yeah Whatever
Gamemaster:Yeah Yeah Yeah yeah um that hits
Argyle:28!
Argyle:28!
Gamemaster:that hits
Argyle:That hurts!
Gamemaster:roll damage
Gamemaster:absolutely
Gamemaster:he takes 36 points of damage
Gamemaster:and he is finally
Gamemaster:bloodied
Gamemaster:shoot out this moonlight ray
Gamemaster:which deals magically enhanced
Gamemaster:damage against this unholy creature
Gamemaster:and you
Gamemaster:manage to land the ray
Gamemaster:in the mouth
Gamemaster:and seem to have hit something important
Gamemaster:there because there's this screeching
Gamemaster:sound and before it was the
Gamemaster:mouth itself that was kind of opening and closing
Gamemaster:but you watch as the seam of the mouth descends down along the sides of the body,
Gamemaster:and the entire front of the body falls open, forming an even larger orifice,
Gamemaster:out of which this purple energy is emanating.
Gamemaster:And you see that there are hands trying to crawl out of the mouth from the interior of it.
Gamemaster:They don't seem to have enough force to come out yet,
Gamemaster:but they are in there and they would like to leave.
Argyle:Okay.
Johnny:What the fuck is happening in here?
Anzu:Gail.
Argyle:I don't like this, but I will treat wounds on myself.
Gamemaster:Okay.
Argyle:DC 15.
Argyle:Those are crit.
Argyle:Great.
Argyle:I get a hero point.
Gamemaster:Nice.
Argyle:And that's my turn.
Gamemaster:Absolutely.
Gamemaster:Anzu can you do me a favor and roll a dexterity Oh actually No I didn apply it I lied Don roll a dexterity because that doesn make any sense
Argyle:Oh no did that go to the Harlequin Did he get that There we go
Anzu:you 17
Gamemaster:What is your reflex modifier, your reflex save modifier?
Anzu:17.
Gamemaster:Shoot.
Gamemaster:Okay.
Gamemaster:Roll a reflex save.
Anzu:Are you worrying me?
Anzu:I received a 30.
Gamemaster:okay you go
Anzu:Yes!
Anzu:I'm so good at this game.
Anzu:Okay.
Anzu:I need to unleash my psyche.
Anzu:Okay.
Anzu:Should have done that last turn.
Anzu:Actually, all I did was run, so it's better I didn't.
Anzu:I want to do something, but not to...
Anzu:oh why did that give me vision into the other room
Gamemaster:Oh, it didn't.
Anzu:um that's interesting
Anzu:uh
Anzu:no i could see into this room more than i could before
Gamemaster:There was a slight gap in the wall, and I fixed it,
Gamemaster:but it's now just permanently in your fog of War
Gamemaster:that you add for a moment a glimpse into that other room.
Anzu:oh oh it's if i select myself
Gamemaster:Oh, I mean, you should have always been able to.
Anzu:I can see less
Anzu:because I guess it shows me what my line of sight is
Johnny:Oh.
Gamemaster:Oh.
Anzu:so I can't see him when I'm selected, the bored one
Gamemaster:But when it's not selected, I think it's combining yours and Othello's sight lines.
Anzu:he shouldn't have it either
Anzu:but anyway, no matter
Anzu:I'm just, I think for now, going to send another
Gamemaster:What can you see when you're not selected, then?
Anzu:amped telekinetic projectile
Anzu:if I unselect
Gamemaster:Mm-hmm.
Anzu:I get a bigger cone of vision
Anzu:into the center room and can
Anzu:see the board corrupted Harlequin that would make some sense I suppose
Argyle:I can see the board crop Yeah
Gamemaster:Oh maybe that for all of you Maybe your party is like sharing their site
Gamemaster:Okay, one second.
Anzu:Anyway, Othello, I mean, I'm sorry, Anzu can't.
Gamemaster:Then...
Anzu:I'm going to cast an Amped Telekinetic Projectile.
Anzu:Do I want to, what else am I going to do on this turn?
Anzu:Not too much else.
Anzu:So, first I'm going to cast Sure Strike.
Johnny:Oh.
Gamemaster:Mm-hmm.
Gamemaster:Mm-hmm.
Gamemaster:It's...
Anzu:Then I will cast Telekinetic Projectile Amped.
Anzu:And I will make an attack roll.
Anzu:I don't know if this is going to apply.
Anzu:Oh, keep higher, it does.
Anzu:Cool.
Gamemaster:That's a good chunk of health.
Anzu:He takes 42 points of damage.
Gamemaster:Absolutely.
Gamemaster:He is looking a bit rough for wear.
Gamemaster:You can see that the bits of his body are starting to fray almost at the edges where the purple energy is emanating out of.
Anzu:Mm-hmm.
Gamemaster:He's almost starting to lose coherence a little bit.
Anzu:and then does this give me
Gamemaster:Okay.
Anzu:do we do I want offense or defense probably I don't think the offense is going to make a
Anzu:difference right now so I will calculate threats with my final action
Anzu:give myself an AC and reflex save bump
Anzu:And that's it
Gamemaster:Okay.
Gamemaster:Absolutely.
Gamemaster:and uh sorry
Benny:Woo, bring it, give it up for this guy
Johnny:Who is this guy?
Anzu:I'm in danger.
Gamemaster:I need to, we need to find a volume for that.
Gamemaster:If that's the, oh, I meant to select your turn.
Gamemaster:If it's the end of your turn, then that means it's this guy's turn.
Gamemaster:Yay, this guy.
Gamemaster:Everybody, everybody say yay, this guy.
Benny:Yay, this guy
Johnny:Who is this guy?
Johnny:Who is this guy?
Gamemaster:This guy.
Gamemaster:Anzu's in danger.
Gamemaster:the wall
Anzu:Where?
Gamemaster:behind Anzu
Gamemaster:similarly pierces
Argyle:I wish these
Benny:And he hears a scary song as soon as he gets to the wall.
Johnny:Oh, no.
Anzu:I was thinking the same thing
Gamemaster:as another harlequin
Gamemaster:pushes
Gamemaster:through it
Gamemaster:and he
Argyle:I wish these guys grouped up more
Gamemaster:hears a scary song
Anzu:Sing
Gamemaster:and he's
Gamemaster:he's going to make a claw attack
Anzu:Sing a song
Argyle:these sons of bitches
Anzu:Oh, sure.
Argyle:Actually kind of convenient to have that door open or that wall open.
Benny:What did Anzu do?
Johnny:It's so dark.
Gamemaster:he stood near the door
Gamemaster:I mean stood near the wall where he was
Gamemaster:telegraphing that he was going to push through
Gamemaster:yeah
Benny:Yeah, but he also got shot
Benny:nine times like 50 cent in the other room.
Anzu:Yeah.
Gamemaster:you good?
Anzu:Yeah.
Gamemaster:You got a 36.
Anzu:Sorry, what?
Anzu:Yeah.
Anzu:I did not hear anything, so...
Benny:I said
Benny:well I said
Anzu:Oh, that's pretty bad.
Johnny:Okay.
Benny:what did Anzu do and Josh was like
Benny:he's standing by the wall I was like yeah but he got shot
Benny:nine times like 50 cent in the other room
Benny:he lived
Benny:that's the whole
Benny:did you see the movie
Anzu:He got a 36.
Anzu:Luckily, my AC is now 28 because I boosted it by 2, so it's not a crit.
Gamemaster:Nice.
Gamemaster:That is going to be 22 points of damage
Argyle:have I gone yet Oh I just went
Argyle:Reactive redemption thing!
Gamemaster:Yeah.
Gamemaster:Reactive redemption thing.
Argyle:Is it too late?
Argyle:Yeah.
Argyle:Yeah.
Gamemaster:Yeah, I will allow it.
Argyle:Okay.
Argyle:Oh, thank you.
Gamemaster:He's gonna...
Gamemaster:He's gonna, like, have it do damage.
Argyle:Oh, I didn't know how to...
Argyle:Okay.
Gamemaster:oh my god what did you do
Argyle:So he's going to... Sorry, guys.
Argyle:where is this as an act
Benny:Uh, uh.
Gamemaster:don't you don't want to apply the effect anymore because it's too late because we've already done
Argyle:where is this in my
Argyle:okay
Gamemaster:the damage um just uh what is he what kind of resistance does he have one second clips of
Argyle:he will be
Gamemaster:Redemption.
Argyle:stupefied
Gamemaster:Resistance to all damage against the triggering
Gamemaster:damage equal to 2 plus
Gamemaster:your level.
Gamemaster:So you're 9, so you
Argyle:okay
Gamemaster:get 11 hit points back on Zoo.
Argyle:Dupified
Anzu:Very well.
Gamemaster:And do you
Gamemaster:want to make this guy enfeebled
Gamemaster:or stupefied? You want to make him
Argyle:Dupified
Gamemaster:stupefied even though he just made a melee
Argyle:Yeah, all these guys make melee attacks
Gamemaster:attack? Fine. Be
Gamemaster:like that.
Argyle:and spells, I don't like it
Argyle:that bastard
Gamemaster:Okay.
Gamemaster:stupefied two until the end of his next turn
Gamemaster:and then he's going to roll a flat check
Gamemaster:to see if he can cast a spell
Gamemaster:he succeeds the flat check
Anzu:Yes.
Anzu:gosh how dare you try to bamboozle us like that
Johnny:Yeah.
Anzu:damn it
Gamemaster:I'm sorry
Gamemaster:uh yeah um on to reflex save
Anzu:oh no
Anzu:oh
Argyle:You better crit on this, Anzu.
Anzu:oh no
Anzu:it's a good thing I did
Anzu:freaking calculate freaking
Anzu:calculations I got a 32
Anzu:no No Oh that so bad
Johnny:you Shadow Scythe
Argyle:Do you have a dex thing that brings it up to a critical
Gamemaster:uh that means you gonna take uh yeah um You succeeded so you only take half damage
Argyle:Does he get the resistance to this, too?
Gamemaster:No, it's to the effect.
Argyle:Oh.
Gamemaster:Another shadow siphon is fun.
Johnny:Shadow Scythe.
Gamemaster:Make it counteract.
Gamemaster:Click the counteract button.
Johnny:And I think if this works, then it should have damage for everyone this ends up hitting.
Gamemaster:What?
Johnny:Okay, so for everyone who takes damage by this.
Gamemaster:Um, okay, a 29 against a rank 6 spell, correct? Yes, this is a rank 6 spell. Uh, a 29 is just barely a success. You do counteract. Um, any creatures that, yeah, sorry.
Johnny:Yeah, so for anyone who takes damage with this, whatever damage you take is halved,
Johnny:even if you succeed.
Johnny:Halved is halved.
Johnny:Where is the save on this?
Argyle:Very good.
Anzu:take 15 damage right now.
Gamemaster:Yeah.
Gamemaster:Correct.
Gamemaster:You're going to take 15 damage.
Gamemaster:And then Johnny is going to make a reflex save.
Johnny:Oh, it's all the way back up here.
Johnny:Oh, gosh.
Johnny:I found it.
Gamemaster:I can resend it if that would be easier.
Johnny:We're good.
Johnny:All right.
Johnny:So, we're going to go ahead and save this.
Johnny:We're going to go ahead and save this.
Gamemaster:Because he stupefied, that lowers the DC.
Gamemaster:That is a success.
Gamemaster:so you also take 15 points of damage
Argyle:Thank goodness.
Johnny:Nice.
Benny:Yes.
Anzu:I'm waiting.
Gamemaster:Argyle
Gamemaster:make a reflex save
Argyle:Yeah.
Argyle:Yeah.
Argyle:Wait.
Anzu:I'm waiting.
Argyle:Yeah.
Anzu:Oh.
Argyle:I saved you, Benny.
Argyle:I saved you.
Gamemaster:once again
Gamemaster:with the mythic reroll
Gamemaster:end the fact that he's stupefied
Argyle:I saved you.
Argyle:Ah I thought this game was way easier when you use
Gamemaster:that just barely a critical success you take no damage and the spell ends before it gets to Benny
Johnny:you Argyle is holding the team together right now
Anzu:Wow Kind of sounds like Argyle is currently the MVP of this encounter
Gamemaster:It is, of course, now Johnny's turn.
Argyle:champion's reaction
Johnny:Listen, it's the best reaction in the game.
Argyle:the problem is
Argyle:I kept forgetting because I'm usually either too far
Johnny:We need to take this guy off the map.
Gamemaster:Part of the problem with it is that both the ally that's getting attacked and the enemy have to be within your aura,
Argyle:or I used my
Argyle:shield reaction.
Argyle:Since we're all...
Argyle:Yeah.
Argyle:Yeah.
Gamemaster:which can be limiting if the field is larger, but this is a very cramped battle map, so...
Anzu:Hit him with Cold Iron.
Argyle:Yeah.
Argyle:Yeah.
Gamemaster:So...
Johnny:So...
Gamemaster:He's pretty bloodied.
Johnny:How bloodied is he?
Argyle:Yeah.
Gamemaster:He's taken quite a beating at this point.
Johnny:First I will...
Anzu:But he's not mortal.
Gamemaster:He's not mortal.
Gamemaster:I mean, he's mortal, but he's not mortal.
Johnny:I will shift Imminence!
Gamemaster:You know?
Johnny:And the Divine Spark returns.
Anzu:Beauty.
Gamemaster:Oh.
Gamemaster:Okay.
Gamemaster:Sure, try.
Johnny:Then I will cast...
Johnny:Sure Strike!
Johnny:I'll do a super strike.
Benny:Oof.
Johnny:Arm myself.
Gamemaster:Uh-uh.
Johnny:And I will do my one damaging spell.
Anzu:Oh, oh.
Johnny:Needle darts. I don't have cold iron. I should get some cold iron.
Gamemaster:Good crit.
Johnny:I just have silver.
Johnny:Incredible.
Anzu:We like, we like.
Johnny:So it's only letting me roll regular damage.
Anzu:wait is it are they cold iron or no oh okay
Gamemaster:Roll damage.
Johnny:So whatever this is, doubled.
Gamemaster:I'll just double it.
Johnny:30 points of silver.
Gamemaster:30 points.
Gamemaster:30 points is not enough to kill it, but that is enough to bring Immortal.
Johnny:Nah, it's just silver.
Johnny:I don't have any cold iron.
Gamemaster:It does also take 5 bleed damage.
Gamemaster:So on its turn, it'll take that.
Johnny:Um, that, that is all my things.
Anzu:Oh no.
Gamemaster:Excellent.
Johnny:That's all I've got.
Johnny:Kill it.
Gamemaster:It is the hungry.
Johnny:I'm still flying for some reason.
Johnny:I thought we were leaving.
Gamemaster:Corrupted.
Johnny:So I'm just floating here.
Gamemaster:Yeah, absolutely, that's fine.
Gamemaster:What is this guy gonna do?
Gamemaster:I don't think this will work, but it will be funny if it does.
Gamemaster:He's gonna cast sleep on you guys.
Johnny:Okay.
Anzu:That's going to work on me.
Anzu:I don't know how sleep works in this game.
Benny:Hmm.
Johnny:Ultimates, okay.
Anzu:gill
Gamemaster:It is a five-foot burst.
Benny:Well,
Johnny:Incapacitation, though.
Johnny:Kill?
Gamemaster:Oh, yeah, you get to attack him first.
Gamemaster:That is a hit.
Anzu:i hope
Gamemaster:Kill?
Johnny:Kill?
Gamemaster:Kill?
Gamemaster:Kill?
Gamemaster:How many hit points do you think he has?
Anzu:I think he's got like 12.
Johnny:17.
Argyle:Oh, shit.
Johnny:Oh, wow.
Gamemaster:Hmm?
Gamemaster:That is crazy.
Gamemaster:He does have 12.
Gamemaster:That was a good guess, Tanner.
Gamemaster:18 is enough.
Gamemaster:He goes to cast Sleep, which does not work like Sleep in 5e, but before he gets it off,
Gamemaster:Benny cuts him down His body collapses and he melts into the floor
Anzu:What him to sleep
Argyle:you I don like that
Gamemaster:melt melt yeah yeah
Anzu:He would melt into the floor.
Gamemaster:melt melt into the floor is the wrong it's the the wrong thing you know how
Gamemaster:Have you ever been to, like, a science museum, and they have the representation of space-time, where they're like, gravity affects space because there's the heavy ball on the piece of fabric?
Anzu:Yeah.
Argyle:Portion.
Anzu:Terrible.
Gamemaster:That's what happens to this guy.
Argyle:Cool.
Gamemaster:The entire floor just kind of indents, and then it springs back and he's gone.
Gamemaster:Um, you killed him, so I guess it's your turn now.
Anzu:Terrible.
Gamemaster:Betty.
Anzu:Gil?
Argyle:He didn't make a big enough door?
Gamemaster:You can attempt to tumble through.
Gamemaster:Yeah, you could do a little bit of tumbling.
Gamemaster:Tumbling.
Gamemaster:No.
Argyle:He's not even that furious then.
Gamemaster:He did just zap two of you with lightning.
Argyle:He's just a mildly annoyed guy.
Argyle:A real furious guy would have made a door big enough for a child.
Gamemaster:He did something that's a little...
Gamemaster:Do you want him to be angrier?
Argyle:Yeah.
Johnny:Period.
Gamemaster:Is that the problem?
Gamemaster:I haven't made him angry enough?
Gamemaster:You have to make an acrobatics check against its reflex DC.
Gamemaster:And if you succeed, you get to go through.
Gamemaster:And if you don't succeed, you stay where you are.
Gamemaster:29 against his what is lowering this Is this goddamn stupefied again Yeah it the fear
Argyle:We feared
Gamemaster:It's the frightened.
Gamemaster:Yeah, no, that's a success.
Gamemaster:You get through him.
Argyle:He's too stupid to see this child
Gamemaster:yeah you can attempt to solve the puzzle
Argyle:rolling under him.
Argyle:Oh.
Johnny:Oof.
Gamemaster:oh there's an upswing that's a crit
Gamemaster:yeah no that is
Gamemaster:that is a crit
Gamemaster:okay so the first one's a crit
Gamemaster:regular one is just a regular hit
Gamemaster:but it is a hit
Gamemaster:okay
Gamemaster:that's 44 points and then 16 points
Gamemaster:he's injured he's you know that's the first time
Gamemaster:he's been touched but
Gamemaster:you have taken a good chunk out
Gamemaster:for your opening move.
Gamemaster:You have one action remaining, I believe.
Gamemaster:Trip has an attack tag,
Gamemaster:so you'd have to map for it. Oh, wait, no, you have assurance.
Gamemaster:You take it back.
Gamemaster:Oh.
Gamemaster:Oh, right. You're right. You're quickened.
Gamemaster:yeah
Gamemaster:yeah you're quickened
Gamemaster:okay
Gamemaster:yeah I'm sorry
Gamemaster:is that
Gamemaster:that is the end of your turn yeah
Gamemaster:it's the confused corrupted
Gamemaster:harlequin's turn
Gamemaster:absolutely
Gamemaster:wonderful
Gamemaster:that one action to open that door
Argyle:I had a suspicion I was just really hoping it was wrong you
Johnny:Thank you God damn
Anzu:He went through the wall up there or is there a door up there too
Gamemaster:Oh, actually, you would be able to see it.
Anzu:No, he doesn't.
Gamemaster:I'm sorry.
Gamemaster:One second.
Gamemaster:hello there
Anzu:Okay.
Argyle:it's the obi-wan uh jif when he's just
Anzu:Now,
Gamemaster:um
Gamemaster:yeah
Gamemaster:yeah
Gamemaster:you know
Argyle:mogging anakin padme was trying to talk
Argyle:him down and then obi-wan's just hitting
Argyle:that
Argyle:what
Gamemaster:I don't know why he has the spell.
Argyle:he's gonna
Gamemaster:Stop!
Johnny:Why is it weather? There is no weather. We're inside.
Anzu:Got to make sure gravity is still holding up.
Gamemaster:My cat jumped onto my
Gamemaster:mail table. It has been systematically
Gamemaster:knocking each item off of it one
Gamemaster:at a time.
Gamemaster:It still works!
Anzu:Okay.
Argyle:he's gonna spend a day to cast this
Gamemaster:Um,
Gamemaster:I know, I know he can't cast that.
Johnny:Oh, no.
Gamemaster:I was just looking through his stat block, and I'm like, why does he have this?
Argyle:ah
Gamemaster:Why would this be relevant? It takes a day to cast.
Gamemaster:Uh, anyway, we're gonna do this instead.
Argyle:the black Anzu
Johnny:It's an on two if I've ever seen one.
Anzu:Great.
Gamemaster:I'm gonna roll a d3.
Gamemaster:Odds to Johnny Argyle.
Gamemaster:that's Anzu if I've ever seen one
Gamemaster:attempt that will save
Gamemaster:good roll good roll
Anzu:Ooh.
Johnny:Come on, bird.
Argyle:oh
Johnny:Oh.
Gamemaster:you're stunned but you're not
Gamemaster:controlled by this dominate
Gamemaster:absolutely
Johnny:Wait, is he stunned one until...
Anzu:If he had dominated me,
Gamemaster:Okay, it's the board corrupted Harlequin's turn.
Johnny:Until the next time you make your daily preparations?
Gamemaster:No, the way that stunned works is at the start of your turn, for each stunned value you have,
Gamemaster:you lose one action, but it gets rid of the stunned at the same time.
Gamemaster:So he's going to start next turn with one less action, and then the stunned will go
Gamemaster:away.
Johnny:Okay.
Anzu:that would have been more related to that duration, I assume.
Johnny:Okay.
Gamemaster:Yes.
Gamemaster:Yes.
Gamemaster:Yes.
Johnny:I saw that and was terrified.
Gamemaster:I guess, technically, if this guy did his daily preparations immediately before Anzu's next turn, then it would also go away.
Johnny:How can they cast somebody's spells?
Gamemaster:It's just not really relevant in this particular scenario.
Gamemaster:Anyway, this guy's gonna cast Slow.
Gamemaster:As soon as I find it. I know it's in his spellbook. There it is.
Argyle:Give it a one.
Gamemaster:These guys are made out of magic.
Gamemaster:I don't know what to tell ya.
Gamemaster:He's gonna cast Slow on...
Johnny:This is my worst save.
Gamemaster:You know what I'm gonna do?
Gamemaster:I'm gonna roll a d3.
Gamemaster:Oh, actually, wait.
Gamemaster:I don't even think he can...
Argyle:Give it a one.
Gamemaster:He can't see Anzu.
Gamemaster:I'm gonna roll a d126.
Gamemaster:If it's even, it's Johnny.
Gamemaster:If it's odd, it's Argyle.
Argyle:Yeah!
Gamemaster:it's even
Argyle:Yeah!
Argyle:Oh!
Gamemaster:okay
Gamemaster:I'm so sorry
Johnny:I have so many hero points
Gamemaster:attempt that fortitude save please
Gamemaster:okay
Johnny:hang on
Johnny:mythic points
Gamemaster:that's a crit
Johnny:amazing
Argyle:Oh!
Gamemaster:you can't be stopped
Argyle:
Argyle:Oh!
Argyle:Oh!
Argyle:Oh!
Argyle:Oh!
Johnny:this guy in here
Gamemaster:or slowed
Gamemaster:and then he use his last action to shuffle on in Okay now it your turn Okay
Anzu:you The gang all here
Argyle:Thank you travel existence
Gamemaster:Okay!
Argyle:uh
Johnny:Why is every device
Gamemaster:Okay!
Gamemaster:um
Johnny:insane?
Johnny:Why?
Gamemaster:you're just
Anzu:What this means.
Johnny:They don't like bleed to death out your nose.
Gamemaster:filling that whole room
Argyle:I should be able to put this to get those two, right?
Anzu:That sounds bad.
Gamemaster:no there's a um
Argyle:I just don't know how to do that.
Gamemaster:I don't think you can
Gamemaster:uh
Argyle:Oh, it's so unfortunate.
Gamemaster:oh wait actually
Gamemaster:uh you can but it'll also
Gamemaster:the only way to do it would be to
Gamemaster:also get uh you
Gamemaster:and Johnny and Anzu
Gamemaster:in it as well.
Argyle:Oh.
Anzu:and the walls, right?
Gamemaster:Because of how
Gamemaster:your sight lines work?
Argyle:So what do you guys think?
Johnny:I'd prefer not to.
Gamemaster:Yeah, because
Gamemaster:you can't put it in an area that
Gamemaster:you can't see.
Argyle:You guys okay with getting hit?
Anzu:No.
Gamemaster:You're just gonna get your existence unraveled
Gamemaster:a little bit.
Argyle:Not that bad.
Anzu:Very low on hit points.
Argyle:Okay.
Argyle:Which, does anyone look more hurt?
Anzu:Me.
Gamemaster:Oh, of these two, yeah, nobody's touched the board-corrupted Harlequin, so he looks fine.
Argyle:No, the guys.
Argyle:Yes.
Anzu:Uh...
Argyle:all right i'm gonna do this top one i don't like that shit
Gamemaster:Oh, his thing, I don't know if I actually described it, his legs have grown such that
Gamemaster:his head is being cut off by the ceiling, so you can just see the bottom half of his
Gamemaster:head as the top half is clipping through the ceiling.
Argyle:also i can hold it and the other guy can't just step out of the room i couldn't get it in a
Gamemaster:Okay, that's fine.
Gamemaster:Um, okay, absolutely.
Argyle:different way.
Argyle:For unravel existence, when I put the
Gamemaster:Uh...
Gamemaster:Oh yeah no that a weird thing with this update that I really hate
Argyle:burst it says I can It giving me the option to only target enemies allies or both okay so I didn see anything in the wording that makes sense
Gamemaster:Yeah, it's because it doesn't know inherently.
Gamemaster:If you select one of the options, it might go away.
Gamemaster:What happens if you just X out the dialogue?
Argyle:I exit out does that do anything
Argyle:there we go
Gamemaster:It's still there.
Gamemaster:Okay, that's great.
Gamemaster:alright so this guy has to make a fort save
Argyle:Yeah.
Gamemaster:can you see the region you put down
Gamemaster:like the yellow area that you placed
Argyle:Yeah.
Argyle:Yeah.
Gamemaster:okay
Argyle:It doesn't hit Johnny, right?
Gamemaster:it does not hit Johnny you're fine
Gamemaster:actually it might technically
Argyle:Yeah.
Gamemaster:hit Johnny but oh no it doesn't
Argyle:Yeah.
Gamemaster:okay you're fine
Gamemaster:okay he fails
Argyle:Cool.
Gamemaster:he is not
Argyle:Great.
Argyle:is he from this plane?
Gamemaster:okay
Argyle:So he also
Argyle:takes an additional 1d10
Argyle:persistent and is off guard.
Gamemaster:I will give him the persistent force damage
Gamemaster:and I will give him the off guard
Gamemaster:until he recovers from the persistent force damage
Gamemaster:okay
Gamemaster:NT takes 35 points of force damage
Gamemaster:absolutely
Gamemaster:Excellent.
Argyle:Yeah, yeah.
Argyle:Yeah.
Argyle:and then um is johnny injured yeah i'll give him a little medicine check oh bird's pretty injured
Johnny:Yeah, I would heal the bird.
Anzu:You can't doctor's visitation me?
Argyle:oh no i don't have actions for that never mind bird doesn't have actions i can't have actions
Gamemaster:Excuse me.
Argyle:how injured are you johnny oh
Johnny:I'm like 15 points of injured.
Argyle:nah it's not worth healing yet i don't have that
Johnny:you can walk over and put on a band you can call down the divine light of the judge to heal anyone you don have Niosan on you
Argyle:I have
Anzu:Dude, what kind of healer?
Anzu:...
Anzu:...
Argyle:5
Argyle:5d10 plus 50
Gamemaster:Thank you okay raise your shield uh it doesn yeah it doesn look like you oh there you go now your
Argyle:heal spells
Argyle:and that's it
Argyle:I have champion reaction because I don have a doctor degree No
Anzu:Thank you Neosporin
Argyle:I heal through the holy light of the judge.
Argyle:I'm going to raise my shield.
Argyle:That's not raising my shield.
Argyle:Wait.
Gamemaster:shield that's raised.
Argyle:I was sure that was going to
Argyle:fucking lie to me again.
Gamemaster:You just...
Gamemaster:Everybody has
Gamemaster:4D effects on them.
Argyle:Yeah.
Johnny:I love you.
Anzu:Unbothered King.
Gamemaster:Johnny has smoke coming out
Gamemaster:of his body. Argyle's
Gamemaster:shining and covered in floating
Gamemaster:broken shields. And also
Gamemaster:a regular shield.
Gamemaster:Uh, I have no idea
Gamemaster:what's going on with Odzu.
Gamemaster:He's in a light hurricane.
Gamemaster:And then
Gamemaster:Benny is completely fine. Unaffected.
Argyle:Yeah.
Argyle:He was formerly a gecko.
Gamemaster:Unbothered King. Anzu, it's your turn. Your calculate threats is gone. You were stunned.
Argyle:All right.
Argyle:Where do you think the chicken wing,
Anzu:Tough.
Gamemaster:You're no longer stunned. You have two actions.
Anzu:That really hamstrings me, doesn't it?
Anzu:First, I will have Othello give me some healing.
Gamemaster:Two birds have hamstrings.
Gamemaster:yes birds have hamstrings
Gamemaster:sorry I just had to double check
Gamemaster:that's fair
Argyle:part of the chicken wing, Josh?
Anzu:...
Gamemaster:ooooh
Anzu:I'm less dead
Gamemaster:Othello heals Anzu
Anzu:and then I reach my hand
Anzu:out to the
Anzu:furious harlequin in front of me
Anzu:and I try to
Gamemaster:Okay.
Anzu:reap some of his
Anzu:life force
Anzu:and I cast Vampiric Feast
Gamemaster:That sounds like a scary spell.
Anzu:Well, he's probably going to critically succeed.
Gamemaster:I don't know if you should be allowed to do that.
Gamemaster:I roll a fort save.
Johnny:Nice.
Anzu:on this.
Gamemaster:He regularly succeeded on this.
Anzu:Okay, so he'll take half damage.
Gamemaster:Okay.
Gamemaster:Okay.
Anzu:That's not bad.
Gamemaster:He takes 19 points of damage, so you get 9 temporary hit points.
Anzu:Perfect.
Anzu:Those are my two actions.
Argyle:I have 29 AC right now.
Anzu:I just looked at this gif
Gamemaster:Okay.
Gamemaster:It's this guy's turn.
Gamemaster:He's stupefied.
Gamemaster:He's frightened.
Gamemaster:He's flanked.
Gamemaster:He's having a bad go of it.
Anzu:I like this
Gamemaster:Wait, sorry, what did Noah send?
Gamemaster:Oh.
Gamemaster:I don't like that at all.
Gamemaster:Um...
Argyle:Yeah.
Anzu:Sorry.
Gamemaster:Yeah, I guess he could do a magic missile.
Gamemaster:Well, we'll start with a ray of enfeeblement.
Gamemaster:Oh, never mind.
Gamemaster:We will.
Gamemaster:We start with a ray of enfeeblement.
Gamemaster:It's unfortunate that I wasted that natural 20 on just seeing if he's allowed to do it.
Argyle:
Argyle:Benny like
Gamemaster:But first, that's a hit.
Gamemaster:Okay, roll damage, Mr. Bennigan.
Gamemaster:He isn't bloodied yet.
Johnny:Who's next?
Anzu:Thank you weak weak yeah you don want to be hamstrung by this
Gamemaster:he is now bloodied
Argyle:his cutest strike is him going
Argyle:duh
Argyle:duh
Gamemaster:um
Gamemaster:and then I need Benny to make this
Gamemaster:fortitude save please for this
Argyle:I'm going to create a character named Will
Gamemaster:ray of enfeeblement at will
Gamemaster:I know it says at will but it's
Gamemaster:actually at Benny
Gamemaster:yeah Oh oh weak
Argyle:just to make a bunch of annoying jokes Oh
Johnny:you Nice
Gamemaster:weak
Gamemaster:give in
Gamemaster:become enfeebled
Gamemaster:okay fine critically succeed instead
Gamemaster:that's less fun
Gamemaster:okay in retribution you're getting
Gamemaster:a full third rank magic
Gamemaster:missile to the face
Argyle:oh did dirt to doom just expire
Johnny:whoa
Gamemaster:Yep, okay, you are getting a full third-rank magic missile to the face.
Gamemaster:94 plus 9.
Gamemaster:Force damage is...
Gamemaster:30 points of force damage.
Gamemaster:Many.
Johnny:that's a lot of force damage
Johnny:that's a level 3 magic missile
Gamemaster:And that's the end of his turn.
Gamemaster:Johnny, it's your turn.
Johnny:that's crazy
Johnny:yeah
Argyle:no
Gamemaster:Dirge of Doom did just expire.
Johnny:that's what you think
Argyle:we need that
Gamemaster:Nobody's afraid anymore.
Johnny:I clear my throat and I go,
Gamemaster:um
Johnny:I'm sorry.
Johnny:Yeah.
Johnny:Actually roll this,
Johnny:you know,
Johnny:that's over.
Johnny:Uh,
Johnny:I think that's just for one round then,
Johnny:unless that was a success at this level.
Gamemaster:I don't know
Gamemaster:wait a second
Gamemaster:level based
Johnny:It's a little,
Johnny:it's a little,
Johnny:Oh, that is a success. Amazing.
Gamemaster:DCs
Gamemaster:for what level
Gamemaster:are you
Gamemaster:26. That is a success.
Argyle:No.
Anzu:Mm-hmm.
Gamemaster:That is the DC at your level.
Gamemaster:Let's do this one.
Johnny:In that case,
Argyle:Yeah.
Johnny:I just clear my throat
Johnny:and go,
Johnny:and then I will just start to yell,
Johnny:do you guys know the song
Johnny:War Pigs by Black Sabbath?
Gamemaster:Hmm.
Anzu:Mm-hmm.
Gamemaster:Absolutely Which guy
Johnny:I just have to go,
Johnny:generals gathered in their masses,
Johnny:as a cool electric guitar comes in.
Argyle:That like the song in Argyle summer camp He was climbing ropes
Johnny:That insane This guy still standing Jeez
Gamemaster:You just haven't hit him all that much.
Johnny:You really killed that dude.
Johnny:Okay.
Johnny:You guys probably got that one.
Johnny:We got other stuff happening.
Argyle:Does this move them?
Gamemaster:Who are you targeting?
Johnny:Look at this dimensional drop on...
Johnny:No, it just drops them.
Johnny:So they go prone.
Argyle:Ah.
Argyle:Good.
Johnny:We'll do it on...
Johnny:Well, these guys are pretty injured.
Johnny:We'll do it on the one that's behind the door.
Gamemaster:Okay, absolutely.
Gamemaster:Let's make this reflex save for this guy.
Johnny:I think he ends up prone, if that's how that works.
Argyle:Oh, no, that's optimal.
Anzu:Perfect.
Gamemaster:He succeeded, so he falls 10 feet.
Gamemaster:I just need to double check.
Gamemaster:If you take any amount of damage from falling, you fall prone.
Gamemaster:And if you fall more than 5 feet, you take bludgeoning damage equal to half the distance
Gamemaster:you fall.
Gamemaster:He takes 5 bludgeoning damage and falls prone.
Johnny:Nice.
Gamemaster:That is optimal.
Johnny:That is...
Argyle:That's a fun spell.
Johnny:Oh, no!
Johnny:I made him too strong.
Johnny:I know...
Gamemaster:You've made one of the classic blunders.
Johnny:I know.
Johnny:I'm saving. I got it because I was like,
Johnny:oh, it makes him prone, and then when we fight Giant,
Johnny:I can make Giant prone on turn one.
Gamemaster:That's true, actually.
Gamemaster:That's, you know, that's pretty scary, actually.
Johnny:I am Johnny.
Gamemaster:Don't do that.
Johnny:I am Johnny.
Gamemaster:I don't know if that would end
Argyle:Just.
Argyle:he just falls down the road and as he falling we like shoot him shoot him shoot him
Gamemaster:well for you to be honest
Johnny:Thank you I don know how it works
Gamemaster:so he two miles tall he falls through a portal that ends 10 feet above where he was
Gamemaster:so so he falls two miles and he falls two miles and 10 feet because that's how tall he is but he
Gamemaster:also only falls 10 feet because it's just his feet going down i don't know how that works i
Gamemaster:I don't know if this spell makes sense for creatures that are, like, less than ten feet tall?
Argyle:But he could fall prone.
Johnny:I'm giving you a heads up that I'm probably going to attempt it.
Anzu:Figure it out.
Gamemaster:I mean, more than ten feet tall?
Argyle:He would fall prone. That is more than 10 feet.
Johnny:So, this is...
Gamemaster:Yeah, you're gonna attempt it, and we'll have to figure it out, is what's gonna happen.
Johnny:I know they're whatever it is to mental resistance, but I'm going to bone mow this dude anyway.
Gamemaster:Oh, he's getting bond mode.
Gamemaster:Make a diplomacy check against his will, DC.
Gamemaster:Oh, I didn't mean to do that.
Argyle:Hello.
Johnny:A success.
Johnny:Oh.
Gamemaster:Not feeling it.
Johnny:Guy goes, I'm done.
Johnny:He does that, and then he takes
Johnny:a little bit of damage.
Johnny:Wherever
Johnny:this one is.
Gamemaster:Mental damage equal to your level.
Johnny:He takes, I think he's resistance.
Johnny:He takes whatever he's resistant.
Gamemaster:Oh, whoops, I hit the wrong button.
Johnny:I look at him and I go,
Gamemaster:He takes...
Johnny:Marla Quinn, I haven't laughed once this whole fight.
Gamemaster:Unfortunately, he takes no damage from that.
Johnny:Oh, no.
Johnny:He's that resistant to mental damage?
Gamemaster:But...
Gamemaster:He's pretty resistant to mental damage.
Johnny:Well, at least he has the effect on him.
Gamemaster:He does have the effect on him.
Gamemaster:And he's on the ground.
Gamemaster:that's the end of your turn, yeah?
Johnny:Yep, that's all I got.
Gamemaster:Okay, so I have a question for you guys.
Gamemaster:It's 11.
Gamemaster:I don't think we're...
Argyle:One more round.
Johnny:Yeah.
Anzu:I'm in for another round if you guys want.
Gamemaster:this fight in the next 10 minutes.
Gamemaster:But if you want to, like, go one more round
Gamemaster:if you guys are okay with it to see where it is,
Gamemaster:we can do that. I'm just letting you know.
Gamemaster:We are at our normal stopping point.
Argyle:Yeah.
Gamemaster:Okay.
Gamemaster:So we'll do one more round and see where we end up.
Gamemaster:I, you know, uh,
Gamemaster:who knows where that will be.
Gamemaster:That will bring us then to Benny.
Gamemaster:Okay, go for it.
Gamemaster:This dude is, like, pinched in a not-good spot right now.
Gamemaster:Oh, I'm so sorry.
Gamemaster:I think we should...
Gamemaster:We should change it so that you get the mythic point
Gamemaster:not on a natural one, but on a natural two.
Argyle:You know, you roll 2dc
Johnny:Oh, sorry.
Gamemaster:Just to make it slightly different.
Gamemaster:That's a crit.
Gamemaster:He is, in fact, bloodied this time, yes.
Gamemaster:36 points of damage.
Argyle:2d6
Gamemaster:Yeah.
Argyle:You got 2 of the 3
Argyle:And you got 36 points
Argyle:Damn it.
Johnny:That's wild.
Gamemaster:absolutely
Gamemaster:yeah
Argyle:That was stupid.
Argyle:That was stupid.
Gamemaster:crazy
Johnny:That's such a big job.
Gamemaster:okay
Gamemaster:he is uh bloodied
Gamemaster:but he's not looking good
Gamemaster:um oh I don't think
Gamemaster:I described this guy to you either I'm sorry
Gamemaster:he like went through the wall and the whole thing
Gamemaster:um his
Gamemaster:his uh whole deal where the purple energy is coming out of this guy is his eyeballs They are bright glowing purple
Argyle:Hmm Thank you
Johnny:you No
Gamemaster:And at the point
Gamemaster:that he's bloodied you can see that they're starting
Gamemaster:to tear as energy behind them
Gamemaster:is actually pushing on the mask
Gamemaster:and bursting them open. And you can see
Gamemaster:movement on the inside because there's stuff
Gamemaster:going on in there.
Gamemaster:Anything else you want to do?
Gamemaster:Yeah,
Gamemaster:that's fair. After I
Gamemaster:said there was movement going on in his head.
Argyle:you do have a mythic point
Johnny:Kill, kill, kill.
Gamemaster:Not with that roll.
Argyle:now because from the first one
Argyle:yeah
Gamemaster:It's free.
Gamemaster:That is a hit.
Gamemaster:28.
Anzu:He's got 12 hit points.
Gamemaster:That's pretty good.
Gamemaster:He is mortal.
Gamemaster:He's still alive, but you've brought him from being just barely bloodied to just barely alive.
Gamemaster:That is not correct this time, I'm sorry.
Gamemaster:Yeah.
Gamemaster:It's this guy's turn.
Gamemaster:He's on the ground.
Gamemaster:He's off guard.
Gamemaster:he's frightened
Argyle:Oh, no.
Johnny:He knows the secret.
Anzu:Boo.
Gamemaster:but he's a spellcaster
Gamemaster:and it is optimal to be on the ground
Gamemaster:I'm sorry
Gamemaster:yeah I mean that is
Gamemaster:I learned from the best
Gamemaster:I also I mean we have to try
Gamemaster:this it's got to work at some point
Gamemaster:right
Gamemaster:yeah
Gamemaster:Do I go for Anzu and Johnny or Argyle and Johnny You guys are closer We go for you guys
Argyle:All right all right
Johnny:Thank you Oh but it in hesitation
Anzu:I do not know
Johnny:Well, what is this yellow?
Johnny:That's crazy.
Gamemaster:It is incapacitation.
Gamemaster:Any creature of more than twice the spell's rank
Argyle:It's fifth and we're 9th.
Gamemaster:treats the result of their check.
Gamemaster:Are you more than level 10?
Johnny:I like to think so.
Gamemaster:Okay.
Argyle:I'm going to reroll.
Johnny:We're wide awake.
Anzu:Oh.
Gamemaster:Unfortunately, that doesn't matter.
Anzu:Oh.
Gamemaster:Performer's Heart brings that up to critical success for Johnny.
Gamemaster:And regular old Natural 20 brings it up to critical success for Argyle.
Gamemaster:No one feels sleepy today.
Gamemaster:And then I guess he'll stand up.
Argyle:Mm-hmm.
Gamemaster:it's this guy's turn oh he's got persistent force damage and he's off guard uh because you guys are
Gamemaster:mean and you're bullying these guys just because they want to eat your souls it's kind of rude
Gamemaster:uh of you specifically um i don't think this guy has used uh has he where's the spell slot he
Gamemaster:hasn't he hasn't magic mizzled yet he also hasn't rave enfeebled yet i like that that's a classic
Gamemaster:the combo. We're going to do a Ray of Enfeeblement.
Argyle:Argyle's already enfeebled if that changes the calculus
Johnny:What do you think Enfeeble is going to do to me?
Gamemaster:We're going to do it at
Gamemaster:Argyle because I feel like he's
Gamemaster:deflected too much stuff to Johnny recently.
Argyle:yep
Gamemaster:Oh, is Argyle already enfeebled?
Gamemaster:He is. Fine, we'll
Gamemaster:go for Johnny. Johnny!
Gamemaster:Johnny!
Johnny:I...
Johnny:Okay.
Gamemaster:Nothing, but he's doing the spell anyway.
Gamemaster:Okay,
Gamemaster:Hey Johnny is enfeebled too and it doesn really change much Johnny currently has a minus two strength modifier Not that
Argyle:you Yeah that do
Johnny:all my attacks
Gamemaster:that does anything. And then we're then we're gonna do the classic nine magic
Gamemaster:missile darts right into Argyle's face, because you'll you'll let me get that
Argyle:Yeah.
Gamemaster:one, right?
Gamemaster:it has to be an ally
Argyle:Can I champion reaction that?
Argyle:Or does it have to be...
Argyle:okay
Gamemaster:you're not an ally unfortunately
Johnny:you gotta advocate for yourself argyle be your own ally
Anzu:You need a special thing to be able to block energy.
Argyle:our cow needs to go to therapy
Gamemaster:Arch-Ill
Argyle:oh my shield
Gamemaster:Arch-Ill's not an ally
Gamemaster:shield
Argyle:my shield though I can
Argyle:can I block
Gamemaster:no yeah
Argyle:ah
Gamemaster:yeah
Argyle:gotcha
Gamemaster:I will
Gamemaster:raise a shield
Gamemaster:for shield block.
Gamemaster:Do you even have shield block?
Gamemaster:I assume you do,
Argyle:I think I do.
Gamemaster:but just to double check, because it's not the same
Gamemaster:as just raise a shield.
Gamemaster:It might have.
Argyle:Yeah.
Gamemaster:I just, I don't see it as one of your
Gamemaster:reactions, so.
Argyle:Oh, maybe when I switch from
Argyle:to Cluster Cleric, it might not happen anymore.
Gamemaster:Maybe.
Gamemaster:yeah either way in this particular
Argyle:That's fine. I'm not using it.
Gamemaster:instance it doesn't do anything
Gamemaster:because it would have to be physical damage
Argyle:Yeah.
Gamemaster:and this is force
Gamemaster:that's the end of his turn
Argyle:yeah yeah well
Gamemaster:which means
Gamemaster:he's going to take some persistent
Gamemaster:damage
Gamemaster:and then he's going to attempt a recovery
Gamemaster:check
Gamemaster:and he wildly failed the recovery check
Gamemaster:so he will continue to take persistent force damage
Gamemaster:oh yeah it's your turn
Gamemaster:absolutely
Argyle:argyle's gonna sustain this spell
Argyle:so the
Gamemaster:yep
Argyle:reality around him continues to bend
Argyle:to argyle's will
Argyle:and he'll need to make another saving throw.
Gamemaster:yeah
Gamemaster:he will do that
Gamemaster:he's
Argyle:No, why is that Benny?
Gamemaster:Really good at those.
Gamemaster:Not at like rolling high, just at rolling in general.
Gamemaster:He failed.
Gamemaster:That was the most aggressive dice roll I've had on my screen.
Gamemaster:33 points of damage to Benny.
Argyle:No.
Gamemaster:No, you can't.
Gamemaster:It's force damage, unfortunately.
Argyle:So that guy needs to take that.
Gamemaster:Yes, I will give him 33.
Argyle:Cool, cool, cool, cool.
Gamemaster:Points of damage. I have. He's injured.
Argyle:So then my second spell is going to be...
Argyle:No, I can't do that.
Argyle:I can't do this.
Argyle:I'll just cast...
Argyle:Is this incapacitate?
Argyle:That is incapacitate.
Argyle:I will cast Holy Light.
Gamemaster:Okay.
Argyle:Target that guy.
Anzu:.
Gamemaster:Who are you targeting?
Argyle:The corrupted Harlequin.
Gamemaster:Bored?
Gamemaster:Which, they're all corrupted Harlequins.
Argyle:The board.
Argyle:The board.
Gamemaster:Okay.
Argyle:The board.
Argyle:The board.
Gamemaster:Roll an attack.
Gamemaster:Oh, that looks like a hit to me.
Argyle:Oh!
Gamemaster:Because he's frightened and off guard, that hits.
Gamemaster:30 points of damage.
Gamemaster:God damn, he is bloody.
Argyle:I don't like that.
Johnny:Thank you you I didn realize I was out here playing basketball
Gamemaster:Which of course means that his ankles break
Gamemaster:Which means that he kind of falls forward
Gamemaster:The upper half of his head is stuck in the wall still
Gamemaster:And so the rest of his face like putty kind of elongates
Gamemaster:As he stumbles forward
Gamemaster:And purple light emanates out of the bit of the flesh that's still around
Argyle:Oh and then I have one more action It going to be you know the Raze
Anzu:you I burn
Gamemaster:absolutely he gives himself a raise
Gamemaster:Anzu, it's your turn.
Argyle:Yeah.
Anzu:I burn.
Gamemaster:He takes 4 damage but continues to have his Psyche unleashed.
Anzu:Um...
Gamemaster:No.
Argyle:Could I use my champion reaction
Argyle:to protect him from himself
Argyle:so he gets the champion resistance
Anzu:Boy, you're hurting my brain.
Gamemaster:He's...
Argyle:but then is stupefied.
Gamemaster:Yeah, I see that you've taken damage to not be stupefied.
Argyle:You're just...
Anzu:Let me just...
Argyle:Yeah, just forcing it
Anzu:Holy crap.
Gamemaster:Have you considered not taking that damage and being stupefied?
Argyle:anyway.
Argyle:Making it his choice, making it my choice.
Anzu:No!
Anzu:No!
Gamemaster:Oh, he's doing a sideburst.
Gamemaster:Who is he sidebursting?
Argyle:Bye.
Anzu:Uh...
Johnny:they're big resistant to mental damage
Anzu:Wait, no, no.
Gamemaster:Argyle?
Anzu:They're resistant.
Gamemaster:To mental damage, yeah.
Anzu:Right.
Anzu:I think if I don't mind shift it, it's different.
Anzu:Yeah.
Gamemaster:Yeah, it's bludgeoning.
Gamemaster:Okay.
Gamemaster:This furious corrupted Harlequin is making a reflex save.
Gamemaster:That's who you have targeted.
Gamemaster:Okay, I'm just, I'm gonna hold off.
Anzu:I am doing it against him.
Anzu:Give me just one second.
Anzu:Okay, yeah, yeah.
Gamemaster:Hands off the keyboard.
Gamemaster:I'm gonna pet this guy instead.
Anzu:We'll keep it reflex bludgeoning, yeah.
Gamemaster:Uh, that doesn't apply to reflex saves.
Gamemaster:Okay.
Gamemaster:Uh, he rolled real bad.
Gamemaster:He got a 23, which is a failure, I believe.
Anzu:Hey.
Anzu:That's pretty good.
Gamemaster:Probably because he was off guard.
Gamemaster:That you know isn how it works Well how many hit points do you think he has can you
Argyle:Bye.
Johnny:you Oh he a psychic
Anzu:Oh I rolled low That probably not going to be enough Is it enough Josh Well 12 was wrong Let go Let be optimistic and say he got nine
Gamemaster:see their health he's a psychic he's dead that's crazy
Anzu:No.
Anzu:Did he have nine points?
Gamemaster:he had nine hit points
Gamemaster:yeah
Argyle:it's running like linear algebra to speed well he's bloody that means he has to be between this
Johnny:I know.
Gamemaster:no it's just
Gamemaster:no
Gamemaster:it's way simpler than that
Argyle:and this and then now he's mortal
Gamemaster:he's counting cards
Gamemaster:he searched through the whole bestiary
Gamemaster:to find what stat block I'm using
Gamemaster:and he's just in his head
Gamemaster:but keeping track of how much health he has
Gamemaster:Would you like to do anything else on your turn?
Argyle:I would love to
Anzu:Yes.
Anzu:I'm just trying to think about...
Anzu:I don't think doing that makes sense.
Anzu:That was one action.
Gamemaster:Okay.
Argyle:use my reaction spell to get temporary
Argyle:hit points, but apparently
Argyle:the optimal one is to make people stupefied so i won't
Anzu:Alright, I'm gonna sure strike
Anzu:and I'm going to do
Gamemaster:
Gamemaster:
Gamemaster:Okay.
Anzu:another Amped Telekinetic
Anzu:Projectile at the board, Harlequin.
Anzu:Oh, I missed?
Gamemaster:ouch
Anzu:A one and a four.
Gamemaster:okay
Anzu:So we got a mythic
Anzu:point, right?
Argyle:meh sick
Gamemaster:oh wait when you say you got a mythic you mean use a mythic or you get a mythic Okay that makes sense Because I was going to be like I don know if you get the mythic off of the natural one when you roll with advantage and so it doesn count
Argyle:meh sick Mythic
Anzu:I would like to use one
Anzu:No, no, no, no.
Gamemaster:But you can use a mythic, that's fine.
Anzu:I guess because it has advantage, it's not letting me.
Gamemaster:So just roll again.
Gamemaster:Roll again, we're going to ignore what number you roll and then you can mythic that so that you get the mythic proficiency.
Anzu:Yeah.
Gamemaster:Either that or we can just add eight to whatever you roll.
Argyle:that's less fun though
Anzu:I'm just going to add 8 circumstance to this.
Gamemaster:It's your choice.
Gamemaster:That's fine.
Anzu:How does that sound?
Gamemaster:That's acceptable.
Gamemaster:I will allow it.
Argyle:the stakes are higher because then you gotta be like
Argyle:am I gonna roll better on my first one or second one
Argyle:oh
Anzu:Oh.
Anzu:Oh, but it hits.
Anzu:Ha ha.
Gamemaster:Yeah, you rolled real low, but you stacked all those bonuses and that does hit.
Anzu:Natural 2.
Gamemaster:Do some damage.
Anzu:Very well.
Gamemaster:41!
Anzu:Wait, wait, wait, wait, wait, wait, wait.
Gamemaster:Okay, guess how much health he has.
Anzu:Let's go with 36.
Gamemaster:Uh, no, I'm sorry.
Gamemaster:He is still alive.
Anzu:Oh.
Gamemaster:Uh...
Anzu:Gosh!
Gamemaster:But he's quite injured.
Anzu:That was not nice.
Argyle:wait why is there an unknown guys
Gamemaster:I'm sorry.
Anzu:My turn is over.
Gamemaster:Okay.
Gamemaster:Johnny it's your turn
Gamemaster:oh no that's just
Johnny:Right.
Anzu:He's the one that died
Argyle:why is there an unknown
Argyle:okay
Gamemaster:yeah that was the furious guy
Argyle:okay
Gamemaster:I deleted him and it did something funky
Argyle:okay
Argyle:okay
Johnny:Jeez, I have so many damaging spells I can do.
Johnny:And out of all of them, I think I will just...
Argyle:Well, this guy's so fucking dead next turn because of the unraveling.
Johnny:Needle darts this guy!
Gamemaster:I mean, who doesn't like the good noodle tarts?
Argyle:Yes.
Johnny:He's been hit.
Anzu:My streak is broken.
Gamemaster:Uh, 32 hits?
Gamemaster:Depending on how much damage you do, he might be dead right now.
Argyle:Yes.
Johnny:19 points of damage.
Argyle:Oh.
Gamemaster:Uh, I'm very sorry.
Johnny:No.
Gamemaster:He is still alive.
Johnny:No.
Gamemaster:He's very injured, and I will need Tanner to get his health again at some point.
Gamemaster:Uh, but...
Gamemaster:He is still standing.
Anzu:But I was bamboozled.
Gamemaster:That's because...
Gamemaster:Yeah, you were bamboozled. I don't know if that counts.
Gamemaster:He is now mortal.
Johnny:Uh, gosh.
Gamemaster:Um, and so you can guess within the mortal range.
Johnny:I don't...
Johnny:I can't cast another spell
Johnny:because I was Flourish cast.
Gamemaster:Mm-hmm.
Johnny:Uh.
Johnny:Should I shoot him with my
Johnny:grappling gun?
Johnny:I don't know if this will work, but I'm going to try and crit on
Johnny:Bonemoe.
Johnny:Bonemoe.
Gamemaster:Oh, okay, yeah, go for it.
Johnny:See if I crit hard enough.
Gamemaster:Make a diplomacy check against his will, DC.
Gamemaster:It is lowered right now.
Argyle:what was
Johnny:It'll do double my level.
Anzu:How much damage does it do on a crit?
Johnny:I'm going to use a hero point.
Gamemaster:I'm very sorry.
Gamemaster:33 is a regular success.
Johnny:I'm going to use my last mythic point.
Gamemaster:Okay.
Johnny:I rolled so many nat ones.
Gamemaster:Like that one?
Johnny:It doesn't work.
Anzu:Oh.
Gamemaster:I noticed.
Johnny:Oh, no.
Anzu:Oh, no.
Johnny:Oh, no.
Gamemaster:I'm sorry.
Argyle:what's the curse that you put on
Gamemaster:I'm sorry.
Gamemaster:spell racked.
Argyle:Anzu that he can't get
Argyle:Is that a spell that we could get?
Johnny:Where does spell writer come from you That in a cold spell so when we get 6th level we can get it
Gamemaster:Yeah.
Argyle:What level is it?
Gamemaster:Spell rack is a
Gamemaster:sixth rank
Gamemaster:arcane divine and occult spell.
Gamemaster:Yeah because it doesn actually it from the player core It just like a regular spell it doesn come from any of the expansions It is interesting in that I would normally expect it to say cast by an ally but it doesn
Argyle:If we could stack that with the Unravel Reality,
Argyle:that would be so fucking mean.
Argyle:you Because I can every turn add 5d10 5d12 and they get persistent and then they trigger
Gamemaster:It's any spell with a duration.
Argyle:another 2d12.
Gamemaster:They're not affected by the spell with a duration, though.
Gamemaster:Like, they don't have an effect on them.
Anzu:Right, because you're kind of affecting an area,
Argyle:I see.
Gamemaster:I don't think this particular thing would do it.
Gamemaster:You have to find a spell that applies an effect to them with iteration,
Gamemaster:like Ray of Enfeeblement or something like that.
Anzu:and then he's getting damaged by remaining in that area.
Argyle:I see, I see.
Gamemaster:Yeah.
Gamemaster:But there are definitely plenty of spells that apply a persistent effect.
Argyle:Oh no, but it gets persistent.
Argyle:It gets persistent force damage.
Argyle:Does that count?
Gamemaster:Yeah, if he was taking the persistent force damage, that would count.
Anzu:Oh, yeah.
Gamemaster:Yeah.
Anzu:And I have other stuff that also does persistent damage.
Gamemaster:Yeah.
Argyle:That...
Gamemaster:Yeah, that's a good combo.
Johnny:There goes Felrath.
Argyle:Yeah.
Gamemaster:Spell Rack is a cool spell.
Gamemaster:It's a good, like, either anti-mage or bully a team with mages kind of spell.
Argyle:Yeah.
Gamemaster:Anyway, Johnny, is that the end of your turn?
Johnny:So, I Flourish cast it, and I did Bone Mow, and because I critically failed, I Bone Mowed myself.
Johnny:but I can just do this again
Johnny:because if I succeed on a bone mow
Gamemaster:Okay.
Johnny:it gets rid of it so I'm going to have to just try it again
Johnny:try this one more time
Gamemaster:I will let you know before you roll,
Gamemaster:just because it's like the end of the session anyway,
Gamemaster:you need a 37 to crit.
Johnny:I just need to succeed at this one
Johnny:just to get rid of it on myself
Johnny:okay i got i get rid of the bone on myself all right that's my turn
Gamemaster:Oh, I know, but if you want to do damage, you need a 37.
Gamemaster:That's a success.
Gamemaster:Okay.
Anzu:Yeah I feel like it probably time to go
Gamemaster:And that brings us back to the top of the initiative order Yeah you guys could clean up at the beginning of next session I don think there much left
Johnny:yeah Yeah
Gamemaster:Just, you know.
Anzu:Good thing we didn't run, I guess.
Gamemaster:But that was...
Gamemaster:Yeah.
Gamemaster:Yeah, you guys seemed like you were in a weird spot for a little bit there, but apparently
Gamemaster:the strategy of backing up into a corner so that you're beset on all sides is good.
Johnny:It worked.
Gamemaster:It worked out, so...
Anzu:Indeed.
Argyle:this was a real
Johnny:Can't it come to us?
Gamemaster:Yeah.
Gamemaster:Uh, but, but, but, G, G, GGs.
Gamemaster:G, G, no re.
Anzu:Indeed.
Johnny:I'm not a young couture.
Argyle:this was
Argyle:what is that
Gamemaster:Yes.
Gamemaster:Um, I can't on Monday because I'm busy repenting for my sins, past and future.
Johnny:So I...
Johnny:Yeah.
Anzu:Right.
Gamemaster:Um, so...
Anzu:Right.
Anzu:so then we'll just play on saturday
Johnny:I cannot do the rest of the week
Johnny:because I will be in Boston
Johnny:and then in New York.
Johnny:Nice. Excited to see you guys.
Gamemaster:So...
Gamemaster:yeah
Argyle:sounds good
Gamemaster:Saturday the 26th
Argyle:very cool very cool
Gamemaster:that works for me
Gamemaster:yeah
Argyle:this will be a lot of fun
Argyle:what are you doing in Boston
Anzu:amazing
Johnny:The first day, I'm just going to take days in a walking tour
Johnny:to all the places that I used to go.
Johnny:Start in Austin, then go all the way to the north end.
Anzu:I don't know which one of you got an extra water bottle that I ended up with this, but I've been using this for the past couple months.
Johnny:And then we're having dinner at a fancy restaurant.
Johnny:and the next day we're going to Apple picking.
Gamemaster:That's fun.
Argyle:Oh, are you going to go hang out at Spark?
Johnny:Yeah, I'm going to take my wife to Spark and builds.
Gamemaster:Spark!
Argyle:Yeah, yeah, bring that.
Argyle:you be able to see the new data science building I never seen it Yeah
Gamemaster:You know...
Gamemaster:It holds water, right?
Anzu:I found it and it's working.
Gamemaster:Right?
Anzu:really well.
Johnny:That's all you need.
Anzu:Yeah.
Gamemaster:What more could you ask for?
Johnny:yeah i haven been back since covid so I don know what it like
Anzu:it was one year yeah i had a funny thing where uh
Gamemaster:You didn go to graduation like two years after we graduated
Gamemaster:you're ashamed was it one year
Johnny:I did not fly across the country for graduation two years after we graduated.
Gamemaster:yeah
Argyle:You were already on campus, so it makes sense.
Anzu:Well, I did a one-year master's program, and the graduation ceremony for that was first.
Gamemaster:oh good
Argyle:That's fun
Gamemaster:so you got your masters and then you got your bachelors
Anzu:Yeah.
Gamemaster:nice
Anzu:So.
Anzu:So.
Argyle:That's fun
Johnny:It's a negative time between getting here.
Gamemaster:between degrees
Gamemaster:yeah
Anzu:I did it backwards, yeah.
Gamemaster:yeah
Anzu:yeah
Argyle:yes yes yes
Johnny:Well, I'm excited to see you guys in person.
Gamemaster:well
Anzu:yeah
Argyle:yeah yeah
Anzu:and Jorge you're
Gamemaster:storm
Anzu:happy to host that's going to be alright
Anzu:very well
Argyle:unless you really want to host I can also
Argyle:drive people there I don't mind
Argyle:sounds good on a side note
Anzu:I think the consensus
Anzu:was it's easier to go to you which
Anzu:I'm fine with.
Argyle:We don't need to bring Noah there.
Argyle:I don't think Noah even eats that much ice cream,
Argyle:if ice cream at all.
Argyle:But I did find a place in Massapequa
Argyle:that you could get everything but the kitchen sink,
Argyle:and they give you a literal kitchen sink.
Anzu:Oh!
Anzu:Yeah, there's a place here called
Anzu:Krish's that, yeah, they have
Anzu:a whole thing. I haven't been there in a
Johnny:I think I've seen one of them.
Argyle:Yeah.
Anzu:very long time.
Argyle:Yeah.
Argyle:So at some point.
Gamemaster:I don't know
Argyle:All right.
Anzu:Bye.
Argyle:Yes.
Gamemaster:bye bye
Argyle:Adios.
Gamemaster:see you all in person
Argyle:Mm-hmm.